// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only

#include <QtTest/QtTest>

#include <QtGraphs/QCustom3DItem>

#include <QtGui/qquaternion.h>

class tst_custom: public QObject
{
    Q_OBJECT

private slots:
    void initTestCase();
    void cleanupTestCase();
    void init();
    void cleanup();

    void construct();

    void initialProperties();
    void initializeProperties();
    void invalidProperties();

private:
    QCustom3DItem *m_custom;
};

void tst_custom::initTestCase()
{
}

void tst_custom::cleanupTestCase()
{
}

void tst_custom::init()
{
    m_custom = new QCustom3DItem();
}

void tst_custom::cleanup()
{
    delete m_custom;
}

void tst_custom::construct()
{
    QCustom3DItem *custom = new QCustom3DItem();
    QVERIFY(custom);
    delete custom;

    custom = new QCustom3DItem(":/customitem.mesh", QVector3D(1.0f, 1.0f, 1.0f),
                               QVector3D(1.0f, 1.0f, 1.0f), QQuaternion(1.0f, 1.0f, 10.0f, 100.0f),
                               QImage(":/customtexture.jpg"));
    QVERIFY(custom);
    QCOMPARE(custom->meshFile(), QString(":/customitem.mesh"));
    QCOMPARE(custom->position(), QVector3D(1.0f, 1.0f, 1.0f));
    QCOMPARE(custom->isPositionAbsolute(), false);
    QCOMPARE(custom->rotation(), QQuaternion(1.0f, 1.0f, 10.0f, 100.0f));
    QCOMPARE(custom->scaling(), QVector3D(1.0f, 1.0f, 1.0f));
    QCOMPARE(custom->isScalingAbsolute(), true);
    QCOMPARE(custom->isShadowCasting(), true);
    QCOMPARE(custom->textureFile(), QString());
    QCOMPARE(custom->isVisible(), true);
    delete custom;
}

void tst_custom::initialProperties()
{
    QVERIFY(m_custom);

    QCOMPARE(m_custom->meshFile(), QString());
    QCOMPARE(m_custom->position(), QVector3D());
    QCOMPARE(m_custom->isPositionAbsolute(), false);
    QCOMPARE(m_custom->rotation(), QQuaternion());
    QCOMPARE(m_custom->scaling(), QVector3D(0.1f, 0.1f, 0.1f));
    QCOMPARE(m_custom->isScalingAbsolute(), true);
    QCOMPARE(m_custom->isShadowCasting(), true);
    QCOMPARE(m_custom->textureFile(), QString());
    QCOMPARE(m_custom->isVisible(), true);
}

void tst_custom::initializeProperties()
{
    QVERIFY(m_custom);

    QSignalSpy meshFileSpy(m_custom, &QCustom3DItem::meshFileChanged);
    QSignalSpy textureFileSpy(m_custom, &QCustom3DItem::textureFileChanged);
    QSignalSpy positionSpy(m_custom, &QCustom3DItem::positionChanged);
    QSignalSpy positionAbsoluteSpy(m_custom, &QCustom3DItem::positionAbsoluteChanged);
    QSignalSpy scalingSpy(m_custom, &QCustom3DItem::scalingChanged);
    QSignalSpy rotationSpy(m_custom, &QCustom3DItem::rotationChanged);
    QSignalSpy visibleSpy(m_custom, &QCustom3DItem::visibleChanged);
    QSignalSpy shadowCastingSpy(m_custom, &QCustom3DItem::shadowCastingChanged);
    QSignalSpy scalingAbsoluteSpy(m_custom, &QCustom3DItem::scalingAbsoluteChanged);
    QSignalSpy updateSpy(m_custom, &QCustom3DItem::needUpdate);

    m_custom->setMeshFile(":/customitem.mesh");
    m_custom->setPosition(QVector3D(1.0f, 1.0f, 1.0f));
    m_custom->setPositionAbsolute(true);
    m_custom->setRotation(QQuaternion(1.0f, 1.0f, 10.0f, 100.0f));
    m_custom->setScaling(QVector3D(1.0f, 1.0f, 1.0f));
    m_custom->setScalingAbsolute(false);
    m_custom->setShadowCasting(false);
    m_custom->setTextureFile(":/customtexture.jpg");
    m_custom->setVisible(false);

    QCOMPARE(m_custom->meshFile(), QString(":/customitem.mesh"));
    QCOMPARE(m_custom->position(), QVector3D(1.0f, 1.0f, 1.0f));
    QCOMPARE(m_custom->isPositionAbsolute(), true);
    QCOMPARE(m_custom->rotation(), QQuaternion(1.0f, 1.0f, 10.0f, 100.0f));
    QCOMPARE(m_custom->scaling(), QVector3D(1.0f, 1.0f, 1.0f));
    QCOMPARE(m_custom->isScalingAbsolute(), false);
    QCOMPARE(m_custom->isShadowCasting(), false);
    QCOMPARE(m_custom->textureFile(), QString(":/customtexture.jpg"));
    QCOMPARE(m_custom->isVisible(), false);

    m_custom->setTextureImage(QImage(QSize(10, 10), QImage::Format_ARGB32));
    QCOMPARE(m_custom->textureFile(), QString());

    QCOMPARE(meshFileSpy.size(), 1);
    QCOMPARE(textureFileSpy.size(), 2);
    QCOMPARE(positionSpy.size(), 1);
    QCOMPARE(positionAbsoluteSpy.size(), 1);
    QCOMPARE(scalingSpy.size(), 1);
    QCOMPARE(rotationSpy.size(), 1);
    QCOMPARE(visibleSpy.size(), 1);
    QCOMPARE(shadowCastingSpy.size(), 1);
    QCOMPARE(scalingAbsoluteSpy.size(), 1);
    QCOMPARE(updateSpy.size(), 10);
}

void tst_custom::invalidProperties()
{
    QVERIFY(m_custom);

    // Verify we're getting this warning
    QTest::ignoreMessage(QtWarningMsg, "Mesh file :/nonexistentitem.mesh does not exist.");
    m_custom->setMeshFile(":/nonexistentitem.mesh");
    QEXPECT_FAIL("", "Nonexistent file given", Continue);
    QCOMPARE(m_custom->meshFile(), QString(":/nonexistentitem.mesh"));
}

QTEST_MAIN(tst_custom)
#include "tst_custom.moc"
