/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------

Copyright (c) 2006-2024, assimp team

All rights reserved.

Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:

* Redistributions of source code must retain the above
  copyright notice, this list of conditions and the
  following disclaimer.

* Redistributions in binary form must reproduce the above
  copyright notice, this list of conditions and the
  following disclaimer in the documentation and/or other
  materials provided with the distribution.

* Neither the name of the assimp team, nor the names of its
  contributors may be used to endorse or promote products
  derived from this software without specific prior
  written permission of the assimp team.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

----------------------------------------------------------------------
*/

/** @file  FBXImporter.h
 *  @brief Declaration of the FBX main importer class
 */
#ifndef INCLUDED_AI_FBX_IMPORTER_H
#define INCLUDED_AI_FBX_IMPORTER_H

#include <assimp/BaseImporter.h>
#include <assimp/LogAux.h>

#include "FBXImportSettings.h"

namespace Assimp {

// TinyFormatter.h
namespace Formatter {

template <typename T, typename TR, typename A>
class basic_formatter;

typedef class basic_formatter<char, std::char_traits<char>, std::allocator<char>> format;

} // namespace Formatter

// -------------------------------------------------------------------------------------------
/// Loads the Autodesk FBX file format.
///
/// See http://en.wikipedia.org/wiki/FBX
// -------------------------------------------------------------------------------------------
class FBXImporter : public BaseImporter, public LogFunctions<FBXImporter> {
public:
    /// @brief The class constructor.
    FBXImporter() = default;

    ///	@brief The class destructor, default implementation.
    ~FBXImporter() override = default;

    /// @brief Will check the file for readability.
    bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override;

protected:
    // --------------------
    const aiImporterDesc *GetInfo() const override;

    // --------------------
    void SetupProperties(const Importer *pImp) override;

    // --------------------
    void InternReadFile(const std::string &pFile,
            aiScene *pScene,
            IOSystem *pIOHandler) override;

private:
    FBX::ImportSettings mSettings;
}; // !class FBXImporter

} // end of namespace Assimp

#endif // !INCLUDED_AI_FBX_IMPORTER_H
