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#include <QtWaylandCompositor/QWaylandShellSurface>

/*!
 * \qmltype ShellSurface
 * \instantiates QWaylandShellSurface
 * \inqmlmodule QtWayland.Compositor
 * \since 5.8
 * \brief Provides a common interface for surface roles specified by shell extensions.
 *
 * This interface represents a Wayland surface role given by a Wayland protocol extension that
 * defines how the WaylandSurface should map onto the screen.
 *
 * Note: Even though this type contains a very limited API, the properties and signals of the
 * implementations are named consistently. For example, if you're only using desktop shell
 * extensions in your compositor, it's safe to access properties such as title, maximized, etc.
 * directly on the ShellSurface. See the various implementations for additional properties and
 * signals.
 *
 * \sa WaylandSurface, ShellSurfaceItem, WlShellSurface, IviSurface
 */

/*!
 * \class QWaylandShellSurface
 * \inmodule QtWaylandCompositor
 * \since 5.8
 * \brief The QWaylandShellSurface class is a common interface for surface roles specified by shell extensions.
 *
 * This interface represents a Wayland surface role given by a Wayland protocol extension that
 * defines how the QWaylandSurface should map onto the screen.
 *
 * \sa QWaylandSurface, QWaylandWlShellSurface, QWaylandIviSurface
 */

#if QT_CONFIG(wayland_compositor_quick)
/*!
 * \fn QWaylandQuickShellIntegration *QWaylandShellSurface::createIntegration(QWaylandQuickShellSurfaceItem *item)
 *
 * Creates a QWaylandQuickShellIntegration for this QWaylandQuickShellSurface. It's called
 * automatically when \a {item}'s \l {QWaylandQuickShellSurfaceItem::}{shellSurface} is assigned.
 *
 * \sa QWaylandQuickShellSurfaceItem
 */
#endif

/*!
 * \qmlproperty enum QtWaylandCompositor::ShellSurface::windowType
 *
 * This property holds the window type of the ShellSurface.
 */

/*!
 * \property QWaylandShellSurface::windowType
 *
 * This property holds the window type of the QWaylandShellSurface.
 */

QT_BEGIN_NAMESPACE

QT_END_NAMESPACE

#include "moc_qwaylandshellsurface.cpp"
