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/*!
\group cmake-target-properties-qtcore
\title CMake Target Properties in Qt6 Core

\l{CMake Commands in Qt6 Core}{CMake Commands} know about the following CMake
target properties:

\sa{CMake Property Reference}
*/

/*!
\page cmake-target-property-QT_ANDROID_DEPLOYMENT_DEPENDENCIES.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_ANDROID_DEPLOYMENT_DEPENDENCIES
\target cmake-target-property-QT_ANDROID_DEPLOYMENT_DEPENDENCIES

\brief Overrides the Qt dependencies added to the target's deployment.

\cmakepropertysince 6.0
\preliminarycmakeproperty
\cmakepropertyandroidonly

By default, \l androiddeployqt will detect the dependencies of your
application. However, since run-time usage of plugins cannot be detected,
there could be false positives, as your application might depend on any
plugin that is a potential dependency. If you want to minimize the size of
your \c APK, it's possible to override the automatic detection using this
property. This should contain a list of all Qt files which need to be
included, with paths relative to the Qt install root.

\note Only the Qt files specified with this variable are included. Failing
to include all the correct files can result in crashes. It's also important
to make sure the files are listed in the correct loading order. This variable
provides a way to override the automatic detection entirely, so if a library
is listed before its dependencies, it will fail to load on some devices.

\sa{qt6_android_generate_deployment_settings}{qt_android_generate_deployment_settings()}
*/

/*!
\page cmake-target-property-QT_ANDROID_EXTRA_LIBS.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_ANDROID_EXTRA_LIBS
\target cmake-target-property-QT_ANDROID_EXTRA_LIBS

\summary {Extra libraries to deploy with the target.}

\cmakepropertysince 6.0
\preliminarycmakeproperty
\cmakepropertyandroidonly

A list of external libraries that will be copied into your application's
\c libs folder and loaded on start-up. This can be used, for instance,
to enable OpenSSL in your application. For more information, see
\l{Adding OpenSSL Support for Android}.

\sa{qt6_android_generate_deployment_settings}{qt_android_generate_deployment_settings()}
*/

/*!
\page cmake-target-property-QT_ANDROID_EXTRA_PLUGINS.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_ANDROID_EXTRA_PLUGINS
\target cmake-target-property-QT_ANDROID_EXTRA_PLUGINS

\summary {Extra Qt plugins to deploy with the target.}

\cmakepropertysince 6.0
\preliminarycmakeproperty
\cmakepropertyandroidonly

Specifies a path to C++ plugins or resources that your application has to bundle
but that cannot be delivered through the assets system, such as QML plugins.
With this variable, \l androiddeployqt will make sure everything is packaged
and deployed properly.

\c QT_ANDROID_EXTRA_PLUGINS must point to the directory where the extra plugin(s)
are built. In addition, the build directory structure must follow a naming
convention similar to Qt plugins, that is, \e {plugins/<plugin name>}.
\c QT_ANDROID_EXTRA_PLUGINS should point to the \e {plugins} part of that path.

The plugins libraries should have the name format
\e {libplugins_<type>_<name>_<abi>.so}. This will ensure that the correct name
mangling is applied to the plugin library.

\sa{qt6_android_generate_deployment_settings}{qt_android_generate_deployment_settings()}
*/

/*!
\page cmake-target-property-QT_ANDROID_MIN_SDK_VERSION.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_ANDROID_MIN_SDK_VERSION
\target cmake-target-property-QT_ANDROID_MIN_SDK_VERSION

\summary {Minimum Android SDK version.}

\cmakepropertysince 6.1
\preliminarycmakeproperty
\cmakepropertyandroidonly

Specifies the minimum Android API level for the target.

\sa{qt6_android_generate_deployment_settings}{qt_android_generate_deployment_settings()}
*/

/*!
\page cmake-target-property-QT_ANDROID_PACKAGE_SOURCE_DIR.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_ANDROID_PACKAGE_SOURCE_DIR
\target cmake-target-property-QT_ANDROID_PACKAGE_SOURCE_DIR

\summary {Path to a custom Android package template.}

\cmakepropertysince 6.0
\preliminarycmakeproperty
\cmakepropertyandroidonly

Specifies the path for a custom Android package template. The Android package
template contains:
\list
    \li AndroidManifest.xml file
    \li build.gradle file and other Gradle scripts
    \li res/values/libs.xml file
\endlist

The path specified by this variable can contain custom Java classes under
\c src directory. By default, the \l androiddeployqt tool copies the
application template from the Qt for Android installation path into your
project's build directory, then it copies the contents of the path specified
by this variable on top of that, overwriting any existing files. For
instance, you can make a custom \c {AndroidManifest.xml} for your application,
then place this directly into the directory specified by this variable.

\sa{qt6_android_generate_deployment_settings}{qt_android_generate_deployment_settings()}
*/

/*!
\page cmake-target-property-QT_ANDROID_TARGET_SDK_VERSION.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_ANDROID_TARGET_SDK_VERSION
\target cmake-target-property-QT_ANDROID_TARGET_SDK_VERSION

\summary {Android target SDK version.}

\cmakepropertysince 6.1
\preliminarycmakeproperty
\cmakepropertyandroidonly

Specifies the target Android API level for the target.

\sa{qt6_android_generate_deployment_settings}{qt_android_generate_deployment_settings()}
*/

/*!
\page cmake-target-property-QT_ANDROID_VERSION_CODE.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_ANDROID_VERSION_CODE
\target cmake-target-property-QT_ANDROID_VERSION_CODE

\summary {Internal Android app version.}

\cmakepropertysince 6.1
\preliminarycmakeproperty
\cmakepropertyandroidonly

Specifies the app's version number. This is usually a number that
increments monotonically with each release of your project.

For more information, see \l{Android: App Versioning}{Android App Versioning}.

\sa{qt6_android_generate_deployment_settings}{qt_android_generate_deployment_settings()}
*/

/*!
\page cmake-target-property-QT_ANDROID_VERSION_NAME.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_ANDROID_VERSION_NAME
\target cmake-target-property-QT_ANDROID_VERSION_NAME

\summary {Human-readable Android app version.}

\cmakepropertysince 6.1
\preliminarycmakeproperty
\cmakepropertyandroidonly

Specifies the app's version as a human readable string, usually three
numbers, separated by dots.

For more information, see \l{Android: App Versioning}{Android App Versioning}.

\sa{qt6_android_generate_deployment_settings}{qt_android_generate_deployment_settings()}
*/

/*!
\page cmake-target-property-QT_QML_ROOT_PATH.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_QML_ROOT_PATH
\target cmake-target-property-QT_QML_ROOT_PATH

\summary {Overrides the location of the application's qml directory.}

\cmakepropertysince 6.1
\preliminarycmakeproperty

This property is currently only used when generating a deployment settings file
for Android. If the property is set, it specifies the path to the application's
\c{qml} directory. If it is not set, the \c{SOURCE_DIR} property of the target
will be used instead.

\sa{qt6_android_generate_deployment_settings}{qt_android_generate_deployment_settings()}
*/

/*!
\page cmake-target-property-QT_QML_IMPORT_PATH.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_QML_IMPORT_PATH
\target cmake-target-property-QT_QML_IMPORT_PATH

\summary {Specifies a list of directories to search for QML imports.}

\cmakepropertysince 6.0
\preliminarycmakeproperty

This property is currently only used when generating a deployment settings file
for Android. It typically contains just the path to Qt's \c{qml} directory, but
it can be a list that contains other locations to be searched as well.
For application-specific QML imports, use
\l{cmake-target-property-QT_QML_ROOT_PATH}{QT_QML_ROOT_PATH} instead.

\sa{qt6_android_generate_deployment_settings}{qt_android_generate_deployment_settings()}
*/

/*!
\page cmake-target-property-QT_ANDROID_DEPLOYMENT_SETTINGS_FILE.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_ANDROID_DEPLOYMENT_SETTINGS_FILE
\target cmake-target-property-QT_ANDROID_DEPLOYMENT_SETTINGS_FILE

\summary {Specifies the location of a target's generated deployment settings file.}

\cmakepropertysince 6.0
\preliminarycmakeproperty
\cmakepropertyandroidonly

This property will be set by
\l{qt6_android_generate_deployment_settings}{qt_android_generate_deployment_settings()}.
Projects should not try to set this property themselves, as it will be ignored
and overwritten by that command.
*/

/*!
\page cmake-target-property-qt_no_entrypoint.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title qt_no_entrypoint
\target cmake-target-property-qt_no_entrypoint

\summary {Specifies to inhibit linking against Qt's entrypoint lib.}

\cmakepropertysince 6.1
\preliminarycmakeproperty

On certain platforms, Qt applications link against Qt's entrypoint lib by default.
That library provides implementations of main (or WinMain).

On targets that must provide their own entry point, set the property \c qt_no_entrypoint to inhibit linking against Qt's entrypoint library.
*/

/*!
\page cmake-target-property-qt_resource_prefix.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_RESOURCE_PREFIX
\target cmake-target-property-QT_RESOURCE_PREFIX

\summary {Specifies the default Qt resource prefix.}

\cmakepropertysince 6.0
\preliminarycmakeproperty

When using \l{qt6_add_resources}{qt_add_resources} without a \c PREFIX
argument, then the value of this target property will be used as
resource prefix.
*/

/*!
\group cmake-source-file-properties-qtcore
\title CMake Source File Properties in Qt6 Core

\l{CMake Commands in Qt6 Core}{CMake Commands} know about the following CMake
source file properties:

\sa{CMake Property Reference}
*/

/*!
\page cmake-source-file-property-QT_RESOURCE_ALIAS.html
\ingroup cmake-source-file-properties-qtcore

\title QT_RESOURCE_ALIAS
\target cmake-source-file-property-QT_RESOURCE_ALIAS

\summary {Specifies the Qt resource alias for a file in a resource.}

\cmakepropertysince 6.0
\preliminarycmakeproperty

When using the target-based variant of \l{qt6_add_resources}{qt_add_resources}
the property value overrides the runtime path where the resource file is found.

\sa{The Qt Resource System}
*/

/*!
\page cmake-target-property-QT_WASM_PTHREAD_POOL_SIZE.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_WASM_PTHREAD_POOL_SIZE
\target cmake-target-property-QT_WASM_PTHREAD_POOL_SIZE

\summary {Internal WebAssembly thread pool size.}

\cmakepropertysince 6.2.4
\preliminarycmakeproperty
\cmakepropertywebassemblyonly

Specifies the number of web workers (threads) to create at application startup.
Qt allocates a pool size of 4 by default. This means the app can use
4 additional threads besides the main thread, without the additional overhead
of creating a new web worker, which may deadlock if the main thread created it
and join()s the thread without returning control to the event loop first.
Translates into the Emscripten compiler setting of PTHREAD_POOL_SIZE.

For more information, see \l{https://emscripten.org/docs/porting/pthreads.html}{Pthreads support}.
*/

/*!
\page cmake-target-property-QT_WASM_INITIAL_MEMORY.html
\ingroup cmake-properties-qtcore
\ingroup cmake-target-properties-qtcore

\title QT_WASM_INITIAL_MEMORY
\target cmake-target-property-QT_WASM_INITIAL_MEMORY

\summary {Internal WebAssembly initial memory.}

\cmakepropertysince 6.2.4
\preliminarycmakeproperty
\cmakepropertywebassemblyonly

Specifies the initial amount of memory to use, in bytes. Using more will cause the
browser to copy the old heap into a new one. Translates into the
Emscripten compiler setting of INITIAL_MEMORY.
QT_WASM_INITIAL_MEMORY must be a multiple of 65536 bytes.

For more information, see \l{https://github.com/emscripten-core/emscripten/blob/main/src/settings.js}{Emscripten compiler settings}.
*/
