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#include "qqmltableinstancemodel_p.h"
#include "qqmlabstractdelegatecomponent_p.h"

#include <QtCore/QTimer>

#include <QtQml/private/qqmlincubator_p.h>
#include <QtQmlModels/private/qqmlchangeset_p.h>
#include <QtQml/private/qqmlcomponent_p.h>

QT_BEGIN_NAMESPACE

const char* kModelItemTag = "_tableinstancemodel_modelItem";

bool QQmlTableInstanceModel::isDoneIncubating(QQmlDelegateModelItem *modelItem)
{
    if (!modelItem->incubationTask)
        return true;

    const auto status = modelItem->incubationTask->status();
    return (status == QQmlIncubator::Ready) || (status == QQmlIncubator::Error);
}

void QQmlTableInstanceModel::deleteModelItemLater(QQmlDelegateModelItem *modelItem)
{
    Q_ASSERT(modelItem);

    delete modelItem->object;
    modelItem->object = nullptr;

    if (modelItem->contextData) {
        modelItem->contextData->invalidate();
        Q_ASSERT(modelItem->contextData->refCount() == 1);
        modelItem->contextData = nullptr;
    }

    modelItem->deleteLater();
}

QQmlTableInstanceModel::QQmlTableInstanceModel(QQmlContext *qmlContext, QObject *parent)
    : QQmlInstanceModel(*(new QObjectPrivate()), parent)
    , m_qmlContext(qmlContext)
    , m_metaType(new QQmlDelegateModelItemMetaType(m_qmlContext->engine()->handle(), nullptr, QStringList()),
                 QQmlRefPointer<QQmlDelegateModelItemMetaType>::Adopt)
{
}

void QQmlTableInstanceModel::useImportVersion(QTypeRevision version)
{
    m_adaptorModel.useImportVersion(version);
}

QQmlTableInstanceModel::~QQmlTableInstanceModel()
{
    for (const auto modelItem : m_modelItems) {
        // No item in m_modelItems should be referenced at this point. The view
        // should release all its items before it deletes this model. Only model items
        // that are still being incubated should be left for us to delete.
        Q_ASSERT(modelItem->objectRef == 0);
        Q_ASSERT(modelItem->incubationTask);
        // Check that we are not being deleted while we're
        // in the process of e.g emitting a created signal.
        Q_ASSERT(modelItem->scriptRef == 0);

        if (modelItem->object) {
            delete modelItem->object;
            modelItem->object = nullptr;
            modelItem->contextData->invalidate();
            modelItem->contextData = nullptr;
        }
    }

    deleteAllFinishedIncubationTasks();
    qDeleteAll(m_modelItems);
    drainReusableItemsPool(0);
}

QQmlComponent *QQmlTableInstanceModel::resolveDelegate(int index)
{
    if (m_delegateChooser) {
        const int row = m_adaptorModel.rowAt(index);
        const int column = m_adaptorModel.columnAt(index);
        QQmlComponent *delegate = nullptr;
        QQmlAbstractDelegateComponent *chooser = m_delegateChooser;
        do {
            delegate = chooser->delegate(&m_adaptorModel, row, column);
            chooser = qobject_cast<QQmlAbstractDelegateComponent *>(delegate);
        } while (chooser);
        return delegate;
    }

    return m_delegate;
}

QQmlDelegateModelItem *QQmlTableInstanceModel::resolveModelItem(int index)
{
    // Check if an item for the given index is already loaded and ready
    QQmlDelegateModelItem *modelItem = m_modelItems.value(index, nullptr);
    if (modelItem)
        return modelItem;

    QQmlComponent *delegate = resolveDelegate(index);
    if (!delegate)
        return nullptr;

    // Check if the pool contains an item that can be reused
    modelItem = m_reusableItemsPool.takeItem(delegate, index);
    if (modelItem) {
        reuseItem(modelItem, index);
        m_modelItems.insert(index, modelItem);
        return modelItem;
    }

    // Create a new item from scratch
    modelItem = m_adaptorModel.createItem(m_metaType.data(), index);
    if (modelItem) {
        modelItem->delegate = delegate;
        m_modelItems.insert(index, modelItem);
        return modelItem;
    }

    qWarning() << Q_FUNC_INFO << "failed creating a model item for index: " << index;
    return nullptr;
}

QObject *QQmlTableInstanceModel::object(int index, QQmlIncubator::IncubationMode incubationMode)
{
    Q_ASSERT(m_delegate);
    Q_ASSERT(index >= 0 && index < m_adaptorModel.count());
    Q_ASSERT(m_qmlContext && m_qmlContext->isValid());

    QQmlDelegateModelItem *modelItem = resolveModelItem(index);
    if (!modelItem)
        return nullptr;

    if (modelItem->object) {
        // The model item has already been incubated. So
        // just bump the ref-count and return it.
        modelItem->referenceObject();
        return modelItem->object;
    }

    // The object is not ready, and needs to be incubated
    incubateModelItem(modelItem, incubationMode);
    if (!isDoneIncubating(modelItem))
        return nullptr;

    // Incubation is done, so the task should be removed
    Q_ASSERT(!modelItem->incubationTask);

    if (!modelItem->object) {
        // The object was incubated synchronously (otherwise we would return above). But since
        // we have no object, the incubation must have failed. And when we have no object, there
        // should be no object references either. And there should also not be any internal script
        // refs at this point. So we delete the model item.
        Q_ASSERT(!modelItem->isObjectReferenced());
        Q_ASSERT(!modelItem->isReferenced());
        m_modelItems.remove(modelItem->index);
        delete modelItem;
        return nullptr;
    }

    // Incubation was completed sync and successful
    modelItem->referenceObject();
    return modelItem->object;
}

QQmlInstanceModel::ReleaseFlags QQmlTableInstanceModel::release(QObject *object, ReusableFlag reusable)
{
    Q_ASSERT(object);
    auto modelItem = qvariant_cast<QQmlDelegateModelItem *>(object->property(kModelItemTag));
    Q_ASSERT(modelItem);

    if (!modelItem->releaseObject())
        return QQmlDelegateModel::Referenced;

    if (modelItem->isReferenced()) {
        // We still have an internal reference to this object, which means that we are told to release an
        // object while the createdItem signal for it is still on the stack. This can happen when objects
        // are e.g delivered async, and the user flicks back and forth quicker than the loading can catch
        // up with. The view might then find that the object is no longer visible and should be released.
        // We detect this case in incubatorStatusChanged(), and delete it there instead. But from the callers
        // point of view, it should consider it destroyed.
        return QQmlDelegateModel::Destroyed;
    }

    // The item is not referenced by anyone
    m_modelItems.remove(modelItem->index);

    if (reusable == Reusable) {
        m_reusableItemsPool.insertItem(modelItem);
        emit itemPooled(modelItem->index, modelItem->object);
        return QQmlInstanceModel::Pooled;
    }

    // The item is not reused or referenced by anyone, so just delete it
    destroyModelItem(modelItem, Deferred);
    return QQmlInstanceModel::Destroyed;
}

void QQmlTableInstanceModel::destroyModelItem(QQmlDelegateModelItem *modelItem, DestructionMode mode)
{
    emit destroyingItem(modelItem->object);
    if (mode == Deferred)
        modelItem->destroyObject();
    else
        delete modelItem->object;
    delete modelItem;
}

void QQmlTableInstanceModel::dispose(QObject *object)
{
    Q_ASSERT(object);
    auto modelItem = qvariant_cast<QQmlDelegateModelItem *>(object->property(kModelItemTag));
    Q_ASSERT(modelItem);

    modelItem->releaseObject();

    // The item is not referenced by anyone
    Q_ASSERT(!modelItem->isObjectReferenced());
    Q_ASSERT(!modelItem->isReferenced());

    m_modelItems.remove(modelItem->index);

    emit destroyingItem(object);
    delete object;
    delete modelItem;
}

void QQmlTableInstanceModel::cancel(int index)
{
    auto modelItem = m_modelItems.value(index);
    Q_ASSERT(modelItem);

    // Since the view expects the item to be incubating, there should be
    // an incubation task. And since the incubation is not done, no-one
    // should yet have received, and therfore hold a reference to, the object.
    Q_ASSERT(modelItem->incubationTask);
    Q_ASSERT(!modelItem->isObjectReferenced());

    m_modelItems.remove(index);

    if (modelItem->object)
        delete modelItem->object;

    // modelItem->incubationTask will be deleted from the modelItems destructor
    delete modelItem;
}

void QQmlTableInstanceModel::drainReusableItemsPool(int maxPoolTime)
{
    m_reusableItemsPool.drain(maxPoolTime, [this](QQmlDelegateModelItem *modelItem) {
        destroyModelItem(modelItem, Immediate);
    });
}

void QQmlTableInstanceModel::reuseItem(QQmlDelegateModelItem *item, int newModelIndex)
{
    // Update the context properties index, row and column on
    // the delegate item, and inform the application about it.
    // Note that we set alwaysEmit to true, to force all bindings
    // to be reevaluated, even if the index didn't change (since
    // the model can have changed size since last usage).
    const bool alwaysEmit = true;
    const int newRow = m_adaptorModel.rowAt(newModelIndex);
    const int newColumn = m_adaptorModel.columnAt(newModelIndex);
    item->setModelIndex(newModelIndex, newRow, newColumn, alwaysEmit);

    // Notify the application that all 'dynamic'/role-based context data has
    // changed as well (their getter function will use the updated index).
    auto const itemAsList = QList<QQmlDelegateModelItem *>() << item;
    auto const updateAllRoles = QVector<int>();
    m_adaptorModel.notify(itemAsList, newModelIndex, 1, updateAllRoles);

    // Inform the view that the item is recycled. This will typically result
    // in the view updating its own attached delegate item properties.
    emit itemReused(newModelIndex, item->object);
}

void QQmlTableInstanceModel::incubateModelItem(QQmlDelegateModelItem *modelItem, QQmlIncubator::IncubationMode incubationMode)
{
    // Guard the model item temporarily so that it's not deleted from
    // incubatorStatusChanged(), in case the incubation is done synchronously.
    modelItem->scriptRef++;

    if (modelItem->incubationTask) {
        // We're already incubating the model item from a previous request. If the previous call requested
        // the item async, but the current request needs it sync, we need to force-complete the incubation.
        const bool sync = (incubationMode == QQmlIncubator::Synchronous || incubationMode == QQmlIncubator::AsynchronousIfNested);
        if (sync && modelItem->incubationTask->incubationMode() == QQmlIncubator::Asynchronous)
            modelItem->incubationTask->forceCompletion();
    } else {
        modelItem->incubationTask = new QQmlTableInstanceModelIncubationTask(this, modelItem, incubationMode);

        QQmlContext *creationContext = modelItem->delegate->creationContext();
        QQmlRefPointer<QQmlContextData> ctxt = QQmlContextData::createRefCounted(
                    QQmlContextData::get(creationContext  ? creationContext : m_qmlContext.data()));
        ctxt->setContextObject(modelItem);
        modelItem->contextData = ctxt;

        QQmlComponentPrivate::get(modelItem->delegate)->incubateObject(
                    modelItem->incubationTask,
                    modelItem->delegate,
                    m_qmlContext->engine(),
                    ctxt,
                    QQmlContextData::get(m_qmlContext));
    }

    // Remove the temporary guard
    modelItem->scriptRef--;
}

void QQmlTableInstanceModel::incubatorStatusChanged(QQmlTableInstanceModelIncubationTask *incubationTask, QQmlIncubator::Status status)
{
    QQmlDelegateModelItem *modelItem = incubationTask->modelItemToIncubate;
    Q_ASSERT(modelItem->incubationTask);

    modelItem->incubationTask = nullptr;
    incubationTask->modelItemToIncubate = nullptr;

    if (status == QQmlIncubator::Ready) {
        // Tag the incubated object with the model item for easy retrieval upon release etc.
        modelItem->object->setProperty(kModelItemTag, QVariant::fromValue(modelItem));

        // Emit that the item has been created. What normally happens next is that the view
        // upon receiving the signal asks for the model item once more. And since the item is
        // now in the map, it will be returned directly.
        Q_ASSERT(modelItem->object);
        modelItem->scriptRef++;
        emit createdItem(modelItem->index, modelItem->object);
        modelItem->scriptRef--;
    } else if (status == QQmlIncubator::Error) {
        qWarning() << "Error incubating delegate:" << incubationTask->errors();
    }

    if (!modelItem->isReferenced() && !modelItem->isObjectReferenced()) {
        // We have no internal reference to the model item, and the view has no
        // reference to the incubated object. So just delete the model item.
        // Note that being here means that the object was incubated _async_
        // (otherwise modelItem->isReferenced() would be true).
        m_modelItems.remove(modelItem->index);

        if (modelItem->object) {
            modelItem->scriptRef++;
            emit destroyingItem(modelItem->object);
            modelItem->scriptRef--;
            Q_ASSERT(!modelItem->isReferenced());
        }

        deleteModelItemLater(modelItem);
    }

    deleteIncubationTaskLater(incubationTask);
}

QQmlIncubator::Status QQmlTableInstanceModel::incubationStatus(int index) {
    const auto modelItem = m_modelItems.value(index, nullptr);
    if (!modelItem)
        return QQmlIncubator::Null;

    if (modelItem->incubationTask)
        return modelItem->incubationTask->status();

    // Since we clear the incubation task when we're done
    // incubating, it means that the status is Ready.
    return QQmlIncubator::Ready;
}

bool QQmlTableInstanceModel::setRequiredProperty(int index, const QString &name, const QVariant &value)
{
    // This function can be called from the view upon
    // receiving the initItem signal. It can be used to
    // give all required delegate properties used by the
    // view an initial value.
    const auto modelItem = m_modelItems.value(index, nullptr);
    if (!modelItem)
        return false;
    if (!modelItem->object)
        return false;
    if (!modelItem->incubationTask)
        return false;

    bool wasInRequired = false;
    const auto task = QQmlIncubatorPrivate::get(modelItem->incubationTask);
    RequiredProperties &props = task->requiredProperties();
    if (props.empty())
        return false;

    QQmlProperty componentProp = QQmlComponentPrivate::removePropertyFromRequired(
                modelItem->object, name, props, &wasInRequired);
    if (wasInRequired)
        componentProp.write(value);
    return wasInRequired;
}

void QQmlTableInstanceModel::deleteIncubationTaskLater(QQmlIncubator *incubationTask)
{
    // We often need to post-delete incubation tasks, since we cannot
    // delete them while we're in the middle of an incubation change callback.
    Q_ASSERT(!m_finishedIncubationTasks.contains(incubationTask));
    m_finishedIncubationTasks.append(incubationTask);
    if (m_finishedIncubationTasks.count() == 1)
        QTimer::singleShot(1, this, &QQmlTableInstanceModel::deleteAllFinishedIncubationTasks);
}

void QQmlTableInstanceModel::deleteAllFinishedIncubationTasks()
{
    qDeleteAll(m_finishedIncubationTasks);
    m_finishedIncubationTasks.clear();
}

QVariant QQmlTableInstanceModel::model() const
{
    return m_adaptorModel.model();
}

void QQmlTableInstanceModel::setModel(const QVariant &model)
{
    // Pooled items are still accessible/alive for the application, and
    // needs to stay in sync with the model. So we need to drain the pool
    // completely when the model changes.
    drainReusableItemsPool(0);
    if (auto const aim = abstractItemModel())
        disconnect(aim, &QAbstractItemModel::dataChanged, this, &QQmlTableInstanceModel::dataChangedCallback);
    m_adaptorModel.setModel(model, this);
    if (auto const aim = abstractItemModel()) {
        connect(aim, &QAbstractItemModel::dataChanged, this, &QQmlTableInstanceModel::dataChangedCallback);
        connect(aim, &QAbstractItemModel::modelAboutToBeReset, this, &QQmlTableInstanceModel::modelAboutToBeResetCallback);
    }
}

void QQmlTableInstanceModel::dataChangedCallback(const QModelIndex &begin, const QModelIndex &end, const QVector<int> &roles)
{
    // This function is called when model data has changed. In that case, we tell the adaptor model
    // to go through all the items we have created, find the ones that are affected, and notify that
    // their model data has changed. This will in turn update QML bindings inside the delegate items.
    int numberOfRowsChanged = end.row() - begin.row() + 1;
    int numberOfColumnsChanged = end.column() - begin.column() + 1;

    for (int column = 0; column < numberOfColumnsChanged; ++column) {
        const int columnIndex = begin.column() + column;
        const int rowIndex = begin.row() + (columnIndex * rows());
        m_adaptorModel.notify(m_modelItems.values(), rowIndex, numberOfRowsChanged, roles);
    }
}

void QQmlTableInstanceModel::modelAboutToBeResetCallback()
{
    // When the model is reset, we can no longer rely on any of the data it has
    // provided us so far. Normally it's enough for the view to recreate all the
    // delegate items in that case, except if the model roles has changed as well
    // (since those are cached by QQmlAdaptorModel / Accessors). For the latter case, we
    // simply set the model once more in the delegate model to rebuild everything.
    auto const aim = abstractItemModel();
    auto oldRoleNames = aim->roleNames();
    QObject::connect(aim, &QAbstractItemModel::modelReset, this, [this, aim, oldRoleNames](){
        if (oldRoleNames != aim->roleNames())
            setModel(model());
    }, Qt::SingleShotConnection);
}

QQmlComponent *QQmlTableInstanceModel::delegate() const
{
    return m_delegate;
}

void QQmlTableInstanceModel::setDelegate(QQmlComponent *delegate)
{
    if (m_delegate == delegate)
        return;

    m_delegateChooser = nullptr;
    if (delegate) {
        QQmlAbstractDelegateComponent *adc =
                qobject_cast<QQmlAbstractDelegateComponent *>(delegate);
        if (adc)
            m_delegateChooser = adc;
    }

    m_delegate = delegate;
}

const QAbstractItemModel *QQmlTableInstanceModel::abstractItemModel() const
{
    return m_adaptorModel.adaptsAim() ? m_adaptorModel.aim() : nullptr;
}

// --------------------------------------------------------

void QQmlTableInstanceModelIncubationTask::setInitialState(QObject *object)
{
    initializeRequiredProperties(modelItemToIncubate, object);
    modelItemToIncubate->object = object;
    emit tableInstanceModel->initItem(modelItemToIncubate->index, object);

    if (!QQmlIncubatorPrivate::get(this)->requiredProperties().empty()) {
        modelItemToIncubate->object = nullptr;
        object->deleteLater();
    }
}

void QQmlTableInstanceModelIncubationTask::statusChanged(QQmlIncubator::Status status)
{
    if (!QQmlTableInstanceModel::isDoneIncubating(modelItemToIncubate))
        return;

    // We require the view to cancel any ongoing load
    // requests before the tableInstanceModel is destructed.
    Q_ASSERT(tableInstanceModel);

    tableInstanceModel->incubatorStatusChanged(this, status);
}

QT_END_NAMESPACE

#include "moc_qqmltableinstancemodel_p.cpp"

