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#include <Qt3DQuickInput/private/quick3dinputchord_p.h>

QT_BEGIN_NAMESPACE

namespace Qt3DInput {
namespace Input {
namespace Quick {

Quick3DInputChord::Quick3DInputChord(QObject *parent)
    : QObject(parent)
{
}

QQmlListProperty<QAbstractActionInput> Quick3DInputChord::qmlActionInputs()
{
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
    using qt_size_type = qsizetype;
#else
    using qt_size_type = int;
#endif

    using ListContentType = QAbstractActionInput;
    auto appendFunction = [](QQmlListProperty<ListContentType> *list, ListContentType *input) {
        Quick3DInputChord *action = qobject_cast<Quick3DInputChord *>(list->object);
        action->parentChord()->addChord(input);
    };
    auto countFunction = [](QQmlListProperty<ListContentType> *list) -> qt_size_type {
        Quick3DInputChord *action = qobject_cast<Quick3DInputChord *>(list->object);
        return action->parentChord()->chords().count();
    };
    auto atFunction = [](QQmlListProperty<ListContentType> *list, qt_size_type index) -> ListContentType * {
        Quick3DInputChord *action = qobject_cast<Quick3DInputChord *>(list->object);
        return action->parentChord()->chords().at(index);
    };
    auto clearFunction = [](QQmlListProperty<ListContentType> *list) {
        Quick3DInputChord *action = qobject_cast<Quick3DInputChord *>(list->object);
        const auto chords = action->parentChord()->chords();
        for (QAbstractActionInput *input : chords)
            action->parentChord()->removeChord(input);
    };

    return QQmlListProperty<ListContentType>(this, nullptr, appendFunction, countFunction, atFunction, clearFunction);
}

} // namespace Quick
} // namespace Input
} // namespace Qt3DInput

QT_END_NAMESPACE
