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/*!
\page qtquick-modelviewsdata-modelview.html
\title Models and Views in Qt Quick
\brief how to display and form data in Qt Quick

Simply put, applications need to form data and display the data. Qt Quick has the
notion of \e models, \e views, and \e delegates to display data. They modularize
the visualization of data in order to give the developer or designer control
over the different aspects of the data. A developer can swap a list view with a
grid view with little changes to the data. Similarly, encapsulating an instance
of the data in a delegate allows the developer to dictate how to present or
handle the data.

\image modelview-overview.png
\list
\li \b Model - contains the data and its structure. There are several QML
types for creating models.
\li \b View - a container that displays the data. The view might
display the data in a list or a grid.
\li \b Delegate - dictates how the data should appear in the view.
The delegate takes each data in the model and encapsulates it. The data is
accessible through the delegate. The delegate can also write data
back into editable models (e.g. in a TextField's onAccepted Handler).
\endlist

To visualize data, bind the view's \c model property to a model and the
\c delegate property to a component or another compatible type.

\section1 Displaying Data with Views

    Views are containers for collections of items. They are feature-rich and can be
    customizable to meet style or behavior requirements.

    \target qtquick-views
    A set of standard views are provided in the basic set of Qt Quick
    graphical types:

    \list
    \li \l{ListView} - arranges items in a horizontal or vertical list
    \li \l{GridView} - arranges items in a grid within the available space
    \li \l{PathView} - arranges items on a path
    \endlist

    These types have properties and behaviors exclusive to each type.
    Visit their respective documentation for more information.

    \section2 Decorating Views

    Views allow visual customization through \e decoration properties such as
    the \c header, \c footer, and \c section properties. By binding an object,
    usually another visual object, to these properties, the views are
    decoratable. A footer may include a \l Rectangle type showcasing borders
    or a header that displays a logo on top of the list.

    Suppose that a specific club wants to decorate its members list with its brand
    colors. A member list is in a \c model and the \c delegate will display the
    model's content.
    \snippet qml/listview-decorations.qml model
    \snippet qml/listview-decorations.qml delegate

    The club may decorate the members list by binding visual objects to the \c
    header and \c footer properties. The visual object may be defined inline, in
    another file, or in a \l {Component} type.

    \snippet qml/listview-decorations.qml decorations
    \image listview-decorations.png

    \section2 Mouse and Touch Handling

    The views handle dragging and flicking of their content, however they do
    not handle touch interaction with the individual delegates.  In order for the
    delegates to react to touch input, e.g. to set the \c currentIndex, a MouseArea
    with the appropriate touch handling logic must be provided by the delegate.

    Note that if \c highlightRangeMode is set to \c StrictlyEnforceRange the
    currentIndex will be affected by dragging/flicking the view, since the view
    will always ensure that the \c currentIndex is within the highlight range
    specified.

    \section2 ListView Sections

    \l {ListView} contents may be grouped into \e sections, where related list
    items are labeled according to their sections. Further, the sections may be
    decorated with \l{qml-view-delegate}{delegates}.

    A list may contain a list indicating people's names and the team on which
    team the person belongs.
    \snippet qml/listview-sections.qml model
    \snippet qml/listview-sections.qml delegate

    The ListView type has the \c section
    \l{qtqml-syntax-objectattributes.html#Attached-properties-and-attached-signal-handlers}
    {attached property} that can combine adjacent and related types into a
    section.  The \c section.property determines which list
    type property to use as sections. The \c section.criteria can dictate how the
    section names are displayed and the \c section.delegate is similar to the views'
    \l {qml-view-delegate}{delegate} property.
    \snippet qml/listview-sections.qml section
    \image listview-section.png

\target qml-view-delegate
\section1 View Delegates

    Views need a \e delegate to visually represent an item in a list. A view will
    visualize each item list according to the template defined by the delegate.
    Items in a model are accessible through the \c index property as well as the
    item's properties.
    \snippet qml/listview.qml delegate
    \image listview-setup.png

    \section2 Accessing Views and Models from Delegates

    The list view to which the delegate is bound is accessible from the delegate
    through the \c{ListView.view} property. Likewise, the GridView
    \c{GridView.view} is available to delegates. The corresponding model and its
    properties, therefore, are available through \c{ListView.view.model}. In
    addition, any defined signals or methods in the model are also accessible.

    This mechanism is useful when you want to use the same delegate for a number
    of views, for example, but you want decorations or other features to be
    different for each view, and you would like these different settings to be
    properties of each of the views. Similarly, it might be of interest to
    access or show some properties of the model.

    In the following example, the delegate shows the property \e{language} of
    the model, and the color of one of the fields depends on the property
    \e{fruit_color} of the view.

    \snippet qml/models/views-models-delegates.qml rectangle

\target qml-data-models
\section1 Models

    Data is provided to the delegate via named data roles which the delegate may
    bind to. Here is a ListModel with two roles, \e type and \e age, and a
    ListView with a delegate that binds to these roles to display their values:

    \snippet qml/qml-data-models/listmodel-listview.qml document

    To get finer control over which roles are accessible, and to make delegates
    more self-contained and usable outside of views,
    \l{Required Properties}{required properties} can be used. If a delegate
    contains required properties, the named roles are not provided. Instead,
    the QML engine will check if the name of a required property matches that of
    a model role. If so, that property will be bound to the corresponding value
    from the model.

    \snippet qml/qml-data-models/listmodel-listview-required.qml document

    If there is a naming clash between the model's properties and the delegate's
    properties, the roles can be accessed with the qualified \e model name
    instead. For example, if a \l Text type had \e type or \e age properties,
    the text in the above example would display those property values instead of
    the \e type and \e age values from the model item. In this case, the
    properties could have been referenced as \c model.type and \c model.age
    instead to ensure the delegate displays the property values from the model
    item.

    A special \e index role containing the index of the item in the model is
    also available to the delegate. Note this index is set to -1 if the item is
    removed from the model. If you bind to the index role, be sure that the
    logic accounts for the possibility of index being -1, i.e. that the item is
    no longer valid. (Usually the item will shortly be destroyed, but it is
    possible to delay delegate destruction in some views via a \c delayRemove
    attached property.)

    Models that do not have named roles (such as the ListModel shown
    below) will have the data provided via the \e modelData role. The \e
    modelData role is also provided for models that have only one role. In this
    case the \e modelData role contains the same data as the named role.

    \note \e model, \e index, and \e modelData roles are not accessible
    if the delegate contains required properties, unless it has also required
    properties with matching names.

    QML provides several types of data models among the built-in set of QML
    types. In addition, models can be created with Qt C++ and then made
    available to \l{QQmlEngine} for use by
    QML components. For information about creating these models, visit the
    \l{Using C++ Models with Qt Quick Views}
    and \l{qtqml-typesystem-topic.html#qml-object-types}
    {creating QML types} articles.

    Positioning of items from a model can be achieved using a \l{Repeater}.

    \section2 List Model

    ListModel is a simple hierarchy of types specified in QML.  The
    available roles are specified by the \l ListElement properties.

    \snippet qml/qml-data-models/listelements.qml model

    The above model has two roles, \e name and \e cost.  These can be bound
    to by a ListView delegate, for example:

    \snippet qml/qml-data-models/listelements.qml view

    ListModel provides methods to manipulate the ListModel directly via JavaScript.
    In this case, the first item inserted determines the roles available
    to any views that are using the model. For example, if an empty ListModel is
    created and populated via JavaScript, the roles provided by the first
    insertion are the only roles that will be shown in the view:

    \snippet qml/qml-data-models/dynamic-listmodel.qml model
    \dots
    \snippet qml/qml-data-models/dynamic-listmodel.qml mouse area

    When the MouseArea is clicked, \c fruitModel will have two roles, \e cost and \e name.
    Even if subsequent roles are added, only the first two will be handled by views
    using the model. To reset the roles available in the model, call ListModel::clear().

\omit //! XmlListModel
    \section2 XML Model

    XmlListModel allows construction of a model from an XML data source. The roles
    are specified via the \l [QML]{XmlRole} type. The type needs to be imported.

    \code
    import QtQuick.XmlListModel 2.0
    \endcode


    The following model has three roles, \e title, \e link and \e description:
    \qml
    XmlListModel {
         id: feedModel
         source: "http://rss.news.yahoo.com/rss/oceania"
         query: "/rss/channel/item"
         XmlRole { name: "title"; query: "title/string()" }
         XmlRole { name: "link"; query: "link/string()" }
         XmlRole { name: "description"; query: "description/string()" }
    }
    \endqml

    The \c query property specifies that the XmlListModel generates a model item
    for each \c <item> in the XML document.

    The \l{Qt Quick Demo - RSS News}{RSS News demo} shows how XmlListModel can
    be used to display an RSS feed.
\endomit

    \section2 Object Model

    ObjectModel contains the visual items to be used in a view. When an ObjectModel
    is used in a view, the view does not require a delegate because the ObjectModel
    already contains the visual delegate (items).

    The example below places three colored rectangles in a ListView.

    \code
    import QtQuick 2.0
    import QtQml.Models 2.1

    Rectangle {
        ObjectModel {
            id: itemModel
            Rectangle { height: 30; width: 80; color: "red" }
            Rectangle { height: 30; width: 80; color: "green" }
            Rectangle { height: 30; width: 80; color: "blue" }
        }

        ListView {
            anchors.fill: parent
            model: itemModel
        }
    }
    \endcode

    \section2 Integers as Models

    An integer can be used as a model that contains a certain number
    of types. In this case, the model does not have any data roles.

    The following example creates a ListView with five elements:
    \qml
    Item {
        width: 200; height: 250

        Component {
            id: itemDelegate
            Text { text: "I am item number: " + index }
        }

        ListView {
            anchors.fill: parent
            model: 5
            delegate: itemDelegate
        }

    }
    \endqml

    \note The limit on the number of items in an integer model is 100,000,000.

    \section2 Object Instances as Models

    An object instance can be used to specify a model with a single object
    type. The properties of the object are provided as roles.

    The example below creates a list with one item, showing the color of the \e
    myText text. Note the use of the fully qualified \e model.color property to
    avoid clashing with \e color property of the Text type in the delegate.

    \qml
    Rectangle {
        width: 200; height: 250

        Text {
            id: myText
            text: "Hello"
            color: "#dd44ee"
        }

        Component {
            id: myDelegate
            Text { text: model.color }
        }

        ListView {
            anchors.fill: parent
            anchors.topMargin: 30
            model: myText
            delegate: myDelegate
        }
    }
    \endqml

    \target qml-c++-models
    \section2 C++ Data Models

    Models can be defined in C++ and then made available to QML. This mechanism
    is useful for exposing existing C++ data models or otherwise complex
    datasets to QML.

    For information, visit the
    \l{Using C++ Models with Qt Quick Views}
    article.


\section1 Repeaters

\div {class="float-right"}
\inlineimage repeater-index.png
\enddiv

Repeaters create items from a template for use with positioners, using data
from a model. Combining repeaters and positioners is an easy way to lay out
lots of items. A \l Repeater item is placed inside a positioner, and generates
items that the enclosing positioner arranges.

Each Repeater creates a number of items by combining each element of data
from a model, specified using the \l{Repeater::model}{model} property, with
the template item, defined as a child item within the Repeater.
The total number of items is determined by the amount of data in the model.

The following example shows a repeater used with a Grid item to
arrange a set of Rectangle items. The Repeater item creates a series of 24
rectangles for the Grid item to position in a 5 by 5 arrangement.

\snippet qml/repeaters/repeater-grid-index.qml document

The number of items created by a Repeater is held by its \l{Repeater::}{count}
property. It is not possible to set this property to determine the number of
items to be created. Instead, as in the above example, we use an integer as
the model.

For more details, see the \l{qtquick-modelviewsdata-modelview.html#integers-as-models}{QML Data Models} document.

If the model is a string list, the delegate is also exposed to a read-only
\c modelData property that holds the string. For example:

\table
   \row
   \li \snippet qml/repeaters/repeater.qml modeldata
   \li \image repeater-modeldata.png
\endtable

It is also possible to use a delegate as the template for the items created
by a Repeater. This is specified using the \l{Repeater::}{delegate} property.

\section1 Changing Model Data

To change model data, you can assign updated values to the \c model properties.
The QML ListModel is editable by default whereas C++ models must implement
setData() to become editable. Integer and JavaScript array models are read-only.

Supposed a \l{QAbstractItemModel} based C++ model that implements the
\l{QAbstractItemModel::}{setData} method is registered as a QML type named
\c EditableModel. Data could then be written to the model like this:

\qml
ListView {
    anchors.fill: parent
    model: EditableModel {}
    delegate: TextEdit {
        width: ListView.view.width
        height: 30
        text: model.edit
        Keys.onReturnPressed: model.edit = text
    }
}
\endqml

\note The \c edit role is equal to \l Qt::EditRole. See \l{QAbstractItemModel::}{roleNames}()
for the built-in role names. However, real life models would usually register custom roles.

\note If a model role is bound to a \l{Required Properties}{required property}, assigning to
that property will not modify the model. It will instead break the binding to the model (just
like assigning to any other property breaks existing bindings). If you want to use
required properties and change the model data, make model also a required property and assign to
\e model.propertyName.

For more information, visit the \l{qtquick-modelviewsdata-cppmodels.html#changing-model-data}{Using C++ Models with Qt Quick Views}
article.

\section1 Using Transitions

Transitions can be used to animate items that are added to, moved within,
or removed from a positioner.

Transitions for adding items apply to items that are created as part of a
positioner, as well as those that are reparented to become children of a
positioner.

Transitions for removing items apply to items within a positioner that are
deleted, as well as those that are removed from a positioner and given new
parents in a document.

\note Changing the opacity of items to zero will not cause them to
disappear from the positioner. They can be removed and re-added by changing
the visible property.
*/
