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/*!

\page portingguide.html
\title Porting to Qt 6
\brief Guide for porting Qt 5 applications to Qt 6.

There are many changes to Qt from the previous version, Qt 5, to Qt 6.
Before upgrading to Qt 6, make sure that your Qt 5 application is updated to Qt
5.15. The latest Qt 5 version has the least amount of changes when porting to
Qt 6. However, APIs marked as deprecated or obsolete in Qt 5.15 may have been
removed for the Qt 6.0 release.

Here are things you should check if you are porting your Qt 5 applications into
Qt 6.

\section1 Disable use of C++ API deprecated in Qt 5.15

Usage of API deprecated in Qt will typically show up in the form of a compiler
warning. You can also make the use an error by defining the
\l{QT_DISABLE_DEPRECATED_BEFORE} C++ macro in your build system. To disable
any API deprecated in 5.15 or older Qt versions, define the macro to
\c{0x050F00}, which is '5.15.0' encoded as a hexadecimal number.

For example, in a qmake project file, define the macro with:
\code
DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x050F00
\endcode

In CMake, you can use add_compile_definitions:

\code
add_compile_definitions(QT_DISABLE_DEPRECATED_BEFORE=0x050F00)
\endcode

\list
\li \l{https://doc.qt.io/qt-5/obsoleteclasses.html}
    {Qt 5.15 Obsolete C++ Classes}
\li \l{https://doc.qt.io/qt-5/obsoleteqmltypes.html}{Qt 5.15 Obsolete QML Types}
\li \l{Obsolete Classes}{Qt 6 Obsolete C++ Classes}
\li \l{Obsolete QML Types}{Qt 6 Obsolete QML Types}
\endlist


\section1 Check the Changes to the Modules

A goal for the Qt 6 release is to maintain a streamlined framework which means
the removal of some Qt 5 modules in Qt 6. In some cases, APIs from a
deprecated module are available in another module. In future Qt 6 releases,
new or previous modules may be added.

\list
\li \l{New Modules in Qt 6.0}
\li \l{Removed Modules in Qt 6.0}
\li \l{Changes to Qt Modules} - list of changes per Qt module
\endlist


\section1 Test for Graphical Regressions

QML applications have a new graphical backend, which you should test for
regressions. OpenGL is no longer guaranteed as default on target platforms
and you should check that your graphics code is still creating the same effects
you want.

It is still possible to use OpenGL calls in Qt applications, but the OpenGL
APIs are moved to the \l{Qt OpenGL} module. The graphical backend for Qt Widgets
applications are unchanged from Qt 5.

\list
\li \l{Graphics}
\li \l{Changes to Qt Quick} - changes to Qt Quick graphics that may affect Qt 5
    applications
\endlist

\section2 High-DPI

Qt 6 supports high-DPI displays on all platforms, and will automatically account
for the display resolution when using higher level APIs such as Qt Widgets
or Qt Quick. Applications only need to provide high-resolution assets,
such as images and icons. The feature is always enabled. See \l{High DPI}
for more details.

\section1 Use the Platform Integration APIs

There is better integration with the native APIs on target platforms in Qt 6.
You can use platform integration APIs to implement native behavior that is not
provided by Qt. For Qt 6, check for any updates to your application's target
platform.

\list
\li \l{Platform Integration}
\li \l{Qt Platform Abstraction}
\li \l{Supported Platforms}
\endlist

\section1 Use Porting Tool

A Clazy-based tool is available to facilate porting from Qt 5 to Qt 6:
\l {Porting C++ Applications to Qt 6 using Clazy checks}.

\section1 More Information about Qt 6

There are many other changes in Qt. For example, there are constant updates to
the development tools and the build tools.

\list
\li \l{What's New in Qt 6.1} - overview of the changes in Qt 6.1
\li \l{Qt Creator Manual}
\li \l{Qt Overviews}
\li \l{Qt Examples And Tutorials}
\li \l{Build System Changes in Qt 6} - for building Qt 6 from source
\li \l{Qt 5 and Qt 6 compatibility} - for building applications with both Qt 5
and Qt 6
\endlist
*/
