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/*!
    \module Qt3DCore
    \title Qt 3D Core C++ Classes
    \brief The Qt 3D module contains functionality to support near-realtime simulation systems.

    \ingroup modules
    \ingroup qt3d-modules
    \qtvariable 3dcore

    The Qt 3D module provides the foundations and core types used for near-realtime
    simulations built on the Qt 3D framework.
*/

/*!
    \page qt3d-cpp.html
    \title Qt 3D C++ Classes
    \brief The Qt 3D module contains functionality to support near-realtime simulation systems.

    The Qt 3D module provides the foundations and core types used for near-realtime
    simulations built on the Qt 3D framework.

    \section1 Namespaces
    \annotatedlist qt3d-namespaces

    \section1 Classes

    \section2 Qt 3D Core Module
    \generatelist {classesbymodule Qt3DCore}

    \section2 Qt 3D Input Module
    \generatelist {classesbymodule Qt3DInput}

    \section2 Qt 3D Logic Module
    \generatelist {classesbymodule Qt3DLogic}

    \section2 Qt 3D Render Module
    \generatelist {classesbymodule Qt3DRender}

    \section2 Qt 3D Extras Module
    \generatelist {classesbymodule Qt3DExtras}
*/

/*!
    \namespace Qt3DCore
    \inmodule Qt3DCore
    \ingroup qt3d-namespaces

    \brief Contains classes that are the foundation for Qt 3D simulation
    framework, as well as classes that provide the ability to render using the
    Qt 3D framework.
*/

/*!
   \qmlmodule Qt3D.Core 2.0
   \title Qt 3D QML Types
   \ingroup qmlmodules
   \ingroup qt3d-qmlmodules

   \brief Provides core Qt 3D QML types.

   To import and use the module's QML types, use the following statement:

   \badcode
   import Qt3D.Core 2.0
   \endcode

   For collision detection, renderer, and input-related QML types, use the
   following import statements:

   \badcode
   import Qt3D.Render 2.0
   import Qt3D.Input 2.0
   import Qt3D.Logic 2.0
   import Qt3D.Extras 2.0
   \endcode

   \section1 QML Types

   \section2 Qt 3D Core Module
   \generatelist {qmltypesbymodule Qt3D.Core}

   \section2 Qt 3D Input Module
   \generatelist {qmltypesbymodule Qt3D.Input}

   \section2 Qt 3D Logic Module
   \generatelist {qmltypesbymodule Qt3D.Logic}

   \section2 Qt 3D Render Module
   \generatelist {qmltypesbymodule Qt3D.Render}
   \noautolist

   \section2 Qt 3D Extras Module
   \generatelist {qmltypesbymodule Qt3D.Extras}
   \noautolist
*/
