/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include <Qt3DCore/private/qpostman_p.h>
#include <Qt3DCore/private/qchangearbiter_p.h>
#include <Qt3DCore/qscenepropertychange.h>

QT_BEGIN_NAMESPACE

namespace Qt3DCore {
    class QNode;
} // Qt3D

class TestArbiter;

class TestPostman : public Qt3DCore::QAbstractPostman
{
public:
    explicit TestPostman(TestArbiter *arbiter);
    void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL;
    void setScene(Qt3DCore::QScene *) Q_DECL_FINAL;
    void notifyBackend(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL;

private:
    TestArbiter *m_arbiter;
};

class TestArbiter : public Qt3DCore::QAbstractArbiter
{
public:
    TestArbiter(Qt3DCore::QNode *node = Q_NULLPTR);

    ~TestArbiter();

    void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL;

    void sceneChangeEventWithLock(const Qt3DCore::QSceneChangePtr &e) Q_DECL_FINAL;

    void sceneChangeEventWithLock(const Qt3DCore::QSceneChangeList &e) Q_DECL_FINAL;

    Qt3DCore::QAbstractPostman *postman() const Q_DECL_FINAL;

    QVector<Qt3DCore::QSceneChangePtr> events;

private:
    TestPostman *m_postman;
    Qt3DCore::QNode *m_node;

    void assignArbiter(Qt3DCore::QNode *node);
};

QT_END_NAMESPACE
