/****************************************************************************
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#include "mouseeventfilter_p.h"
#include "inputhandler_p.h"
#include <QEvent>
#include <QKeyEvent>

QT_BEGIN_NAMESPACE

namespace Qt3DInput {
namespace Input {

// The MouseEventFilter must be in the same thread as the view it will be monitoring

MouseEventFilter::MouseEventFilter(QObject *parent)
    : QObject(parent)
{
}

void MouseEventFilter::setInputHandler(InputHandler *handler)
{
    m_inputHandler = handler;
}

// Triggered in the view thread (usually the main thread)
bool MouseEventFilter::eventFilter(QObject *obj, QEvent *e)
{
    Q_UNUSED(obj);
    switch (e->type()) {
    case QEvent::MouseButtonPress:
    case QEvent::MouseButtonRelease:
    case QEvent::MouseMove:
        // Store event to be processed later on in an InputAspect job
        m_inputHandler->appendMouseEvent(QMouseEvent(*static_cast<QMouseEvent *>(e)));
        break;
    default:
        break;
    }

    return false;
}

} // namespace Input
} // namespace Qt3DInput

QT_END_NAMESPACE
