/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
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** This file is part of the Qt3D module of the Qt Toolkit.
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** $QT_BEGIN_LICENSE:LGPL3$
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** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
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****************************************************************************/

#include "qabstractsceneloader.h"
#include "qabstractsceneloader_p.h"
#include "qabstractsceneparser.h"
#include <Qt3DRender/private/renderlogging_p.h>
#include <Qt3DCore/qscenepropertychange.h>

QT_BEGIN_NAMESPACE

namespace Qt3DRender {

QAbstractSceneLoaderPrivate::QAbstractSceneLoaderPrivate()
    : QComponentPrivate()
    , m_status(QAbstractSceneLoader::Loading)
{
    m_shareable = false;
}

/*! \internal */
QAbstractSceneLoader::QAbstractSceneLoader(QAbstractSceneLoaderPrivate &dd, QNode *parent)
    : QComponent(dd, parent)
{
}

QAbstractSceneLoader::QAbstractSceneLoader(QNode *parent)
    : QComponent(*new QAbstractSceneLoaderPrivate, parent)
{
}

QAbstractSceneLoader::~QAbstractSceneLoader()
{
    Q_ASSERT_X(Qt3DCore::QNodePrivate::get(this)->m_wasCleanedUp, Q_FUNC_INFO, "QNode::cleanup should have been called by now. A Qt3DRender::QAbstractSceneLoader subclass didn't call QNode::cleanup in its destructor");
}

void QAbstractSceneLoader::copy(const QNode *ref)
{
    const QAbstractSceneLoader *s = static_cast<const QAbstractSceneLoader*>(ref);
    d_func()->m_source = s->d_func()->m_source;
}

QUrl QAbstractSceneLoader::source() const
{
    Q_D(const QAbstractSceneLoader);
    return d->m_source;
}

void QAbstractSceneLoader::setSource(const QUrl &arg)
{
    Q_D(QAbstractSceneLoader);
    if (d->m_source != arg) {
        d->m_source = arg;
        emit sourceChanged(arg);
    }
}

QAbstractSceneLoader::Status QAbstractSceneLoader::status() const
{
    Q_D(const QAbstractSceneLoader);
    return d->m_status;
}

void QAbstractSceneLoader::setStatus(QAbstractSceneLoader::Status status)
{
    Q_D(QAbstractSceneLoader);
    if (d->m_status != status) {
        d->m_status = status;
        emit statusChanged(status);
    }
}

} // namespace Qt3DRender

QT_END_NAMESPACE
