/****************************************************************************
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** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
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****************************************************************************/

#ifndef QT3D_QCYLINDERMESH_H
#define QT3D_QCYLINDERMESH_H

#include <Qt3DRenderer/qt3drenderer_global.h>
#include <Qt3DRenderer/qgeometryrenderer.h>

QT_BEGIN_NAMESPACE


namespace Qt3D {

class QT3DRENDERERSHARED_EXPORT QCylinderMesh : public QGeometryRenderer
{
    Q_OBJECT
    Q_PROPERTY(int rings READ rings WRITE setRings NOTIFY ringsChanged)
    Q_PROPERTY(int slices READ slices WRITE setSlices NOTIFY slicesChanged)
    Q_PROPERTY(float radius READ radius WRITE setRadius NOTIFY radiusChanged)
    Q_PROPERTY(float length READ length WRITE setLength NOTIFY lengthChanged)
public:
    explicit QCylinderMesh(QNode *parent = 0);
    ~QCylinderMesh();

    void setRings(int rings);
    void setSlices(int slices);
    void setRadius(float radius);
    void setLength(float length);

    int rings() const;
    int slices() const;
    float radius() const;
    float length() const;

Q_SIGNALS:
    void ringsChanged();
    void slicesChanged();
    void radiusChanged();
    void lengthChanged();

private:
    // As this is a default provided geometry renderer, no one should be able
    // to modify the QGeometryRenderer's properties

    void setInstanceCount(int instanceCount);
    void setPrimitiveCount(int primitiveCount);
    void setBaseVertex(int baseVertex);
    void setBaseInstance(int baseInstance);
    void setRestartIndex(int index);
    void setPrimitiveRestart(bool enabled);
    void setGeometry(QGeometry *geometry);
    void setPrimitiveType(PrimitiveType primitiveType);
};

} // Qt3D

QT_END_NAMESPACE

#endif // QT3D_QCYLINDERMESH_H
