/****************************************************************************
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****************************************************************************/

#include "renderlogging_p.h"

QT_BEGIN_NAMESPACE

namespace Qt3D {

namespace Render {

Q_LOGGING_CATEGORY(Backend, "Qt3D.Renderer.Backend")
Q_LOGGING_CATEGORY(Frontend, "Qt3D.Renderer.Frontend")
Q_LOGGING_CATEGORY(Io, "Qt3D.Renderer.IO")
Q_LOGGING_CATEGORY(Jobs, "Qt3D.Renderer.Jobs")
Q_LOGGING_CATEGORY(Framegraph, "Qt3D.Renderer.Framegraph")
Q_LOGGING_CATEGORY(RenderNodes, "Qt3D.Renderer.RenderNodes")
Q_LOGGING_CATEGORY(Rendering, "Qt3D.Renderer.Rendering")
Q_LOGGING_CATEGORY(Memory, "Qt3D.Renderer.Memory")
Q_LOGGING_CATEGORY(Shaders, "Qt3D.Renderer.Shaders")
Q_LOGGING_CATEGORY(RenderStates, "Qt3D.Renderer.RenderStates")
Q_LOGGING_CATEGORY(VSyncAdvanceService, "Qt3D.Renderer.VsyncAdvanceService")

} // Render

} // Qt3D

QT_END_NAMESPACE
