SYNCQT.HEADER_FILES = qt3drenderer_global.h backend/qraycastingservice.h backend/qrenderaspect.h defaults/qdiffusemapmaterial.h defaults/qdiffusespecularmapmaterial.h defaults/qforwardrenderer.h defaults/qgoochmaterial.h defaults/qnormaldiffusemapalphamaterial.h defaults/qnormaldiffusemapmaterial.h defaults/qnormaldiffusespecularmapmaterial.h defaults/qpervertexcolormaterial.h defaults/qphongmaterial.h defaults/qskyboxentity.h frontend/qabstractlight.h frontend/qabstractsceneloader.h frontend/qabstracttextureimage.h frontend/qabstracttextureprovider.h frontend/qalphacoverage.h frontend/qalphatest.h frontend/qannotation.h frontend/qblendequation.h frontend/qblendstate.h frontend/qclipplane.h frontend/qcolormask.h frontend/qcuboidmesh.h frontend/qcullface.h frontend/qcylindermesh.h frontend/qdepthmask.h frontend/qdepthtest.h frontend/qdirectionallight.h frontend/qdithering.h frontend/qeffect.h frontend/qfrontface.h frontend/qgeometry.h frontend/qgeometryrenderer.h frontend/qitemmodelbuffer.h frontend/qlayer.h frontend/qmaterial.h frontend/qmesh.h frontend/qopenglfilter.h frontend/qparameter.h frontend/qparametermapping.h frontend/qplanemesh.h frontend/qpointlight.h frontend/qpolygonoffset.h frontend/qrenderattachment.h frontend/qrenderpass.h frontend/qrenderstate.h frontend/qrendertarget.h frontend/qsceneloader.h frontend/qscissortest.h frontend/qshaderdata.h frontend/qshaderprogram.h frontend/qspheremesh.h frontend/qspotlight.h frontend/qstencilmask.h frontend/qstencilop.h frontend/qstencilopseparate.h frontend/qstenciltest.h frontend/qstenciltestseparate.h frontend/qtechnique.h frontend/qtexture.h frontend/qtextureimage.h frontend/qtextureproviders.h frontend/qtorusmesh.h frontend/qwindow.h frontend/qwrapmode.h frontend/sphere.h io/qattribute.h io/qbuffer.h io/qbufferfunctor.h io/qgeometryfunctor.h io/texturedata.h frontend/framegraph-components/qcameraselector.h frontend/framegraph-components/qclearbuffer.h frontend/framegraph-components/qframegraph.h frontend/framegraph-components/qframegraphnode.h frontend/framegraph-components/qframegraphselector.h frontend/framegraph-components/qlayerfilter.h frontend/framegraph-components/qnodraw.h frontend/framegraph-components/qrenderpassfilter.h frontend/framegraph-components/qrendertargetselector.h frontend/framegraph-components/qsortcriterion.h frontend/framegraph-components/qsortmethod.h frontend/framegraph-components/qstateset.h frontend/framegraph-components/qtechniquefilter.h frontend/framegraph-components/qviewport.h ../../include/Qt3DRenderer/qt3drendererversion.h ../../include/Qt3DRenderer/Qt3DRenderer 
SYNCQT.HEADER_CLASSES = ../../include/Qt3DRenderer/QRayCastingService ../../include/Qt3DRenderer/QRenderAspect ../../include/Qt3DRenderer/QDiffuseMapMaterial ../../include/Qt3DRenderer/QDiffuseSpecularMapMaterial ../../include/Qt3DRenderer/QForwardRenderer ../../include/Qt3DRenderer/QGoochMaterial ../../include/Qt3DRenderer/QNormalDiffuseMapAlphaMaterial ../../include/Qt3DRenderer/QNormalDiffuseMapMaterial ../../include/Qt3DRenderer/QNormalDiffuseSpecularMapMaterial ../../include/Qt3DRenderer/QPerVertexColorMaterial ../../include/Qt3DRenderer/QPhongMaterial ../../include/Qt3DRenderer/QSkyboxEntity ../../include/Qt3DRenderer/QAbstractLight ../../include/Qt3DRenderer/QAbstractSceneLoader ../../include/Qt3DRenderer/QTextureDataFunctor ../../include/Qt3DRenderer/QTextureDataFunctorPtr ../../include/Qt3DRenderer/QAbstractTextureImage ../../include/Qt3DRenderer/QAbstractTextureProvider ../../include/Qt3DRenderer/QAlphaCoverage ../../include/Qt3DRenderer/QAlphaTest ../../include/Qt3DRenderer/QAnnotation ../../include/Qt3DRenderer/QBlendEquation ../../include/Qt3DRenderer/QBlendState ../../include/Qt3DRenderer/QBlendStateSeparate ../../include/Qt3DRenderer/QClipPlane ../../include/Qt3DRenderer/QColorMask ../../include/Qt3DRenderer/QCuboidMesh ../../include/Qt3DRenderer/QCullFace ../../include/Qt3DRenderer/QCylinderMesh ../../include/Qt3DRenderer/QDepthMask ../../include/Qt3DRenderer/QDepthTest ../../include/Qt3DRenderer/QDirectionalLight ../../include/Qt3DRenderer/QDithering ../../include/Qt3DRenderer/QEffect ../../include/Qt3DRenderer/QFrontFace ../../include/Qt3DRenderer/QAttributeList ../../include/Qt3DRenderer/QGeometry ../../include/Qt3DRenderer/QGeometryFunctorPtr ../../include/Qt3DRenderer/QGeometryRenderer ../../include/Qt3DRenderer/QItemModelBuffer ../../include/Qt3DRenderer/QLayer ../../include/Qt3DRenderer/TextureDict ../../include/Qt3DRenderer/QMaterial ../../include/Qt3DRenderer/QMesh ../../include/Qt3DRenderer/QOpenGLFilter ../../include/Qt3DRenderer/QParameter ../../include/Qt3DRenderer/QParameterMapping ../../include/Qt3DRenderer/QPlaneMesh ../../include/Qt3DRenderer/QPointLight ../../include/Qt3DRenderer/QPolygonOffset ../../include/Qt3DRenderer/QRenderAttachment ../../include/Qt3DRenderer/ParameterList ../../include/Qt3DRenderer/QRenderPass ../../include/Qt3DRenderer/QRenderState ../../include/Qt3DRenderer/QRenderTarget ../../include/Qt3DRenderer/QSceneLoader ../../include/Qt3DRenderer/QScissorTest ../../include/Qt3DRenderer/PropertyReaderInterface ../../include/Qt3DRenderer/PropertyReaderInterfacePtr ../../include/Qt3DRenderer/QShaderData ../../include/Qt3DRenderer/QShaderProgram ../../include/Qt3DRenderer/QSphereMesh ../../include/Qt3DRenderer/QSpotLight ../../include/Qt3DRenderer/QStencilMask ../../include/Qt3DRenderer/QStencilOp ../../include/Qt3DRenderer/QStencilOpSeparate ../../include/Qt3DRenderer/QStencilTest ../../include/Qt3DRenderer/QStencilTestSeparate ../../include/Qt3DRenderer/QTechnique ../../include/Qt3DRenderer/QTexture ../../include/Qt3DRenderer/QTextureImage ../../include/Qt3DRenderer/QTexture1D ../../include/Qt3DRenderer/QTexture1DArray ../../include/Qt3DRenderer/QTexture2D ../../include/Qt3DRenderer/QTexture2DArray ../../include/Qt3DRenderer/QTexture3D ../../include/Qt3DRenderer/QTextureCubeMap ../../include/Qt3DRenderer/QTextureCubeMapArray ../../include/Qt3DRenderer/QTexture2DMultisample ../../include/Qt3DRenderer/QTexture2DMultisampleArray ../../include/Qt3DRenderer/QTextureRectangle ../../include/Qt3DRenderer/QTextureBuffer ../../include/Qt3DRenderer/QTorusMesh ../../include/Qt3DRenderer/QWindow ../../include/Qt3DRenderer/QTextureWrapMode ../../include/Qt3DRenderer/Sphere ../../include/Qt3DRenderer/QAttribute ../../include/Qt3DRenderer/QBufferFunctorPtr ../../include/Qt3DRenderer/QBuffer ../../include/Qt3DRenderer/QBufferFunctor ../../include/Qt3DRenderer/QGeometryFunctor ../../include/Qt3DRenderer/TexImageData ../../include/Qt3DRenderer/TexImageDataPtr ../../include/Qt3DRenderer/QCameraSelector ../../include/Qt3DRenderer/QClearBuffer ../../include/Qt3DRenderer/QFrameGraph ../../include/Qt3DRenderer/QFrameGraphNode ../../include/Qt3DRenderer/QFrameGraphSelectorFunctor ../../include/Qt3DRenderer/QFrameGraphSelectorFunctorPtr ../../include/Qt3DRenderer/QFrameGraphSelector ../../include/Qt3DRenderer/QLayerFilter ../../include/Qt3DRenderer/QNoDraw ../../include/Qt3DRenderer/QRenderPassFilter ../../include/Qt3DRenderer/QRenderTargetSelector ../../include/Qt3DRenderer/QSortCriterion ../../include/Qt3DRenderer/QSortMethod ../../include/Qt3DRenderer/QStateSet ../../include/Qt3DRenderer/QTechniqueFilter ../../include/Qt3DRenderer/QViewport ../../include/Qt3DRenderer/Qt3DRendererVersion 
SYNCQT.PRIVATE_HEADER_FILES = qt3drenderer_global_p.h renderlogging_p.h backend/attachmentpack_p.h backend/buffermanager_p.h backend/genericstate_p.h backend/geometryrenderermanager_p.h backend/handle_types_p.h backend/managers_p.h backend/parameterpack_p.h backend/platformsurfacefilter_p.h backend/qgraphicscontext_p.h backend/qgraphicshelperes2_p.h backend/qgraphicshelpergl2_p.h backend/qgraphicshelpergl3_p.h backend/qgraphicshelpergl4_p.h backend/qgraphicshelperinterface_p.h backend/qgraphicsutils_p.h backend/qraycastingservice_p.h backend/qrenderaspect_p.h backend/quniformvalue_p.h backend/renderannotation_p.h backend/renderattachment_p.h backend/renderattribute_p.h backend/renderbuffer_p.h backend/rendercameralens_p.h backend/rendercommand_p.h backend/renderconfiguration_p.h backend/rendereffect_p.h backend/renderentity_p.h backend/renderer_p.h backend/rendergeometry_p.h backend/rendergeometryrenderer_p.h backend/renderlayer_p.h backend/rendermaterial_p.h backend/rendernodefunctor_p.h backend/renderparameter_p.h backend/renderparametermapping_p.h backend/renderqueue_p.h backend/renderrenderpass_p.h backend/renderscene_p.h backend/rendershader_p.h backend/rendershaderdata_p.h backend/renderstate_p.h backend/rendertarget_p.h backend/rendertechnique_p.h backend/rendertexture_p.h backend/rendertextureimage_p.h backend/renderthread_p.h backend/rendertransform_p.h backend/renderview_p.h backend/scenemanager_p.h backend/shadervariables_p.h backend/texturedatamanager_p.h backend/vsyncframeadvanceservice_p.h defaults/qdiffusemapmaterial_p.h defaults/qdiffusespecularmapmaterial_p.h defaults/qforwardrenderer_p.h defaults/qgoochmaterial_p.h defaults/qnormaldiffusemapalphamaterial_p.h defaults/qnormaldiffusemapmaterial_p.h defaults/qnormaldiffusespecularmapmaterial_p.h defaults/qpervertexcolormaterial_p.h defaults/qphongmaterial_p.h defaults/qskyboxentity_p.h frontend/qabstractlight_p.h frontend/qabstractsceneloader_p.h frontend/qabstracttextureimage_p.h frontend/qabstracttextureprovider_p.h frontend/qannotation_p.h frontend/qdirectionallight_p.h frontend/qeffect_p.h frontend/qgeometryrenderer_p.h frontend/qlayer_p.h frontend/qmaterial_p.h frontend/qmesh_p.h frontend/qparameter_p.h frontend/qparametermapping_p.h frontend/qpointlight_p.h frontend/qrenderattachment_p.h frontend/qrenderpass_p.h frontend/qrenderstate_p.h frontend/qrendertarget_p.h frontend/qshaderdata_p.h frontend/qshaderprogram_p.h frontend/qspotlight_p.h frontend/qtechnique_p.h frontend/qwindow_p.h io/abstractsceneparser_p.h io/objloader_p.h io/qattribute_p.h io/qbuffer_p.h io/uniformbuffer_p.h backend/framegraph/cameraselectornode_p.h backend/framegraph/clearbuffer_p.h backend/framegraph/framegraphnode_p.h backend/framegraph/framegraphsubtreeselector_p.h backend/framegraph/framegraphvisitor_p.h backend/framegraph/layerfilternode_p.h backend/framegraph/nodraw_p.h backend/framegraph/renderpassfilternode_p.h backend/framegraph/rendertargetselectornode_p.h backend/framegraph/sortcriterion_p.h backend/framegraph/sortmethod_p.h backend/framegraph/statesetnode_p.h backend/framegraph/techniquefilternode_p.h backend/framegraph/viewportnode_p.h backend/jobs/framecleanupjob_p.h backend/jobs/framepreparationjob_p.h backend/jobs/loadbufferjob_p.h backend/jobs/loadgeometryjob_p.h backend/jobs/loadscenejob_p.h backend/jobs/loadtexturedatajob_p.h backend/jobs/renderviewjob_p.h backend/jobs/renderviewjobutils_p.h backend/jobs/updateboundingvolumejob_p.h backend/jobs/updateworldtransformjob_p.h backend/states/blendstate_p.h frontend/framegraph-components/qcameraselector_p.h frontend/framegraph-components/qclearbuffer_p.h frontend/framegraph-components/qframegraph_p.h frontend/framegraph-components/qframegraphnode_p.h frontend/framegraph-components/qframegraphselector_p.h frontend/framegraph-components/qlayerfilter_p.h frontend/framegraph-components/qrenderpassfilter_p.h frontend/framegraph-components/qrendertargetselector_p.h frontend/framegraph-components/qsortcriterion_p.h frontend/framegraph-components/qsortmethod_p.h frontend/framegraph-components/qstateset_p.h frontend/framegraph-components/qtechniquefilter_p.h frontend/framegraph-components/qviewport_p.h 
SYNCQT.QPA_HEADER_FILES = 
SYNCQT.CLEAN_HEADER_FILES = qt3drenderer_global.h backend/qraycastingservice.h backend/qrenderaspect.h defaults/qdiffusemapmaterial.h defaults/qdiffusespecularmapmaterial.h defaults/qforwardrenderer.h defaults/qgoochmaterial.h defaults/qnormaldiffusemapalphamaterial.h defaults/qnormaldiffusemapmaterial.h defaults/qnormaldiffusespecularmapmaterial.h defaults/qpervertexcolormaterial.h defaults/qphongmaterial.h defaults/qskyboxentity.h frontend/qabstractlight.h frontend/qabstractsceneloader.h frontend/qabstracttextureimage.h frontend/qabstracttextureprovider.h frontend/qalphacoverage.h frontend/qalphatest.h frontend/qannotation.h frontend/qblendequation.h frontend/qblendstate.h frontend/qclipplane.h frontend/qcolormask.h frontend/qcuboidmesh.h frontend/qcullface.h frontend/qcylindermesh.h frontend/qdepthmask.h frontend/qdepthtest.h frontend/qdirectionallight.h frontend/qdithering.h frontend/qeffect.h frontend/qfrontface.h frontend/qgeometry.h frontend/qgeometryrenderer.h frontend/qitemmodelbuffer.h frontend/qlayer.h frontend/qmaterial.h frontend/qmesh.h frontend/qopenglfilter.h frontend/qparameter.h frontend/qparametermapping.h frontend/qplanemesh.h frontend/qpointlight.h frontend/qpolygonoffset.h frontend/qrenderattachment.h frontend/qrenderpass.h frontend/qrenderstate.h frontend/qrendertarget.h frontend/qsceneloader.h frontend/qscissortest.h frontend/qshaderdata.h frontend/qshaderprogram.h frontend/qspheremesh.h frontend/qspotlight.h frontend/qstencilmask.h frontend/qstencilop.h frontend/qstencilopseparate.h frontend/qstenciltest.h frontend/qstenciltestseparate.h frontend/qtechnique.h frontend/qtexture.h frontend/qtextureimage.h frontend/qtextureproviders.h frontend/qtorusmesh.h frontend/qwindow.h frontend/qwrapmode.h frontend/sphere.h io/qattribute.h io/qbuffer.h io/qbufferfunctor.h io/qgeometryfunctor.h io/texturedata.h frontend/framegraph-components/qcameraselector.h frontend/framegraph-components/qclearbuffer.h frontend/framegraph-components/qframegraph.h frontend/framegraph-components/qframegraphnode.h frontend/framegraph-components/qframegraphselector.h frontend/framegraph-components/qlayerfilter.h frontend/framegraph-components/qnodraw.h frontend/framegraph-components/qrenderpassfilter.h frontend/framegraph-components/qrendertargetselector.h frontend/framegraph-components/qsortcriterion.h frontend/framegraph-components/qsortmethod.h frontend/framegraph-components/qstateset.h frontend/framegraph-components/qtechniquefilter.h frontend/framegraph-components/qviewport.h 
SYNCQT.INJECTIONS = 
