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 * Copyright (C) 2014 Google Inc. All rights reserved.
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 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
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 * in the documentation and/or other materials provided with the
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 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef AnimatableLengthPoint3D_h
#define AnimatableLengthPoint3D_h

#include "core/animation/animatable/AnimatableValue.h"

namespace blink {

class AnimatableLengthPoint3D final : public AnimatableValue {
public:
    virtual ~AnimatableLengthPoint3D() { }
    static PassRefPtrWillBeRawPtr<AnimatableLengthPoint3D> create(PassRefPtrWillBeRawPtr<AnimatableValue> x, PassRefPtrWillBeRawPtr<AnimatableValue> y, PassRefPtrWillBeRawPtr<AnimatableValue> z)
    {
        return adoptRefWillBeNoop(new AnimatableLengthPoint3D(x, y, z));
    }
    const AnimatableValue* x() const { return m_x.get(); }
    const AnimatableValue* y() const { return m_y.get(); }
    const AnimatableValue* z() const { return m_z.get(); }

    virtual void trace(Visitor*) override;

protected:
    virtual PassRefPtrWillBeRawPtr<AnimatableValue> interpolateTo(const AnimatableValue*, double fraction) const override;

private:
    AnimatableLengthPoint3D(PassRefPtrWillBeRawPtr<AnimatableValue> x, PassRefPtrWillBeRawPtr<AnimatableValue> y, PassRefPtrWillBeRawPtr<AnimatableValue> z)
        : m_x(x)
        , m_y(y)
        , m_z(z)
    {
    }
    virtual AnimatableType type() const override { return TypeLengthPoint3D; }
    virtual bool equalTo(const AnimatableValue*) const override;

    RefPtrWillBeMember<AnimatableValue> m_x;
    RefPtrWillBeMember<AnimatableValue> m_y;
    RefPtrWillBeMember<AnimatableValue> m_z;
};

DEFINE_ANIMATABLE_VALUE_TYPE_CASTS(AnimatableLengthPoint3D, isLengthPoint3D());

} // namespace blink

#endif // AnimatableLengthPoint3D_h
