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#ifndef QDECLARATIVEAUDIOLISTENER_P_H
#define QDECLARATIVEAUDIOLISTENER_P_H

#include <QtCore/QObject>
#include <QtGui/qvector3d.h>

QT_BEGIN_NAMESPACE

class QDeclarativeAudioEngine;

class QDeclarativeAudioListener : public QObject
{
    Q_OBJECT
    Q_PROPERTY(QDeclarativeAudioEngine* engine READ engine WRITE setEngine)
    Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged)
    Q_PROPERTY(QVector3D direction READ direction WRITE setDirection NOTIFY directionChanged)
    Q_PROPERTY(QVector3D velocity READ velocity WRITE setVelocity NOTIFY velocityChanged)
    Q_PROPERTY(QVector3D up READ up WRITE setUp NOTIFY upChanged)
    Q_PROPERTY(qreal gain READ gain WRITE setGain NOTIFY gainChanged)

public:
    QDeclarativeAudioListener(QObject *parent = 0);
    ~QDeclarativeAudioListener();

    QDeclarativeAudioEngine* engine() const;
    void setEngine(QDeclarativeAudioEngine *engine);

    QVector3D position() const;
    void setPosition(const QVector3D &position);

    QVector3D direction() const;
    void setDirection(const QVector3D &direction);

    QVector3D up() const;
    void setUp(const QVector3D &up);

    QVector3D velocity() const;
    void setVelocity(const QVector3D &velocity);

    qreal gain() const;
    void setGain(qreal gain);

Q_SIGNALS:
    void positionChanged();
    void directionChanged();
    void velocityChanged();
    void upChanged();
    void gainChanged();

private:
    Q_DISABLE_COPY(QDeclarativeAudioListener);
    QDeclarativeAudioEngine *m_engine;
};

QT_END_NAMESPACE

#endif
