/****************************************************************************
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** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
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****************************************************************************/

#include "quick3drendertargetselector.h"

QT_BEGIN_NAMESPACE

namespace Qt3D {

namespace Render {

namespace Quick {

Quick3DRenderTargetSelector::Quick3DRenderTargetSelector(QObject *parent)
    : QObject(parent)
{
}

Quick3DRenderTargetSelector::~Quick3DRenderTargetSelector()
{
}

QVariantList Quick3DRenderTargetSelector::drawBuffers() const
{
    // Converts RenderAttachmentType to int
    QVariantList l;
    Q_FOREACH (const QRenderAttachment::RenderAttachmentType &b, parentRenderTargetSelector()->drawBuffers())
        l.append(static_cast<int>(b));
    return l;
}

void Quick3DRenderTargetSelector::setDrawBuffers(const QVariantList &buffers)
{
    if (buffers != drawBuffers()) {

        // Converts int to RenderAttachmentType
        QList<QRenderAttachment::RenderAttachmentType> drawBuffersList;
        Q_FOREACH (const QVariant &buf, buffers)
            drawBuffersList.append(static_cast<QRenderAttachment::RenderAttachmentType>(buf.toInt()));

        parentRenderTargetSelector()->setDrawBuffers(drawBuffersList);
        emit drawBuffersChanged();
    }
}

} // Quick

} // Render

} // Qt3D

QT_END_NAMESPACE
