SYNCQT.HEADER_FILES = qt3dquickrenderer_global.h items/quick3deffect.h items/quick3dmaterial.h items/quick3dparameter.h items/quick3drenderpass.h items/quick3drenderpassfilter.h items/quick3drendertarget.h items/quick3drendertargetselector.h items/quick3dscene.h items/quick3dshaderdata.h items/quick3dshaderdataarray.h items/quick3dsortmethod.h items/quick3dstateset.h items/quick3dtechnique.h items/quick3dtechniquefilter.h items/quick3dtexture.h items/quick3dviewport.h ../../../include/Qt3DQuickRenderer/qt3dquickrendererversion.h ../../../include/Qt3DQuickRenderer/Qt3DQuickRenderer 
SYNCQT.HEADER_CLASSES = ../../../include/Qt3DQuickRenderer/Quick3DEffect ../../../include/Qt3DQuickRenderer/Quick3DMaterial ../../../include/Qt3DQuickRenderer/Quick3DParameter ../../../include/Qt3DQuickRenderer/Quick3DRenderPass ../../../include/Qt3DQuickRenderer/Quick3DRenderPassFilter ../../../include/Qt3DQuickRenderer/Quick3DRenderTarget ../../../include/Qt3DQuickRenderer/Quick3DRenderTargetSelector ../../../include/Qt3DQuickRenderer/Quick3DScene ../../../include/Qt3DQuickRenderer/Quick3DShaderData ../../../include/Qt3DQuickRenderer/Quick3DShaderDataArray ../../../include/Qt3DQuickRenderer/Quick3DSortMethod ../../../include/Qt3DQuickRenderer/Quick3DStateSet ../../../include/Qt3DQuickRenderer/Quick3DTechnique ../../../include/Qt3DQuickRenderer/Quick3DTechniqueFilter ../../../include/Qt3DQuickRenderer/Quick3DTextureExtension ../../../include/Qt3DQuickRenderer/Quick3DViewport ../../../include/Qt3DQuickRenderer/Qt3DQuickRendererVersion 
SYNCQT.PRIVATE_HEADER_FILES = items/quick3dparameter_p.h items/shaderpropertyparser_p.h 
SYNCQT.QPA_HEADER_FILES = 
SYNCQT.CLEAN_HEADER_FILES = qt3dquickrenderer_global.h items/quick3deffect.h items/quick3dmaterial.h items/quick3dparameter.h items/quick3drenderpass.h items/quick3drenderpassfilter.h items/quick3drendertarget.h items/quick3drendertargetselector.h items/quick3dscene.h items/quick3dshaderdata.h items/quick3dshaderdataarray.h items/quick3dsortmethod.h items/quick3dstateset.h items/quick3dtechnique.h items/quick3dtechniquefilter.h items/quick3dtexture.h items/quick3dviewport.h 
SYNCQT.INJECTIONS = 
