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#include "qaccessiblecache_p.h"

QT_BEGIN_NAMESPACE

/*!
    \class QAccessibleCache
    \internal
    \brief Maintains a cache of accessible interfaces.
*/

/*
  The ID is always in the range [INT_MAX+1, UINT_MAX].
  This makes it easy on windows to reserve the positive integer range
  for the index of a child and not clash with the unique ids.
*/
QAccessible::Id QAccessibleCache::acquireId() const
{
    static const QAccessible::Id FirstId = QAccessible::Id(INT_MAX) + 1;
    static QAccessible::Id lastUsedId = FirstId;

    while (idToInterface.contains(lastUsedId)) {
        // (wrap back when when we reach UINT_MAX - 1)
        // -1 because on Android -1 is taken for the "View" so just avoid it completely for consistency
        if (lastUsedId == UINT_MAX - 1)
            lastUsedId = FirstId;
        else
            ++lastUsedId;
    }

    return lastUsedId;
}

QAccessibleInterface *QAccessibleCache::interfaceForId(QAccessible::Id id) const
{
    return idToInterface.value(id);
}

QAccessible::Id QAccessibleCache::insert(QObject *object, QAccessibleInterface *iface) const
{
    Q_ASSERT(iface);
    Q_UNUSED(object)

    // object might be 0
    Q_ASSERT(!objectToId.contains(object));
    Q_ASSERT_X(!idToInterface.values().contains(iface), "", "Accessible interface inserted into cache twice!");

    QAccessible::Id id = acquireId();
    QObject *obj = iface->object();
    Q_ASSERT(object == obj);
    if (obj) {
        objectToId.insert(obj, id);
        connect(obj, SIGNAL(destroyed(QObject *)), this, SLOT(objectDestroyed(QObject *)));
    }
    idToInterface.insert(id, iface);
    return id;
}

void QAccessibleCache::objectDestroyed(QObject* obj)
{
    QAccessible::Id id = objectToId.value(obj);
    if (id) {
        Q_ASSERT_X(idToInterface.contains(id), "", "QObject with accessible interface deleted, where interface not in cache!");
        deleteInterface(id, obj);
    }
}

void QAccessibleCache::deleteInterface(QAccessible::Id id, QObject *obj)
{
    QAccessibleInterface *iface = idToInterface.take(id);
    if (!obj)
        obj = iface->object();
    if (obj)
        objectToId.remove(obj);
    delete iface;
}

QT_END_NAMESPACE
