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/*!
    \page 13-qdoc-commands-topics.html
    \previouspage Command Index
    \contentspage QDoc Manual
    \nextpage Context Commands

    \title Topic Commands

    A topic command tells QDoc which source code element is being
    documented. Some topic commands allow you to create documentation
    pages that aren't tied to any underlying source code element.

    When QDoc processes a QDoc comment, it tries to connect the
    comment to an element in the source code by first looking for a
    topic command that names the source code element. If there is no
    topic command, QDoc tries to connect the comment to the source
    code element that immediately follows the comment. If it can't do
    either of these and if there is no topic command that indicates
    the comment does not have an underlying source code element (e.g.
    \l{page-command} {\\page}), then the comment is discarded.

    \target topic argument

    The name of the entity being documented is usually the only
    argument for a topic command. Use the complete name. Sometimes
    there can be a second parameter in the argument. See e.g. \l
    {page-command} {\\page}.

    \code
        \enum QComboBox::InsertPolicy
    \endcode

    The \l {fn-command} {\\fn} command is a special case. For the \l
    {fn-command} {\\fn} command, use the function's signature
    including the class qualifier.

    \code
        \fn void QGraphicsWidget::setWindowFlags(Qt::WindowFlags wFlags)
    \endcode

    A topic command can appear anywhere in a comment but must stand
    alone on its own line. It is good practice is to let the topic command
    be the first line of the comment. If the argument spans several
    lines, make sure that each line (except the last one) is ended
    with a backslash. Moreover, QDoc counts parentheses, which means
    that if it encounters a '(' it considers everything until the
    closing ')' as its argument.

    If a topic command is repeated with different arguments, the
    same documentation will appear for both the units.

    \code
    / *!
        \fn void PreviewWindow::setWindowFlags()
        \fn void ControllerWindow::setWindowFlags()

        Sets the widgets flags using the QWidget::setWindowFlags()
        function.

        Then runs through the available window flags, creating a text
        that contains the names of the flags that matches the flags
        parameter, displaying the text in the widgets text editor.
    * /
    \endcode

    The \c PreviewWindow::setWindowFlags() and \c
    ControllerWindow::setWindowFlags() functions will get the same
    documentation.

    \target class-command
    \section1 \\class

    The \\class command is for documenting a C++ class. The argument
    is the complete name of the class. The command tells QDoc that a
    class is part of the public API, and lets you enter a detailed
    description.

    \code
    / *!
        \class QMap::iterator

        \brief The QMap::iterator class provides an STL-style
        non-const iterator for QMap and QMultiMap.

        QMap features both \l{STL-style iterators} and
        \l{Java-style iterators}. The STL-style iterators ...
    * /
    \endcode

    The HTML documentation for the named class is written to a
    \c{.html} file named from the class name, in lower case, and with
    the double colon qualifier(s) replaced with '-'. For example, the
    documentation for the \c QMap::Iterator class is written to \c
    qmap-iterator.html.

    \target framework

    The file contains the class description from the \\class comment,
    plus the documentation generated from QDoc comments for all the
    class members: a list of the class's types, properties,
    functions, signals, and slots.

    In addition to the detailed description of the class, the \\class
    comment typically contains a \l {brief-command} {\\brief} command
    and one or more \l{Markup Commands}. See the \\class command for
    any of the Qt class for examples. Here is a very simple example:

    \code
    / *!
        \class PreviewWindow
        \brief The PreviewWindow class is a custom widget.
               displaying the names of its currently set
               window flags in a read-only text editor.

        \ingroup miscellaneous

        The PreviewWindow class inherits QWidget. The widget
        displays the names of its window flags set with the \l
        {function} {setWindowFlags()} function. It is also
        provided with a QPushButton that closes the window.

        ...

        \sa QWidget
    * /
    \endcode

    The way QDoc renders this \\class will depend a lot on your \c
    {style.css} file, but the general outline of the class reference
    page will look like this:

    \quotation
        \raw HTML
            <h1>PreviewWindow Class Reference</h1>
        \endraw

        The PreviewWindow class is a custom widget displaying
        the names of its currently set window flags in a
        read-only text editor. \l {preview window} {More...}

        \raw HTML
            <h3>Properties</h3>
        \endraw

        \list
            \li 52 properties inherited from QWidget
            \li 1 property inherited from QObject
        \endlist

        \raw HTML
            <h3>Public Functions</h3>
        \endraw

        \list
            \li \l {constructor} {PreviewWindow}(QWidget *parent = 0)
            \li void \l {function} {setWindowFlags}(Qt::WindowFlags flags)
        \endlist

        \list
            \li 183 public functions inherited from QWidget
            \li 28 public functions inherited from QObject
        \endlist

        \raw HTML
           <h3>Public Slots</h3>
        \endraw

        \list
            \li 17 public slots inherited from QWidget
            \li 1 public slot inherited from QObject
        \endlist

        \raw HTML
            <h3>Additional Inherited Members</h3>
        \endraw

        \list
            \li 1 signal inherited from QWidget
            \li 1 signal inherited from QObject
            \li 4 static public members inherited from QWidget
            \li 4 static public members inherited from QObject
            \li 39 protected functions inherited from QWidget
            \li 7 protected functions inherited from QObject
        \endlist

        \target preview window

        \raw HTML
            <hr />
            <h2>Detailed Description</h2>
        \endraw

        The PreviewWindow class is a custom widget displaying
        the names of its currently set window flags in a
        read-only text editor.

        The PreviewWindow class inherits QWidget. The widget
        displays the names of its window flags set with the \l
        {function} {setWindowFlags()} function. It is also
        provided with a QPushButton that closes the window.

        ...

        See also QWidget.

        \raw HTML
            <hr />
            <h2>Member Function Documentation</h2>
        \endraw

        \target constructor
        \raw HTML
           <h3>PreviewWindow(QWidget *parent = 0)</h3>
        \endraw

        Constructs a preview window widget with \e parent.

        \target function
        \raw HTML
            <h3>setWindowFlags(Qt::WindowFlags flags)</h3>
        \endraw

        Sets the widgets flags using the
        QWidget::setWindowFlags() function.

        Then runs through the available window flags,
        creating a text that contains the names of the flags
        that matches the flags parameter, displaying
        the text in the widgets text editor.
    \endquotation

    \target enum-command
    \section1 \\enum

    The \\enum command is for documenting a C++ enum type. The
    argument is the full name of the enum type.

    The enum values are documented in the \\enum comment using the \l
    {value-command} {\\value} command. If an enum value is not
    documented with \\value, QDoc emits a warning. These warnings can
    be avoided using the \l {omitvalue-command} {\\omitvalue} command
    to tell QDoc that an enum value should not be documented. The enum
    documentation will be included on the class reference page, header
    file page, or namespace page where the enum type is defined. For
    example, consider the enum type \c {Corner} in the Qt namespace:

    \code
        enum Corner {
            TopLeftCorner = 0x00000,
            TopRightCorner = 0x00001,
            BottomLeftCorner = 0x00002,
            BottomRightCorner = 0x00003
        #if defined(QT3_SUPPORT) && !defined(Q_MOC_RUN)
            ,TopLeft = TopLeftCorner,
            TopRight = TopRightCorner,
            BottomLeft = BottomLeftCorner,
            BottomRight = BottomRightCorner
        #endif
        };
    \endcode

    This enum can be cocumented this way:

    \code
    / *!
        \enum Qt::Corner

        This enum type specifies a corner in a rectangle:

        \value TopLeftCorner
               The top-left corner of the rectangle.
        \value TopRightCorner
               The top-right corner of the rectangle.
        \value BottomLeftCorner
               The bottom-left corner of the rectangle.
        \value BottomRightCorner
               The bottom-right corner of the rectangle.

        \omitvalue TopLeft
        \omitvalue TopRight
        \omitvalue BottomLeft
        \omitvalue BottomRight
    * /
    \endcode

    Note the inclusion of the namespace qualifier. QDoc will render
    this enum type in \c {qt.html} like this:

           \quotation
           \raw HTML
               <h3 class="fn"><a name="Corner-enum"></a>enum Qt::Corner</h3>

               <p>This enum type specifies a corner in a rectangle:</p>

               <table border="1" cellpadding="2" cellspacing="1" width="100%">
               <tr>
               <th width="25%">Constant</th>
               <th width="15%">Value</th>
               <th width="60%">Description</th>
               </tr>

               <tr>
               <td valign="top"><tt>Qt::TopLeftCorner</tt></td>
               <td align="center" valign="top"><tt>0x00000</tt></td>
               <td valign="top">The top-left corner of the rectangle.</td>
               </tr>

               <tr>
               <td valign="top"><tt>Qt::TopRightCorner</tt></td>
               <td align="center" valign="top"><tt>0x00001</tt></td>
               <td valign="top">The top-right corner of the rectangle.</td>
               </tr>

               <tr>
               <td valign="top"><tt>Qt::BottomLeftCorner</tt></td>
               <td align="center" valign="top"><tt>0x00002</tt></td>
               <td valign="top">The bottom-left corner of the rectangle.</td>
               </tr>

               <tr>
               <td valign="top"><tt>Qt::BottomRightCorner</tt></td>
               <td align="center" valign="top"><tt>0x00003</tt></td>
               <td valign="top">The bottom-right corner of the rectangle.</td>
               </tr>

               </table>
           \endraw
           \endquotation

    See also \l {value-command} {\\value} and \l {omitvalue-command} {\\omitvalue}.

    \target example-command
    \section1 \\example

    The \\example command is for documenting an example. The argument
    is the example's path relative to one of the paths listed in the
    \l {exampledirs-variable} {exampledirs} variable in the QDoc
    configuration file.

    The documentation page will be output to \c {modulename-path-to-example}.html.
    QDoc will add a list of all the example's source and images files at the end
    of the page, unless \l {noautolist-command}{\\noautolist} command is used.

    For example, if \l {exampledirs-variable} {exampledirs} contains
    \c $QTDIR/examples/widgets/imageviewer, then

    \code
    / *!
        \example widgets/imageviewer
        \title ImageViewer Example
        \subtitle

        The example shows how to combine QLabel and QScrollArea
        to display an image.

        ...
    * /
    \endcode

    QDoc renders this example in widgets-imageviewer.html:

    \quotation
        \raw HTML
        <center><h1>Image Viewer Example</h1></center>
        \endraw

        The example shows how to combine QLabel and QScrollArea
        to display an image.

        Files:
        \list
        \li \l{http://doc.qt.io/qt-5/qtwidgets-widgets-imageviewer-imageviewer-cpp.html}
           {widgets/imageviewer/imageviewer.cpp}
        \li \l{http://doc.qt.io/qt-5/qtwidgets-widgets-imageviewer-imageviewer-h.html}
           {widgets/imageviewer/imageviewer.h}
        \li \l{http://doc.qt.io/qt-5/qtwidgets-widgets-imageviewer-main-cpp.html}
           {widgets/imageviewer/main.cpp}
        \endlist


        ...
    \endquotation

    \b {See also:} \l {generatelist-command}{\\generatelist examplefiles},
                   \l {noautolist-command}{\\noautolist},
                   \l {meta-command}{\\meta}

    \target externalpage-command
    \section1 \\externalpage

    The \\externalpage command assigns a title to an external URL.

    \code
    / *!
        \externalpage http://doc.qt.io/
        \title Qt Documentation Site
    * /
    \endcode

    This allows you to include a link to the external page in your
    documentation this way:

    \code
    / *!
        At the \l {Qt Documentation Site} you can find the latest
        documentation for Qt, Qt Creator, the Qt SDK and much more.
    * /
    \endcode

    QDoc renders this as:

    \quotation
        At the \l {http://doc.qt.io/}{Qt Documentation Site}
        you can find the latest documentation for Qt, Qt Creator, the Qt SDK
        and much more.
    \endquotation

    To achieve the same result without using the \\externalpage
    command, you would have to hard-code the address into your
    documentation:

    \code
    / *!
        At the \l {http://doc.qt.io/}{Qt Documentation Site}
        you can find the latest documentation for Qt, Qt Creator, the Qt SDK
        and much more.
    * /
    \endcode

    The \\externalpage command makes it easier to maintain the
    documentation. If the address changes, you only need to change the
    argument of the \\externalpage command.

    \target fn-command
    \section1 \\fn (function)

    The \\fn command is for documenting a function. The argument is
    the function's signature, including its return type, const-ness,
    and list of formal arguments with types. If the named function
    doesn't exist, QDoc emits a warning.

    \note The \\fn command is QDoc's default command: when no
    topic command can be found in a QDoc comment, QDoc tries to tie
    the documentation to the following code as if it is the
    documentation for a function. Hence, it is normally not necessary
    to include this command when documenting a function, if the
    function's QDoc comment is written immediately above the function
    implementation in the \c .cpp file. But it must be present when
    documenting an inline function in the \c .cpp file that is
    implemented in the \c .h file.

    \code
    / *!
        \fn bool QToolBar::isAreaAllowed(Qt::ToolBarArea area) const

        Returns \c true if this toolbar is dockable in the given
        \a area; otherwise returns \c false.
    * /
    \endcode

    QDoc renders this as:

    \quotation
        \raw HTML
           <h3>bool QToolBar::isAreaAllowed(Qt::ToolBarArea area) const
           </h3>
        \endraw

        Returns \c true if this toolbar is dockable in the given
        \a area; otherwise returns \c false.
    \endquotation

    See also \l {overload-command} {\\overload}.

    \target group-command
    \section1 \\group

    The \\group command creates a separate page that lists the classes
    belonging to the group. The argument is the group name.

    A class is included in a group by using the \l {ingroup-command}
    {\\ingroup} command. Overview pages can also be related to a group
    using the same command, but the list of overview pages must be
    requested explicitly using the \l {generatelist-command}
    {\\generatelist} command (see example below).

    The \\group command is typically followed by a \l {title-command}
    {\\title} command and a short introduction to the group. The
    HTML page for the group is written to a \c {.html} file put in
    <lower-case>\e{group}.html.

    Each class name is listed as a link to the class reference page
    followed by the text from the class's \l {brief-command} {\\brief}
    texts.

    \code
    / *!
        \group io

        \title Input/Output and Networking

        These classes are used to handle input and output to
        and from external devices, processes, files etc., as
        well as manipulating files and directories.
    * /
    \endcode

    QDoc generates a group page in \c{io.html} that will look
    like this:

    \quotation
         \raw HTML

         <h1>Input/Output and Networking</h1>

         <p>These classes are used to handle input and output
         to and from external devices, processes, files etc., as
         well as manipulating files and directories.</p>

         <p>
         <table width="100%">
             <tr valign="top" bgcolor="#e0e0e0">
             <td><b>
             <a href="http://doc.qt.io/qt-5/qabstractsocket.html">QAbstractSocket</a>
             </b></td>
             <td>
             The base functionality common to all socket types
             </td></tr>

             <tr valign="top" bgcolor="#e0e0e0">
             <td><b>
             <a href="http://doc.qt.io/qt-5/qbuffer.html">QBuffer</a>
             </b></td>
             <td>
             QIODevice interface for a QByteArray
             </td></tr>

             <tr valign="top" bgcolor="#e0e0e0">
             <td><b>
             <a href="http://doc.qt.io/qt-5/qclipboard.html">QClipboard</a>
             </b></td>
             <td>
             Access to the window system clipboard
             </td></tr>
         </table>
         \endraw
    \endquotation

    Note that overview pages related to the group, must be listed
    explicitly using the \l {generatelist-command} {\\generatelist}
    command with the \c related argument.

    \code
    / *!
        \group architecture

        \title Architecture

        These documents describe aspects of Qt's architecture
        and design, including overviews of core Qt features and
        technologies.

        \generatelist{related}
    * /
    \endcode

    See also \l {ingroup-command} {\\ingroup} and \l
    {generatelist-command} {\\generatelist}.

    \target headerfile-command
    \section1 \\headerfile

    The \\headerfile command is for documenting the global functions,
    types and macros that are declared in a header file, but not in a
    namespace. The argument is the name of the header file. The HTML
    page is written to a \c {.html} file constructed from the header
    file argument.

    The documentation for a function, type, or macro that is declared
    in the header file being documented, is included in the header file
    page using the \l {relates-command} {\\relates} command.

    If the argument doesn't exist as a header file, the \\headerfile
    command creates a documentation page for the header file anyway.

           \code
           / *!
               \headerfile <QtAlgorithms>

               \title Generic Algorithms

               \brief The <QtAlgorithms> header file provides
                generic template-based algorithms.

               Qt provides a number of global template functions in \c
               <QtAlgorithms> that work on containers and perform
               well-know algorithms.
           * /
           \endcode

    QDoc generates a header file page \c{qtalgorithms.html} that looks
    like this:

           \quotation
               \raw HTML
               <center><h1>&lt;QtAlgorithms&gt; -
                           Generic Algorithms</h1></center>
               <p>The <QtAlgorithms> header file provides generic
               template-based algorithms.
               <a href="13-qdoc-commands-topics.html#header-command">More...</a>
               </p>

               <h3>Functions</h3>
               <ul>
               <li>RandomAccessIterator
               <a href="http://doc.qt.io/qt-5/qtalgorithms-obsolete.html#qBinaryFind">qBinaryFind</a></b>
               (RandomAccessIterator begin, RandomAccessIterator end,
               const T & value)</li>
               <li>...</li></ul>
               <hr />
               \endraw

               \target header

               \raw HTML
               <h2>Detailed Description</h2>
               <p>The <QtAlgorithms> header file provides generic
               template-based algorithms. </p>
               \endraw

               Qt provides a number of global template functions in \c
               <QtAlgorithms> that work on containers and perform
               well-know algorithms.

               ...
           \endquotation

    \target macro-command
    \section1 \\macro

    The \\macro command is for documenting a C++ macro. The argument
    is the macro in one of three styles: function-like macros like
    Q_ASSERT(), declaration-style macros like Q_PROPERTY(), and macros
    without parentheses like Q_OBJECT.

    The \\macro comment must contain a \l {relates-command}
    {\\relates} command that attaches the macro comment to a class,
    header file, or namespace. Otherwise, the documentation will be
    lost. Here are three example macro comments followed by what they
    might look like in \c {qtglobal.html} or \c {qobject.html}:

    \code
    / *!
        \macro void Q_ASSERT(bool test)
        \relates <QtGlobal>

        Prints a warning message containing the source code
        file name and line number if \a test is false.

        ...

        \sa Q_ASSERT_X(), qFatal(), {Debugging Techniques}
    * /
    \endcode

    \quotation
        \raw HTML
        <h3>void Q_ASSERT ( bool <i>test</i> )</h3>
        \endraw

        Prints a warning message containing the source code
        file name and line number if \a test is false.

        ...

        See also Q_ASSERT_X(), qFatal() and \l {Debugging Techniques}.

   \endquotation

    \code
    / *!
        \macro Q_PROPERTY(...)
        \relates QObject

        This macro declares a QObject property. The syntax is:

        ...

        \sa {Qt's Property System}
    * /
    \endcode

    \quotation
        \raw HTML
        <h3>Q_PROPERTY ( ... )</h3>
        \endraw

        This macro declares a QObject property. The syntax is:

        ...

        See also \l {Qt's Property System}.
    \endquotation

    \code
    / *!
        \macro Q_OBJECT
        \relates QObject

        The Q_OBJECT macro must appear in the private section
        of a class definition that declares its own signals and
        slots, or that uses other services provided by Qt's
        meta-object system.

        ...

        \sa {Meta-Object System}, {Signals and Slots}, {Qt's
        Property System}
    * /
    \endcode

    \quotation
        \raw HTML
        <h3>Q_OBJECT</h3>
        \endraw

        The Q_OBJECT macro must appear in the private section
        of a class definition that declares its own signals and
        slots or that uses other services provided by Qt's
        meta-object system.

        ...

        See also \l {Meta-Object System}, \l {Signals &
        Slots} and \l {Qt's Property System}.
    \endquotation

    \target module-command
    \section1 \\module

    The \\module creates a page that lists the classes belonging to
    the module specified by the command's argument. A class included
    in the module by including the \l {inmodule-command} {\\inmodule}
    command in the \\class comment.

    The \\module command is typically followed by a \l {title-command}
    {\\title} and a \l {brief-command} {\\brief} command. Each class
    is listed as a link to the class reference page followed by the
    text from the class's \l {brief-command} {\\brief} command. For
    example:

    \code
    / *!
        \module QtNetwork

        \title Qt Network Module

        \brief Contains classes for writing TCP/IP clients and servers.

        The network module provides classes to make network
        programming easier and portable. It offers both
        high-level classes such as QNetworkAccessManager that
        implements application-level protocols, and
        lower-level classes such as QTcpSocket, QTcpServer, and
        QUdpSocket.
    * /
    \endcode

    QDoc renders this in \c {qtnetwork.html} like this:

           \quotation
               \raw HTML
               <h1><center>Qt Network Module</center></h1>
               \endraw

               The Qt Network module offers classes that allow you to
               write TCP/IP clients and servers.\l {module
               details} {More...}

               \raw HTML
               <p>
               <table width="100%">
                   <tr valign="top" bgcolor="#d0d0d0">
                   <td><b>
                   <a href="http://doc.qt.io/qt-5/qabstractsocket.html">QAbstractSocket</a>
                   </b></td>
                   <td>
                   The base functionality common to all socket types
                   </td></tr>

                   <tr valign="top" bgcolor="#d0d0d0">
                   <td><b>
                   <a href="http://doc.qt.io/archives/qt-4.7/qftp.html">QFtp</a>
                   </b></td>
                   <td>
                   Implementation of the FTP protocol
                   </td></tr>

                   <tr valign="top" bgcolor="#d0d0d0">
                   <td>...</td>
                   <td>...</td>
                   </tr>
               </table>

               <p><hr /></p>
               \endraw

               \target module details

               \raw HTML
               <h2>Detailed Description</h2>

               <p>
               The Qt Network module offers classes that allow you to
               write TCP/IP clients and servers.
               </p>

               <p>
               The network module provides classes to make network
               programming easier and portable. It offers both
               high-level classes such as QNetworkAccessManager that
               implements application-level protocols, and
               lower-level classes such as QTcpSocket, QTcpServer, and
               QUdpSocket.
               </p>
               \endraw

               ...

           \endquotation

    The \l {noautolist-command} {\\noautolist} command can be used here
    to omit the automatically generated list of classes at the end.

    See also \l {inmodule-command} {\\inmodule}

    \target namespace-command
    \section1 \\namespace

    The \\namespace command is for documenting the contents of the C++
    namespace named as its argument. The reference page QDoc generates
    for a namespace is similar to the reference page it generates for a
    C++ class.

    \code
    / *!
        \namespace Qt

        \brief Contains miscellaneous identifiers used throughout the Qt library.
    * /
    \endcode

    QDoc renders this in \c{qt.html} like this:

           \quotation
               \raw HTML
               <center><h1>Qt Namespace Reference</h1></center>
               <p>The Qt namespace contains miscellaneous
               identifiers used throughout the Qt library.
               <a href="13-qdoc-commands-topics.html#name">More...</a>
               </p>

               <pre>#include &lt;Qt&gt;</pre>
               <ul>
               <li>
               <a href="http://doc.qt.io/archives/qt-4.7/qt-qt3.html">
                   Qt 3 support members</a></li>
               </ul>


               <h3>Types</h3>
               <ul>
               <li>flags
               <a href="http://doc.qt.io/archives/qt-4.7/qt.html#AlignmentFlag-enum">Alignment</a></b></li>
               <li>...</li></ul>
               <hr />
               \endraw

               \target name

               \raw HTML
               <h2>Detailed Description</h2>
               <p>Contains miscellaneous identifiers
               used throughout the Qt library.</p>
               \endraw

               ...
           \endquotation

    Note that in C++, a particular namespace can be used in more
    than one module, but when C++ elements from different modules
    are declared in the same namespace, the namespace itself must
    be documented in one module only. For example, namespace Qt in
    the example above contains types and functions from both QtCore
    and QtGui, but it is documented with the \\namespace command
    only in QtCore.

    \target page-command
    \section1 \\page

    The \\page command is for creating a stand-alone documentation
    page. The argument can consist of two parts separated by a
    space. The first part is the name of the file where QDoc should
    store the page. The second part, if present, is a word that
    specifies the page type. Currently, the second part can be one of
    the following list of words:

    \list

    \li faq - A frequently asked question.

    \li howto - A user guide on how to use some components of the
    software.

    \li example - A page that describes a working example.

    \li overview - For text pages that provide an overview of some
    important subject.

    \li tutorial - For text pages that are part of a tutorial.

    \li api - This is the type of page used for C++ class references and
    QML type references. You should never use this one for the pages
    you write, because this one is reserved for qdoc.

    \endlist

    The page title is set using the \l {title-command} {\\title}
    command.

           \code
           / *!
               \page aboutqt.html

               \title About Qt

               Qt is a C++ toolkit for cross-platform GUI
               application development. Qt provides single-source
               portability across Microsoft Windows, macOS, Linux,
               and all major commercial Unix variants.

               Qt provides application developers with all the
               functionality needed to build applications with
               state-of-the-art graphical user interfaces. Qt is fully
               object-oriented, easily extensible, and allows true
               component programming.

               ...
            * /
            \endcode

    QDoc renders this page in \c {aboutqt.html}.

    \target property-command
    \section1 \\property

    The \\property command is for documenting a Qt property. The
    argument is the full property name.

    A property is defined using the Q_PROPERTY() macro. The macro
    takes as arguments the property's name and its set, reset and get
    functions.

    \code
    Q_PROPERTY(QString state READ state WRITE setState)
    \endcode

    The set, reset and get functions don't need to be documented,
    documenting the property is sufficient. QDoc will generate a list
    of the access function that will appear in the property
    documentation which in turn will be located in the documentation
    of the class that defines the property.

    The \\property command comment typically includes a \l
    {brief-command} {\\brief} command. For properties the \l
    {brief-command} {\\brief} command's argument is a sentence
    fragment that will be included in a one line description of the
    property. The command follows the same rules for the \l
    {brief-property} {description} as the \l {variable-command}
    {\\variable} command.

    \code
    / *!
        \property QPushButton::flat
        \brief Whether the border is disabled.

        This property's default is false.
    * /
    \endcode

    QDoc includes this in \c {qpushbutton.html} like this:

    \quotation
        \raw HTML
        <h3>flat : bool</h3>
        \endraw

        This property holds whether the border is disabled.

        This property's default is false.

        Access functions:

        \list
        \li \b { bool isFlat () const}
        \li \b { void setFlat ( bool )}
        \endlist

    \endquotation

    \code
    / *!
        \property QWidget::width
        \brief The width of the widget excluding any window frame.

        See the \l {Window Geometry} documentation for an
        overview of window geometry.

        \sa geometry, height, size
    * /
    \endcode

    QDoc includes this in \c {qwidget.html} like this:

    \quotation
        \raw HTML
        <h3>width : const int</h3>
        \endraw

        This property holds the width of the widget excluding
        any window frame.

        See the \l {Window Geometry} documentation for an
        overview of window geometry.

        Access functions:

        \list
        \li \b { int width () const}
        \endlist

        See also \l{QWidget::geometry} {geometry},
        \l{QWidget::height} {height}, and \l{QWidget::size} {size}.
    \endquotation

    \target qmlattachedproperty-command
    \section1 \\qmlattachedproperty

    The \\qmlattachedproperty command is for documenting a QML
    property that will be attached to some QML type. See
    \l{http://doc.qt.io/qt-5/qtqml-syntax-objectattributes.html#attached-properties-and-attached-signal-handlers}
    {Attached Properties}. The argument is the rest of the line. The
    argument text should be the property type, followed by the QML
    element name where the property is being declared, the \c{::}
    qualifier, and finally the property name. If we have a QML
    attached property named \c isCurrentItem in QML \c ListView,
    and the property has type \c {bool}, the \\qmlattachedproperty for
    it would look like this:

    \code
    / *!
        \qmlattachedproperty bool ListView::isCurrentItem
        This attached property is \c true if this delegate is the current
    item; otherwise false.

        It is attached to each instance of the delegate.

        This property may be used to adjust the appearance of the current
    item, for example:

        \snippet doc/src/snippets/declarative/listview/listview.qml isCurrentItem
    * /
    \endcode

    QDoc includes this attached property on the QML reference page for the
    \l{http://doc.qt.io/qt-5/qml-qtquick-listview.html#isCurrentItem-attached-prop}
    {ListView} element.

    \target qmlattachedsignal-command
    \section1 \\qmlattachedsignal

    The \\qmlattachedsignal command is for documenting an attachable
    \l{Signal and Handler Event System}{signal}. The \\qmlattachedsignal
    command is used just like the \l{qmlsignal-command} {\\qmlsignal} command.

    The argument is the rest of the line. It should be the name of the
    QML type where the signal is declared, the \c{::}
    qualifier, and finally the signal name. For example, a QML
    attached signal named \c add() in the \c GridView
    element is documented like this:

    \code
    / *!
        \qmlattachedsignal GridView::add()
        This attached signal is emitted immediately after an item is added to the view.
    * /
    \endcode

    QDoc includes this documentation on the QML reference page for the
    \l GridView element.

    \target qmlbasictype-command
    \section1 \\qmlbasictype

    The \\qmlbasictype command is for documenting a basic type for QML.
    The argument is the type name. The type must be included in the
    QML basic types group using the \l{ingroup-command}{\\ingroup}
    command as shown below. This will cause QDoc to include the
    documentation for the type on the
    \l{http://doc.qt.io/qt-5/qtqml-typesystem-basictypes.html}
    {QML Basic Types} page. The \l{brief-command} {\\brief} command
    is also required, because it appears on the
    \l{http://doc.qt.io/qt-5/qtqml-typesystem-basictypes.html}
    {QML Basic Types} page as well.

    \code
    / *!
        \qmlbasictype int
        \ingroup qmlbasictypes

        \brief An integer is a whole number, for example 0, 10, or -20.

        An integer is a whole number, e.g. 0, 10, or -20. The possible
        \c int values range from around -2000000000 to around
        2000000000, although most elements will only accept a reduced
        range (which they mention in their documentation).

        Example:
        \qml
        Item { width: 100; height: 200 }
        \endqml

        \sa {QML Basic Types}
    * /
    \endcode

    QDoc outputs this as \l{http://doc.qt.io/qt-5/qml-int.html}
    {qml-int.html}.

    \target qmlclass-command
    \section1 \\qmlclass

    This command is deprecated. Use \l{qmltype-command} {\\qmltype}
    instead.

    The \\qmlclass command is for documenting a QML type that is
    instantiated by a C++ class. The command has two arguments. The
    first argument is the name of the QML type. The second argument
    is the name of the C++ class that instantiates the QML type.

    \code
    / *!
        \qmlclass Transform QGraphicsTransform
        \ingroup qml-transform-elements
        \since 4.7
        \brief Provides a way of building advanced transformations on Items.

        The Transform element is a base type which cannot be
        instantiated directly. The following concrete Transform types
        are available:

        \list
          \li \l Rotation
          \li \l Scale
          \li \l Translate
        \endlist

        The Transform elements let you create and control advanced
        transformations that can be configured independently using
        specialized properties.

        You can assign any number of Transform elements to an \l
        Item. Each Transform is applied in order, one at a time.

    * /
    \endcode

    This example generates the
    \l {http://qt-project.org/doc/qt-4.7/qml-transform.html} {QML Transform}
    page. The \\qmlclass comment should include the \l
    {since-command} {\\since} command, because all QML types are
    new. It should also include the \l{brief-command} {\\brief}
    command. If a type is a member of a group of QML
    types, it should also include one or more \l{ingroup-command}
    {\\ingroup} commands.

    \target qmlmethod-command
    \section1 \\qmlmethod

    The \\qmlmethod command is for documenting a QML method. The
    argument is the complete method signature, including return
    type and parameter names and types.

    \code
    / *!
        \qmlmethod void TextInput::select(int start, int end)

        Causes the text from \a start to \a end to be selected.

        If either start or end is out of range, the selection is not changed.

        After having called this, selectionStart will become the lesser, and
        selectionEnd the greater (regardless of the order passed to this method).

       \sa selectionStart, selectionEnd
    * /
    \endcode

    QDoc includes this documentation on the element reference page for the
    \l{http://doc.qt.io/qt-5/qml-qtquick-textinput.html#select-method}
    {TextInput} element.

    \target qmltype-command
    \section1 \\qmltype

    The \\qmltype command is for documenting a QML type. The command
    has one argument, which is the name of the QML type.

    If the QML type is instantiated by a C++ class, that class must be
    specified using the \l{instantiates-command} {\\instantiates}
    context command.

    \code
    / *!
        \qmltype Transform
        \instantiates QGraphicsTransform
        \ingroup qml-transform-elements
        \since 4.7
        \brief The Transform elements provide a way to build
        advanced transformations on Items.

        The Transform element is a base type which cannot be
        instantiated directly. The concrete Transform types are:

        \list
          \li \l Rotation
          \li \l Scale
          \li \l Translate
        \endlist

        The Transform elements let you create and control advanced
        transformations that can be configured independently using
        specialized properties.

        You can assign any number of Transform elements to an \l
        Item. Each Transform is applied in order, one at a time.

    * /
    \endcode

    The example generates the \l
    {http://qt-project.org/doc/qt-4.7/qml-transform.html} {QML Transform}
    page. The \e{\\qmltype} comment includes \l{instantiates-command}
    {\\instantiates} to specify that a Transform is instantiated by
    the C++ class QGraphicsTransform. A \\qmltype comment should
    always include a \l {since-command} {\\since} command, because all
    QML types are new. It should also include a \l{brief-command}
    {\\brief} description. If a QML type is a member of a QML type group,
    the \\qmltype comment should include one or more \l{ingroup-command}
    {\\ingroup} commands.


    \target qmlproperty-command
    \section1 \\qmlproperty

    The \\qmlproperty command is for documenting a QML property. The
    argument is the rest of the line. The argument text should be the
    property type, followed by the QML type name, the \c{::}
    qualifier, and finally the property name. If we have a QML
    property named \c x in QML type \c Translate, and the property
    has type \c {real}, the \\qmlproperty for it would look like this:

    \code
        / *!
            \qmlproperty real Translate::x

            The translation along the X axis.
        * /
    \endcode

    QDoc includes this QML property on the QML reference page for the
    \l {http://doc.qt.io/qt-5/qml-qtquick-translate.html} {Translate}
    element.

    If the QML property is of enumeration type, or it holds a bit-wise
    combination of flags, the \l{value-command}{\\value} command can
    be used to document the acceptable values.

    \target qmlsignal-command
    \section1 \\qmlsignal

    The \\qmlsignal command is for documenting a QML signal.
    The argument is the rest of the line. The arguments should be: the QML type
    where the signal is declared, the \c{::} qualifier, and finally the signal
    name. If we have a QML signal named \c clicked(), the documentation for it
    would look like this:

    \code
    / *!
    \qmlsignal QtQuick::MouseArea::clicked(MouseEvent mouse)
    This signal is emitted when there is a click. A click is defined as a
    press followed by a release, both inside the MouseArea.
    * /
    \endcode

    QDoc includes this documentation on the QML reference page for the
    \l{http://doc.qt.io/qt-5/qml-qtquick-mousearea.html#clicked-signal}
    {MouseArea} element.

    \target qmlmodule-command
    \section1 \\qmlmodule

    Insert the \c{\\qmlmodule} command to create a \c QML module page. A QML
    module is a collection of QML types or any related material. This
    command is similar to the \l{group-command}.

    A QML class may belong to a module by inserting the
    \l{inqmlmodule-command}{\\inqmlmodule} command as a topic command.
    Every member of a group must be linked to using the module name and two
    colons (\c{::}).

    \code
    \beginqdoc
        A link to the TabWidget of the UI Component is \l {UIComponent::TabWidget}.
    \endqdoc
    \endcode

    QDoc will generate a page for the module with a listing of the members
    of the module.

    \code
        \qmlmodule ClickableComponents

        This is a list of the Clickable Components set. A Clickable component
        responds to a \c clicked() event.
    \endcode

    The \l{componentset}{UIComponents} example demonstrates proper usage of
    QDoc commands to document QML types and QML modules.

    \target inqmlmodule-command
    \section1 \\inqmlmodule

    A QML class may belong to a \l{qmlmodule-command}{QML module} by inserting
    the \l{inqmlmodule-command}{\\inqmlmodule} command as a topic command, with
    the module name (without a version number) as the only argument. Every
    member of a group must be linked to using the module name and two colons
    (\c{::}).

    \code
        \qmltype ClickableButton
        \inqmlmodule ClickableComponents

        A clickable button that responds to the \c click() event.
    \endcode

    To link to the \c ClickableButton, use the
    \c{\l ClickableComponents::ClickableButton} format.

    The \l{componentset}{UIComponents} example demonstrates proper usage of
    QDoc commands to document QML types and QML modules.

    The \l {noautolist-command} {\\noautolist} command can be used here
    to omit the automatically generated list of types at the end.

    \target instantiates-command
    \section1 \\instantiates

    The \\instantiates command is used in the \l{qmltype-command} {QML
    type} comment of an elemental QML type to specify the name of the
    C++ class that instantiates the QML type.

    If the QML type is not instantiated by a C++ class, this command
    is not used.

    \code
    / *!
        \qmltype Transform
        \instantiates QGraphicsTransform
        \ingroup qml-transform-elements
        \since 4.7
        \brief Provides elements provide a way to build
        advanced transformations on Items.

        The Transform element is a base type which cannot be
        instantiated directly.
    * /
    \endcode

    The example generates the \l
    {http://qt-project.org/doc/qt-4.7/qml-transform.html} {QML Transform}
    page. The \e{\\qmltype} comment includes \l{instantiates-command}
    {\\instantiates} to specify that a Transform is instantiated by
    the C++ class QGraphicsTransform. A \\qmltype comment should

    \target typedef-command
    \section1 \\typedef

    The \\typedef command is for documenting a C++ typedef. The
    argument is the name of the typedef. The documentation for
    the typedef will be included in the reference documentation
    for the class, namespace, or header file in which the typedef
    is declared. To relate the \\typedef to a class, namespace, or
    header file, the \\typedef comment must contain a
     \l {relates-command} {\\relates} command.

    \code
    / *!
        \typedef QObjectList
        \relates QObject

        Synonym for QList<QObject>.
    * /
    \endcode

    QDoc includes this in \c {qobject.html} as:

    \quotation
        \raw HTML
        <h3>typedef QObjectList</h3>
        \endraw

        Synonym for QList<QObject>.
    \endquotation

    Another, although more rare, example:

    \code
    / *!
        \typedef QMsgHandler
        \relates QtGlobal

        This is a typedef for a pointer to a function with the
        following signature:

        \code
            void myMsgHandler(QtMsgType, const char *);
        \ endcode

        \sa QtMsgType, qInstallMsgHandler()
    * /
    \endcode

    QDoc includes this in \c {qtglobal.html} as:

    \quotation
        \raw HTML
        <h3>typedef QtMsgHandler</h3>
        \endraw

        This is a typedef for a pointer to a function with the
        following signature:

        \raw HTML
        <tt>
        <pre>    void myMsgHandler(QtMsgType, const char *);</pre>
        </tt>
        \endraw

        See also QtMsgType and qInstallMsgHandler().
    \endquotation

    Other typedefs are located on the reference page for the class
    that defines them.

    \code
    / *!
        \typedef QLinkedList::Iterator

        Qt-style synonym for QList::iterator.
    * /
    \endcode

    QDoc includes this one on the reference page for class QLinkedList as:

    \quotation
        \raw HTML
        <h3>typedef QLinkedList::Iterator</h3>
        \endraw

        Qt-style synonym for QList::iterator.
    \endquotation

    \target variable-command
    \section1 \\variable

    The \\variable command is for documenting a class member variable
    or a constant. The argument is the variable or constant name. The
    \\variable command comment includes a \l {brief-command} {\\brief}
    command. QDoc generates the documentation based on the text from
    \\brief command.

    The documentation will be located in the in the associated class,
    header file, or namespace documentation.

    In case of a member variable:

    \code
    / *!
        \variable QStyleOption::palette
        \brief The palette that should be used when painting
               the control
    * /
    \endcode

    QDoc includes this in qstyleoption.html as:

    \quotation
        \raw HTML
        <h3>
            <a href="http://doc.qt.io/qt-5/qpalette.html">
                QPalette
            </a>
            QStyleOption::palette
        </h3>
        \endraw

        This variable holds the palette that should be used
        when painting the control.
    \endquotation

    You can also document constants with the \\variable command. For
    example, suppose you have the \c Type and \c UserType constants in
    the QTreeWidgetItem class:

    \code
    enum { Type = 0, UserType = 1000 };
    \endcode

    For these, the \\variable command can be used this way:

    \code
    / *!
        \variable QTreeWidgetItem::Type

        The default type for tree widget items.

        \sa UserType, type()
    * /
    \endcode
    \code
    / *!
        \variable QTreeWidgetItem::UserType

        The minimum value for custom types. Values below
        UserType are reserved by Qt.

        \sa Type, type()
    * /
    \endcode

    QDoc includes these in qtreewidget.html as:

    \quotation
        \raw HTML
        <h3>
        const int QTreeWidgetItem::Type
        </h3>
        \endraw

        The default type for tree widget items.

        See also \l {QTreeWidgetItem::UserType} {UserType} and \l
        {QTreeWidgetItem::type()} {type()}.

        \raw HTML
        <h3>
        const int QTreeWidgetItem::UserType
        </h3>
        \endraw

        The minimum value for custom types. Values below
        UserType are reserved by Qt.

        See also \l {QTreeWidgetItem::Type} {Type} and
        \l{QTreeWidgetItem::type()} {type()}.

    \endquotation
*/
