// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/gfx/image/image_util.h"

#include <stdint.h>

#include <algorithm>
#include <memory>

#include "build/build_config.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "ui/gfx/codec/jpeg_codec.h"
#include "ui/gfx/image/image.h"
#include "ui/gfx/image/image_skia.h"

namespace {

// Returns whether column |x| of |bitmap| has any "visible pixels", where
// "visible" is defined as having an opactiy greater than an arbitrary small
// value.
bool ColumnHasVisiblePixels(const SkBitmap& bitmap, int x) {
  const SkAlpha kMinimumVisibleOpacity = 12;
  for (int y = 0; y < bitmap.height(); ++y) {
    if (SkColorGetA(bitmap.getColor(x, y)) > kMinimumVisibleOpacity)
      return true;
  }
  return false;
}

}  // namespace

namespace gfx {

// The iOS implementations of the JPEG functions are in image_util_ios.mm.
#if !defined(OS_IOS)
Image ImageFrom1xJPEGEncodedData(const unsigned char* input,
                                 size_t input_size) {
  std::unique_ptr<SkBitmap> bitmap(gfx::JPEGCodec::Decode(input, input_size));
  if (bitmap.get())
    return Image::CreateFrom1xBitmap(*bitmap);

  return Image();
}

// The MacOS implementation of this function is in image_utils_mac.mm.
#if !defined(OS_MACOSX)
bool JPEG1xEncodedDataFromImage(const Image& image,
                                int quality,
                                std::vector<unsigned char>* dst) {
  return JPEG1xEncodedDataFromSkiaRepresentation(image, quality, dst);
}
#endif  // !defined(OS_MACOSX)

bool JPEG1xEncodedDataFromSkiaRepresentation(const Image& image,
                                             int quality,
                                             std::vector<unsigned char>* dst) {
  const gfx::ImageSkiaRep& image_skia_rep =
      image.AsImageSkia().GetRepresentation(1.0f);
  if (image_skia_rep.scale() != 1.0f)
    return false;

  const SkBitmap& bitmap = image_skia_rep.sk_bitmap();
  if (!bitmap.readyToDraw())
    return false;

  return gfx::JPEGCodec::Encode(bitmap, quality, dst);
}
#endif  // !defined(OS_IOS)

void GetVisibleMargins(const ImageSkia& image, int* left, int* right) {
  *left = 0;
  *right = 0;
  if (!image.HasRepresentation(1.f))
    return;
  const SkBitmap& bitmap = image.GetRepresentation(1.f).sk_bitmap();
  if (bitmap.drawsNothing() || bitmap.isOpaque())
    return;

  int x = 0;
  for (; x < bitmap.width(); ++x) {
    if (ColumnHasVisiblePixels(bitmap, x)) {
      *left = x;
      break;
    }
  }

  if (x == bitmap.width()) {
    // Image is fully transparent.  Divide the width in half, giving the leading
    // region the extra pixel for odd widths.
    *left = (bitmap.width() + 1) / 2;
    *right = bitmap.width() - *left;
    return;
  }

  // Since we already know column *left is non-transparent, we can avoid
  // rechecking that column; hence the '>' here.
  for (x = bitmap.width() - 1; x > *left; --x) {
    if (ColumnHasVisiblePixels(bitmap, x))
      break;
  }
  *right = bitmap.width() - 1 - x;
}

}  // namespace gfx
