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#ifndef ACCESSIBILITYSCENEMANAGER_H
#define ACCESSIBILITYSCENEMANAGER_H

#include <QtGui>

#include "optionswidget.h"

QString translateRole(QAccessible::Role role);
class AccessibilitySceneManager : public QObject
{
Q_OBJECT
public:
    AccessibilitySceneManager();
    void setRootWindow(QWindow * window) { m_window = window; }
    void setView(QGraphicsView *view) { m_view = view; }
    void setScene(QGraphicsScene *scene) { m_scene = scene; }
    void setTreeView(QGraphicsView *treeView) { m_treeView = treeView; }
    void setTreeScene(QGraphicsScene *treeScene) { m_treeScene = treeScene; }

    void setOptionsWidget(OptionsWidget *optionsWidget) { m_optionsWidget = optionsWidget; }
public slots:
    void populateAccessibilityScene();
    void updateAccessibilitySceneItemFlags();
    void populateAccessibilityTreeScene();
    void handleUpdate(QObject *object, QAccessible::Event reason);
    void setSelected(QObject *object);

    void changeScale(int scale);
private:
    void updateItems(QObject *root);
    void updateItem(QObject *object);
    void updateItem(QGraphicsRectItem *item, QAccessibleInterface *interface);
    void updateItemFlags(QGraphicsRectItem *item, QAccessibleInterface *interface);

    void populateAccessibilityScene(QAccessibleInterface * interface, QGraphicsScene *scene);
    QGraphicsRectItem * processInterface(QAccessibleInterface * interface, QGraphicsScene *scene);

    struct TreeItem;
    TreeItem computeLevels(QAccessibleInterface * interface, int level);
    void populateAccessibilityTreeScene(QAccessibleInterface * interface);
    void addGraphicsItems(TreeItem item, int row, int xPos);

    bool isHidden(QAccessibleInterface *interface);

    QWindow *m_window;
    QGraphicsView *m_view;
    QGraphicsScene *m_scene;
    QGraphicsView *m_treeView;
    QGraphicsScene *m_treeScene;
    QGraphicsItem *m_rootItem;
    OptionsWidget *m_optionsWidget;
    QObject *m_selectedObject;

    QHash<QObject *, QGraphicsRectItem*> m_graphicsItems;
    QSet<QObject *> m_animatedObjects;

    struct TreeItem {
        QList<TreeItem> children;
        int width;
        QString name;
        QString role;
        QString description;
        QRect rect;
        QAccessible::State state;
        QObject *object;
        TreeItem() : width(0) {}
    };

    TreeItem m_rootTreeItem;
    int m_treeItemWidth;
    int m_treeItemHorizontalPadding;
    int m_treeItemHeight;
    int m_treeItemVerticalPadding;
};

#endif // ACCESSIBILITYSCENEMANAGER_H
