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import QtQuick 1.0
import "content"
import "content/tic-tac-toe.js" as Logic

Rectangle {
    id: game

    property bool running: true
    property real difficulty: 1.0   //chance it will actually think

    width: display.width; height: display.height + 10

    Image {
        id: boardImage
        source: "content/pics/board.png"
    }


    Column {
        id: display

        Grid {
            id: board
            width: boardImage.width; height: boardImage.height
            columns: 3

            Repeater {
                model: 9

                TicTac {
                    width: board.width/3
                    height: board.height/3

                    onClicked: {
                        if (game.running && Logic.canPlayAtPos(index)) {
                            if (!Logic.makeMove(index, "X"))
                                Logic.computerTurn();
                        }
                    }
                }
            }
        }

        Row {
            spacing: 4
            anchors.horizontalCenter: parent.horizontalCenter

            Button {
                text: "Hard"
                pressed: game.difficulty == 1.0
                onClicked: { game.difficulty = 1.0 }
            }
            Button {
                text: "Moderate"
                pressed: game.difficulty == 0.8
                onClicked: { game.difficulty = 0.8 }
            }
            Button {
                text: "Easy"
                pressed: game.difficulty == 0.2
                onClicked: { game.difficulty = 0.2 }
            }
        }
    }


    Text {
        id: messageDisplay
        anchors.centerIn: parent
        color: "blue"
        style: Text.Outline; styleColor: "white"
        font.pixelSize: 50; font.bold: true
        visible: false

        Timer {
            running: messageDisplay.visible
            onTriggered: {
                messageDisplay.visible = false;
                Logic.restartGame();
            }
        }
    }
}
