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#ifndef TEXTMASKMATERIAL_H
#define TEXTMASKMATERIAL_H

#include <qcolor.h>
#include <QtQuick/qsgmaterial.h>
#include <QtQuick/qsgtexture.h>
#include <QtQuick/qsggeometry.h>
#include <qshareddata.h>
#include <QtQuick/private/qsgtexture_p.h>
#include <qrawfont.h>

QT_BEGIN_NAMESPACE

class QFontEngineGlyphCache;
class QOpenGLTextureGlyphCache;
class QFontEngine;
class Geometry;
class QSGTextMaskMaterial: public QSGMaterial
{
public:
    QSGTextMaskMaterial(const QRawFont &font);
    ~QSGTextMaskMaterial();

    virtual QSGMaterialType *type() const;
    virtual QSGMaterialShader *createShader() const;
    virtual int compare(const QSGMaterial *other) const;

    void setColor(const QColor &color) { m_color = color; }
    const QColor &color() const { return m_color; }

    QSGTexture *texture() const { return m_texture; }

    int cacheTextureWidth() const;
    int cacheTextureHeight() const;

    bool ensureUpToDate();

    QOpenGLTextureGlyphCache *glyphCache() const;
    void populate(const QPointF &position,
                  const QVector<quint32> &glyphIndexes, const QVector<QPointF> &glyphPositions,
                  QSGGeometry *geometry, QRectF *boundingRect, QPointF *baseLine);

private:
    void init();

    QSGPlainTexture *m_texture;
    QExplicitlySharedDataPointer<QFontEngineGlyphCache> m_glyphCache;
    QRawFont m_font;
    QColor m_color;
    QSize m_size;
};

QT_END_NAMESPACE

#endif // TEXTMASKMATERIAL_H
