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#include <QtTest/QtTest>
#include "../shared/particlestestsshared.h"
#include <private/qquickparticlesystem_p.h>
#include <private/qabstractanimation_p.h>

#include "../../shared/util.h"

class tst_qquickgroupgoal : public QQmlDataTest
{
    Q_OBJECT
public:
    tst_qquickgroupgoal() {}

private slots:
    void initTestCase();
    void test_instantTransition();
};

void tst_qquickgroupgoal::initTestCase()
{
    QQmlDataTest::initTestCase();
    QUnifiedTimer::instance()->setConsistentTiming(true);
}

void tst_qquickgroupgoal::test_instantTransition()
{
    //Note: Does not go through sprite engine
    QQuickView* view = createView(testFileUrl("basic.qml"), 600);
    QQuickParticleSystem* system = view->rootObject()->findChild<QQuickParticleSystem*>("system");
    ensureAnimTime(600, system->m_animation);

    QVERIFY(system->groupData[0]->size() <= 500 && system->groupData[0]->size() >= 450);
    foreach (QQuickParticleData *d, system->groupData[0]->data) {
        if (d->t == -1)
            continue; //Particle data unused

        QCOMPARE(d->x, 0.f);
        QCOMPARE(d->y, 0.f);
        QCOMPARE(d->vx, 0.f);
        QCOMPARE(d->vy, 0.f);
        QCOMPARE(d->ax, 0.f);
        QCOMPARE(d->ay, 0.f);
        QCOMPARE(d->lifeSpan, 0.5f);
        QCOMPARE(d->size, 32.f);
        QCOMPARE(d->endSize, 32.f);
        QVERIFY(myFuzzyLEQ(d->t, ((qreal)system->timeInt/1000.0)));
    }
    delete view;
}

QTEST_MAIN(tst_qquickgroupgoal);

#include "tst_qquickgroupgoal.moc"
