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#ifndef QPAIR_H
#define QPAIR_H

#include <QtCore/qglobal.h>

QT_BEGIN_HEADER

QT_BEGIN_NAMESPACE


template <class T1, class T2>
struct QPair
{
    typedef T1 first_type;
    typedef T2 second_type;

    QPair() : first(), second() {}
    QPair(const T1 &t1, const T2 &t2) : first(t1), second(t2) {}
    // compiler-generated copy/move ctor/assignment operators are fine!

    T1 first;
    T2 second;
};

// mark QPair<T1,T2> as complex/movable/primitive depending on the
// typeinfos of the constituents:
template<class T1, class T2>
class QTypeInfo<QPair<T1, T2> > : public QTypeInfoMerger<QPair<T1, T2>, T1, T2> {}; // Q_DECLARE_TYPEINFO

template <class T1, class T2>
Q_INLINE_TEMPLATE bool operator==(const QPair<T1, T2> &p1, const QPair<T1, T2> &p2)
{ return p1.first == p2.first && p1.second == p2.second; }

template <class T1, class T2>
Q_INLINE_TEMPLATE bool operator!=(const QPair<T1, T2> &p1, const QPair<T1, T2> &p2)
{ return !(p1 == p2); }

template <class T1, class T2>
Q_INLINE_TEMPLATE bool operator<(const QPair<T1, T2> &p1, const QPair<T1, T2> &p2)
{
    return p1.first < p2.first || (!(p2.first < p1.first) && p1.second < p2.second);
}

template <class T1, class T2>
Q_INLINE_TEMPLATE bool operator>(const QPair<T1, T2> &p1, const QPair<T1, T2> &p2)
{
    return p2 < p1;
}

template <class T1, class T2>
Q_INLINE_TEMPLATE bool operator<=(const QPair<T1, T2> &p1, const QPair<T1, T2> &p2)
{
    return !(p2 < p1);
}

template <class T1, class T2>
Q_INLINE_TEMPLATE bool operator>=(const QPair<T1, T2> &p1, const QPair<T1, T2> &p2)
{
    return !(p1 < p2);
}

template <class T1, class T2>
Q_OUTOFLINE_TEMPLATE QPair<T1, T2> qMakePair(const T1 &x, const T2 &y)
{
    return QPair<T1, T2>(x, y);
}

QT_END_NAMESPACE

QT_END_HEADER

#endif // QPAIR_H
