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**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt Designer of the Qt Toolkit.
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#include "button_taskmenu.h"
#include "inplace_editor.h"
#include <qdesigner_formwindowcommand_p.h>
#include <formwindowbase_p.h>

#include <QtDesigner/QDesignerFormWindowInterface>
#include <QtDesigner/QDesignerFormWindowCursorInterface>
#include <QtDesigner/QDesignerFormEditorInterface>
#include <QtDesigner/QDesignerMetaDataBaseInterface>
#include <QtDesigner/QDesignerObjectInspectorInterface>
#include <QtDesigner/QDesignerPropertyEditorInterface>

#include <QtGui/QAction>
#include <QtGui/QActionGroup>
#include <QtGui/QMenu>
#include <QtGui/QStyle>
#include <QtGui/QStyleOption>
#include <QtGui/QAbstractButton>
#include <QtGui/QButtonGroup>
#include <QtGui/QApplication>
#include <QtCore/QDebug>

Q_DECLARE_METATYPE(QButtonGroup*)

QT_BEGIN_NAMESPACE

namespace qdesigner_internal {

enum { debugButtonMenu = 0 };

typedef QList<QAbstractButton *> ButtonList;
typedef QList<QButtonGroup *> ButtonGroupList;

// ButtonGroupCommand: Base for commands handling button groups and button lists
// addButtonsToGroup() and removeButtonsFromGroup() are low-level helpers for
// adding/removing members to/from existing groups.
//
// createButtonGroup()/breakButtonGroup() create and remove the groups from scratch.
// When using them in a command, the command must be executed within
// a macro since it makes the form emit objectRemoved() which might cause other components
// to add commands (for example, removal of signals and slots)
class ButtonGroupCommand : public QDesignerFormWindowCommand {

protected:
    ButtonGroupCommand(const QString &description, QDesignerFormWindowInterface *formWindow);

    void initialize(const ButtonList &bl, QButtonGroup *buttonGroup);

    // Helper: Add the buttons to the group
    void addButtonsToGroup();
    // Helper; Remove the buttons
    void removeButtonsFromGroup();

    // Create the button group in Designer
    void createButtonGroup();
    // Remove the button group from Designer
    void breakButtonGroup();

public:
    static QString nameList(const ButtonList& bl);
    static ButtonGroupList managedButtonGroups(const QDesignerFormWindowInterface *formWindow);

private:
    ButtonList m_buttonList;
    QButtonGroup *m_buttonGroup;
};

ButtonGroupCommand::ButtonGroupCommand(const QString &description, QDesignerFormWindowInterface *formWindow) :
    QDesignerFormWindowCommand(description, formWindow),
    m_buttonGroup(0)
{
}

void ButtonGroupCommand::initialize(const ButtonList &bl, QButtonGroup *buttonGroup)
{
    m_buttonList = bl;
    m_buttonGroup = buttonGroup;
}

void ButtonGroupCommand::addButtonsToGroup()
{
    if (debugButtonMenu)
        qDebug() << "Adding " << m_buttonList << " to " << m_buttonGroup;
    const ButtonList::const_iterator cend = m_buttonList.constEnd();
    for (ButtonList::const_iterator it = m_buttonList.constBegin(); it != cend; ++it)
        m_buttonGroup->addButton(*it);
}

void ButtonGroupCommand::removeButtonsFromGroup()
{
    if (debugButtonMenu)
        qDebug() << "Removing " << m_buttonList << " from " << m_buttonGroup;
    const ButtonList::const_iterator cend = m_buttonList.constEnd();
    for (ButtonList::const_iterator it = m_buttonList.constBegin(); it != cend; ++it)
        m_buttonGroup->removeButton(*it);
}

void ButtonGroupCommand::createButtonGroup()
{
    if (debugButtonMenu)
        qDebug() << "Creating " <<  m_buttonGroup << " from " <<  m_buttonList;

    QDesignerFormWindowInterface *fw = formWindow();
    QDesignerFormEditorInterface *core = fw->core();
    core->metaDataBase()->add(m_buttonGroup);
    addButtonsToGroup();
    // Make button group visible
    core->objectInspector()->setFormWindow(fw);
}

void ButtonGroupCommand::breakButtonGroup()
{
    if (debugButtonMenu)
        qDebug() << "Removing " <<  m_buttonGroup << " consisting of " <<  m_buttonList;

    QDesignerFormWindowInterface *fw = formWindow();
    QDesignerFormEditorInterface *core = fw->core();
    // Button group was selected, that is, break was invoked via its context menu. Remove it from property editor, select the buttons
    if (core->propertyEditor()->object() == m_buttonGroup) {
        fw->clearSelection(false);
        const ButtonList::const_iterator cend = m_buttonList.constEnd();
        for (ButtonList::const_iterator it = m_buttonList.constBegin(); it != cend; ++it)
            fw->selectWidget(*it, true);
    }
    // Now remove and refresh object inspector
    removeButtonsFromGroup();
    // Notify components (for example, signal slot editor)
    if (qdesigner_internal::FormWindowBase *fwb = qobject_cast<qdesigner_internal::FormWindowBase *>(fw))
        fwb->emitObjectRemoved(m_buttonGroup);
    core->metaDataBase()->remove(m_buttonGroup);
    core->objectInspector()->setFormWindow(fw);
}

QString ButtonGroupCommand::nameList(const ButtonList& bl)
{
    QString rc;
    const QChar quote = QLatin1Char('\'');
    const QString separator =  QLatin1String(", ");
    const int size = bl.size();
    for (int i = 0; i < size; i++) {
        if (i)
            rc += separator;
        rc += quote;
        rc += bl[i]->objectName();
        rc += quote;
    }
    return rc;

}

ButtonGroupList ButtonGroupCommand::managedButtonGroups(const QDesignerFormWindowInterface *formWindow)
{
    const QDesignerMetaDataBaseInterface *mdb = formWindow->core()->metaDataBase();
    ButtonGroupList bl;
    // Check 1st order children for managed button groups
    const QObjectList children = formWindow->mainContainer()->children();
    const QObjectList::const_iterator cend =  children.constEnd();
    for (QObjectList::const_iterator it =  children.constBegin(); it != cend; ++it) {
        if (!(*it)->isWidgetType())
            if (QButtonGroup *bg = qobject_cast<QButtonGroup *>(*it))
                if (mdb->item(bg))
                    bl.push_back(bg);
    }
    return bl;
}

// --------------- CreateButtonGroupCommand
// This command might be executed in a macro with a remove
// command to move buttons from one group to a new one.
class CreateButtonGroupCommand : public ButtonGroupCommand {
public:
    CreateButtonGroupCommand(QDesignerFormWindowInterface *formWindow);
    bool init(const ButtonList &bl);

    virtual void undo() { breakButtonGroup(); }
    virtual void redo() { createButtonGroup(); }
};

CreateButtonGroupCommand::CreateButtonGroupCommand(QDesignerFormWindowInterface *formWindow) :
    ButtonGroupCommand(QApplication::translate("Command", "Create button group"), formWindow)
{
}

bool CreateButtonGroupCommand::init(const ButtonList &bl)
{
    if (bl.empty())
        return false;
    QDesignerFormWindowInterface *fw = formWindow();
    QButtonGroup *buttonGroup = new QButtonGroup(fw->mainContainer());
    buttonGroup->setObjectName(QLatin1String("buttonGroup"));
    fw->ensureUniqueObjectName(buttonGroup);
    initialize(bl, buttonGroup);
    return true;
}

// --------------- BreakButtonGroupCommand
class BreakButtonGroupCommand : public ButtonGroupCommand {
public:
    BreakButtonGroupCommand(QDesignerFormWindowInterface *formWindow);
    bool init(QButtonGroup *group);

    virtual void undo() { createButtonGroup(); }
    virtual void redo() { breakButtonGroup(); }
};

BreakButtonGroupCommand::BreakButtonGroupCommand(QDesignerFormWindowInterface *formWindow) :
    ButtonGroupCommand(QApplication::translate("Command", "Break button group"), formWindow)
{
}

bool BreakButtonGroupCommand::init(QButtonGroup *group)
{
    if (!group)
        return false;
    initialize(group->buttons(), group);
    setText(QApplication::translate("Command", "Break button group '%1'").arg(group->objectName()));
    return true;
}

// --------------- AddButtonsToGroupCommand
// This command might be executed in a macro with a remove
// command to move buttons from one group to a new one.
class AddButtonsToGroupCommand : public ButtonGroupCommand {
public:
    AddButtonsToGroupCommand(QDesignerFormWindowInterface *formWindow);
    void init(const ButtonList &bl, QButtonGroup *group);

    virtual void undo() { removeButtonsFromGroup(); }
    virtual void redo() { addButtonsToGroup(); }
};

AddButtonsToGroupCommand::AddButtonsToGroupCommand(QDesignerFormWindowInterface *formWindow) :
    ButtonGroupCommand(QApplication::translate("Command", "Add buttons to group"), formWindow)
{
}

void AddButtonsToGroupCommand::init(const ButtonList &bl, QButtonGroup *group)
{
    initialize(bl, group);
    //: Command description for adding buttons to a QButtonGroup
    setText(QApplication::translate("Command", "Add '%1' to '%2'").arg(nameList(bl), group->objectName()));
}

//--------------------  RemoveButtonsFromGroupCommand
class RemoveButtonsFromGroupCommand : public ButtonGroupCommand {
public:
    RemoveButtonsFromGroupCommand(QDesignerFormWindowInterface *formWindow);
    bool init(const ButtonList &bl);

    virtual void undo() {  addButtonsToGroup(); }
    virtual void redo() {  removeButtonsFromGroup(); }
};

RemoveButtonsFromGroupCommand::RemoveButtonsFromGroupCommand(QDesignerFormWindowInterface *formWindow) :
    ButtonGroupCommand(QApplication::translate("Command", "Remove buttons from group"), formWindow)
{
}

bool RemoveButtonsFromGroupCommand::init(const ButtonList &bl)
{
    if (bl.empty())
        return false;
    QButtonGroup *group = bl.front()->group();
    if (!group)
        return false;
    if (bl.size() >= group->buttons().size())
        return false;
    initialize(bl, group);
    //: Command description for removing buttons from a QButtonGroup
    setText(QApplication::translate("Command", "Remove '%1' from '%2'").arg(nameList(bl), group->objectName()));
    return true;
}

// --------  ButtonGroupMenu
ButtonGroupMenu::ButtonGroupMenu(QObject *parent) :
    QObject(parent),
    m_selectGroupAction(new QAction(tr("Select members"), this)),
    m_breakGroupAction(new QAction(tr("Break"), this)),
    m_formWindow(0),
    m_buttonGroup(0),
    m_currentButton(0)
{
    connect(m_breakGroupAction, SIGNAL(triggered()), this, SLOT(breakGroup()));
    connect(m_selectGroupAction, SIGNAL(triggered()), this, SLOT(selectGroup()));
}

void ButtonGroupMenu::initialize(QDesignerFormWindowInterface *formWindow, QButtonGroup *buttonGroup, QAbstractButton *currentButton)
{
    m_buttonGroup = buttonGroup;
    m_currentButton = currentButton;
    m_formWindow = formWindow;
    Q_ASSERT(m_formWindow);

    const bool canBreak = buttonGroup != 0;
    m_breakGroupAction->setEnabled(canBreak);
    m_selectGroupAction->setEnabled(canBreak);
}

void ButtonGroupMenu::selectGroup()
{
    // Select and make current button "current" again by selecting it last (if there is any)
    const ButtonList buttons = m_buttonGroup->buttons();
    m_formWindow->clearSelection(false);
    const ButtonList::const_iterator cend = buttons.constEnd();
    for (ButtonList::const_iterator it = buttons.constBegin(); it != cend; ++it)
        if (*it != m_currentButton)
            m_formWindow->selectWidget(*it, true);
    if (m_currentButton)
        m_formWindow->selectWidget(m_currentButton, true);
}

void ButtonGroupMenu::breakGroup()
{
    BreakButtonGroupCommand *cmd = new BreakButtonGroupCommand(m_formWindow);
    if (cmd->init(m_buttonGroup)) {
        // Need a macro since the command might trigger additional commands
        QUndoStack *history = m_formWindow->commandHistory();
        history->beginMacro(cmd->text());
        history->push(cmd);
        history->endMacro();
    } else {
        qWarning("** WARNING Failed to initialize BreakButtonGroupCommand!");
        delete cmd;
    }
}

// ButtonGroupTaskMenu
ButtonGroupTaskMenu::ButtonGroupTaskMenu(QButtonGroup *buttonGroup, QObject *parent) :
    QObject(parent),
    m_buttonGroup(buttonGroup)
{
    m_taskActions.push_back(m_menu.breakGroupAction());
    m_taskActions.push_back(m_menu.selectGroupAction());
}

QAction *ButtonGroupTaskMenu::preferredEditAction() const
{
    return m_menu.selectGroupAction();
}

QList<QAction*> ButtonGroupTaskMenu::taskActions() const
{
    m_menu.initialize(QDesignerFormWindowInterface::findFormWindow(m_buttonGroup), m_buttonGroup);
    return m_taskActions;
}

// -------- Text area editor
class ButtonTextTaskMenuInlineEditor : public  TaskMenuInlineEditor
{
public:
    ButtonTextTaskMenuInlineEditor(QAbstractButton *button, QObject *parent);

protected:
    virtual QRect editRectangle() const;
};

ButtonTextTaskMenuInlineEditor::ButtonTextTaskMenuInlineEditor(QAbstractButton *button, QObject *parent) :
      TaskMenuInlineEditor(button, ValidationMultiLine, QLatin1String("text"), parent)
{
}

QRect ButtonTextTaskMenuInlineEditor::editRectangle() const
{
    QWidget *w = widget();
    QStyleOptionButton opt;
    opt.init(w);
    return w->style()->subElementRect(QStyle::SE_PushButtonContents, &opt, w);
}

// -------- Command link button description editor
class LinkDescriptionTaskMenuInlineEditor : public  TaskMenuInlineEditor
{
public:
    LinkDescriptionTaskMenuInlineEditor(QAbstractButton *button, QObject *parent);

protected:
    virtual QRect editRectangle() const;
};

LinkDescriptionTaskMenuInlineEditor::LinkDescriptionTaskMenuInlineEditor(QAbstractButton *button, QObject *parent) :
      TaskMenuInlineEditor(button, ValidationMultiLine, QLatin1String("description"), parent)
{
}

QRect LinkDescriptionTaskMenuInlineEditor::editRectangle() const
{
    QWidget *w = widget(); // TODO: What is the exact description area?
    QStyleOptionButton opt;
    opt.init(w);
    return w->style()->subElementRect(QStyle::SE_PushButtonContents, &opt, w);
}

// ----------- ButtonTaskMenu:

ButtonTaskMenu::ButtonTaskMenu(QAbstractButton *button, QObject *parent)  :
    QDesignerTaskMenu(button, parent),
    m_assignGroupSubMenu(new QMenu),
    m_assignActionGroup(0),
    m_assignToGroupSubMenuAction(new QAction(tr("Assign to button group"), this)),
    m_currentGroupSubMenu(new QMenu),
    m_currentGroupSubMenuAction(new QAction(tr("Button group"), this)),
    m_createGroupAction(new QAction(tr("New button group"), this)),
    m_preferredEditAction(new QAction(tr("Change text..."), this)),
    m_removeFromGroupAction(new QAction(tr("None"), this))
{
    connect(m_createGroupAction, SIGNAL(triggered()), this, SLOT(createGroup()));
    TaskMenuInlineEditor *textEditor = new ButtonTextTaskMenuInlineEditor(button, this);
    connect(m_preferredEditAction, SIGNAL(triggered()), textEditor, SLOT(editText()));
    connect(m_removeFromGroupAction, SIGNAL(triggered()), this, SLOT(removeFromGroup()));

    m_assignToGroupSubMenuAction->setMenu(m_assignGroupSubMenu);

    m_currentGroupSubMenu->addAction(m_groupMenu.breakGroupAction());
    m_currentGroupSubMenu->addAction(m_groupMenu.selectGroupAction());
    m_currentGroupSubMenuAction->setMenu(m_currentGroupSubMenu);


    m_taskActions.append(m_preferredEditAction);
    m_taskActions.append(m_assignToGroupSubMenuAction);
    m_taskActions.append(m_currentGroupSubMenuAction);
    m_taskActions.append(createSeparator());
}

ButtonTaskMenu::~ButtonTaskMenu()
{
    delete m_assignGroupSubMenu;
    delete m_currentGroupSubMenu;
}

QAction *ButtonTaskMenu::preferredEditAction() const
{
    return m_preferredEditAction;
}

bool ButtonTaskMenu::refreshAssignMenu(const QDesignerFormWindowInterface *fw, int buttonCount, SelectionType st, QButtonGroup *currentGroup)
{
    // clear
    if (m_assignActionGroup) {
        delete m_assignActionGroup;
        m_assignActionGroup = 0;
    }
    m_assignGroupSubMenu->clear();
    if (st == OtherSelection)
        return false;


    // Assign to new: Need several
    const bool canAssignToNewGroup = buttonCount > 1;
    m_createGroupAction->setEnabled(canAssignToNewGroup);
    if (canAssignToNewGroup)
        m_assignGroupSubMenu->addAction(m_createGroupAction);

    // Assign to other
    const ButtonGroupList bl = ButtonGroupCommand::managedButtonGroups(fw);
    // Groups: Any groups to add to except the current?
    const int groupCount = bl.size();
    const bool hasAddGroups = groupCount > 1 || (groupCount == 1 && !bl.contains(currentGroup));
    if (hasAddGroups) {
        if (!m_assignGroupSubMenu->isEmpty())
            m_assignGroupSubMenu->addSeparator();
        // Create a new action group
        m_assignActionGroup = new QActionGroup(this);
        connect(m_assignActionGroup, SIGNAL(triggered(QAction*)), this, SLOT(addToGroup(QAction*)));

        const ButtonGroupList::const_iterator cend = bl.constEnd();
        for (ButtonGroupList::const_iterator it = bl.constBegin(); it != cend; ++it) {
            QButtonGroup *bg = *it;
            if (*it != currentGroup) {
                QAction *a = new QAction(bg->objectName(), m_assignGroupSubMenu);
                a->setData(qVariantFromValue(bg));
                m_assignActionGroup->addAction(a);
                m_assignGroupSubMenu->addAction(a);
            }
        }
    }
    // Can remove: A homogenous selection of another group that does not completely break it.
    const bool canRemoveFromGroup = st == GroupedButtonSelection;
    m_removeFromGroupAction->setEnabled(canRemoveFromGroup);
    if (canRemoveFromGroup) {
        if (!m_assignGroupSubMenu->isEmpty())
            m_assignGroupSubMenu->addSeparator();
        m_assignGroupSubMenu->addAction(m_removeFromGroupAction);
    }
    return !m_assignGroupSubMenu->isEmpty();
}

QList<QAction*> ButtonTaskMenu::taskActions() const
{
    ButtonTaskMenu *ncThis = const_cast<ButtonTaskMenu*>(this);
    QButtonGroup *buttonGroup;

    QDesignerFormWindowInterface *fw = formWindow();
    const SelectionType st = selectionType(fw->cursor(), &buttonGroup);

    m_groupMenu.initialize(fw, buttonGroup, button());
    const bool hasAssignOptions = ncThis->refreshAssignMenu(fw, fw->cursor()->selectedWidgetCount(), st, buttonGroup);
    m_assignToGroupSubMenuAction->setVisible(hasAssignOptions);
    // add/remove
    switch (st) {
    case UngroupedButtonSelection:
    case OtherSelection:
        m_currentGroupSubMenuAction->setVisible(false);
        break;
    case GroupedButtonSelection:
        m_currentGroupSubMenuAction->setText(tr("Button group '%1'").arg(buttonGroup->objectName()));
        m_currentGroupSubMenuAction->setVisible(true);
        break;
    }

    return m_taskActions + QDesignerTaskMenu::taskActions();
}


void ButtonTaskMenu::insertAction(int index, QAction *a)
{
    m_taskActions.insert(index, a);
}

/* Create a button list from the cursor selection */
static ButtonList buttonList(const QDesignerFormWindowCursorInterface *cursor)
{
    ButtonList rc;
    const int selectionCount = cursor->selectedWidgetCount();
    for (int i = 0; i < selectionCount; i++) {
        QAbstractButton *ab = qobject_cast<QAbstractButton *>(cursor->selectedWidget(i));
        Q_ASSERT(ab);
        rc += ab;
    }
    return rc;
}

// Create a command to remove the buttons from their group
// If it would leave an empty or 1-member group behind, create a break command instead

static QUndoCommand *createRemoveButtonsCommand(QDesignerFormWindowInterface *fw, const ButtonList &bl)
{

    QButtonGroup *bg = bl.front()->group();
    // Complete group or 1-member group?
    if (bl.size() >= bg->buttons().size() - 1) {
        BreakButtonGroupCommand *breakCmd = new BreakButtonGroupCommand(fw);
        if (!breakCmd->init(bg)) {
            qWarning("** WARNING Failed to initialize BreakButtonGroupCommand!");
            delete breakCmd;
            return 0;
        }
        return breakCmd;
    }
    // Just remove the buttons

    RemoveButtonsFromGroupCommand *removeCmd  = new RemoveButtonsFromGroupCommand(fw);
    if (!removeCmd->init(bl)) {
        qWarning("** WARNING Failed to initialize RemoveButtonsFromGroupCommand!");
        delete removeCmd;
        return 0;
    }
    return removeCmd;
}

void ButtonTaskMenu::createGroup()
{
    QDesignerFormWindowInterface *fw = formWindow();
    const ButtonList bl = buttonList(fw->cursor());
    // Do we need to remove the buttons from an existing group?
    QUndoCommand *removeCmd = 0;
    if (bl.front()->group()) {
        removeCmd = createRemoveButtonsCommand(fw, bl);
        if (!removeCmd)
            return;
    }
    // Add cmd
    CreateButtonGroupCommand *addCmd = new CreateButtonGroupCommand(fw);
    if (!addCmd->init(bl)) {
        qWarning("** WARNING Failed to initialize CreateButtonGroupCommand!");
        delete addCmd;
        return;
    }
    // Need a macro [even if we only have the add command] since the command might trigger additional commands
    QUndoStack *history = fw->commandHistory();
    history->beginMacro(addCmd->text());
    if (removeCmd)
        history->push(removeCmd);
    history->push(addCmd);
    history->endMacro();
}

QAbstractButton *ButtonTaskMenu::button() const
{
     return qobject_cast<QAbstractButton *>(widget());
}

// Figure out if we have a homogenous selections (buttons of the same group or no group)
ButtonTaskMenu::SelectionType ButtonTaskMenu::selectionType(const QDesignerFormWindowCursorInterface *cursor, QButtonGroup **ptrToGroup) const
{
    const int selectionCount = cursor->selectedWidgetCount();
    if (!selectionCount)
        return OtherSelection;

    QButtonGroup *commonGroup = 0;
    for (int i = 0; i < selectionCount; i++) {
        if (const QAbstractButton *ab = qobject_cast<const QAbstractButton *>(cursor->selectedWidget(i))) {
            QButtonGroup *buttonGroup = ab->group();
            if (i) {
                if (buttonGroup != commonGroup)
                    return OtherSelection;
            } else {
                commonGroup = buttonGroup;
            }
        } else {
            return OtherSelection;
        }
    }

    if (ptrToGroup)
        *ptrToGroup = commonGroup;

    return commonGroup ? GroupedButtonSelection : UngroupedButtonSelection;
}

void ButtonTaskMenu::addToGroup(QAction *a)
{
    QButtonGroup *bg = qvariant_cast<QButtonGroup *>(a->data());
    Q_ASSERT(bg);

    QDesignerFormWindowInterface *fw = formWindow();
    const ButtonList bl = buttonList(fw->cursor());
    // Do we need to remove the buttons from an existing group?
    QUndoCommand *removeCmd = 0;
    if (bl.front()->group()) {
        removeCmd = createRemoveButtonsCommand(fw, bl);
        if (!removeCmd)
            return;
    }
    AddButtonsToGroupCommand *addCmd = new AddButtonsToGroupCommand(fw);
    addCmd->init(bl, bg);

    QUndoStack *history = fw->commandHistory();
    if (removeCmd) {
        history->beginMacro(addCmd->text());
        history->push(removeCmd);
        history->push(addCmd);
        history->endMacro();
    } else {
        history->push(addCmd);
    }
}

void ButtonTaskMenu::removeFromGroup()
{
    QDesignerFormWindowInterface *fw = formWindow();
    if (QUndoCommand *cmd = createRemoveButtonsCommand(fw, buttonList(fw->cursor())))
        fw->commandHistory()->push(cmd);
}

// -------------- CommandLinkButtonTaskMenu

CommandLinkButtonTaskMenu::CommandLinkButtonTaskMenu(QCommandLinkButton *button, QObject *parent) :
    ButtonTaskMenu(button, parent)
{
    TaskMenuInlineEditor *descriptonEditor = new LinkDescriptionTaskMenuInlineEditor(button, this);
    QAction *descriptionAction = new QAction(tr("Change description..."), this);
    connect(descriptionAction, SIGNAL(triggered()), descriptonEditor, SLOT(editText()));
    insertAction(1, descriptionAction);
}

}

QT_END_NAMESPACE
