|  | Home · All Classes · Main Classes · Grouped Classes · Modules · Functions |

# client.cpp Example File
network/chat/client.cpp

     /****************************************************************************
     **
     ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
     **
     ** This file is part of the example classes of the Qt Toolkit.
     **
     ** This file may be used under the terms of the GNU General Public
     ** License version 2.0 as published by the Free Software Foundation
     ** and appearing in the file LICENSE.GPL included in the packaging of
     ** this file.  Please review the following information to ensure GNU
     ** General Public Licensing requirements will be met:
     ** http://trolltech.com/products/qt/licenses/licensing/opensource/
     **
     ** If you are unsure which license is appropriate for your use, please
     ** review the following information:
     ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
     ** or contact the sales department at sales@trolltech.com.
     **
     ** In addition, as a special exception, Trolltech gives you certain
     ** additional rights. These rights are described in the Trolltech GPL
     ** Exception version 1.0, which can be found at
     ** http://www.trolltech.com/products/qt/gplexception/ and in the file
     ** GPL_EXCEPTION.txt in this package.
     **
     ** In addition, as a special exception, Trolltech, as the sole copyright
     ** holder for Qt Designer, grants users of the Qt/Eclipse Integration
     ** plug-in the right for the Qt/Eclipse Integration to link to
     ** functionality provided by Qt Designer and its related libraries.
     **
     ** Trolltech reserves all rights not expressly granted herein.
     **
     ** Trolltech ASA (c) 2007
     **
     ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
     ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
     **
     ****************************************************************************/

     #include <QtNetwork>

     #include "client.h"
     #include "connection.h"
     #include "peermanager.h"

     Client::Client()
     {
         peerManager = new PeerManager(this);
         peerManager->setServerPort(server.serverPort());
         peerManager->startBroadcasting();

         QObject::connect(peerManager, SIGNAL(newConnection(Connection *)),
                          this, SLOT(newConnection(Connection *)));
         QObject::connect(&server, SIGNAL(newConnection(Connection *)),
                          this, SLOT(newConnection(Connection *)));
     }

     void Client::sendMessage(const QString &message)
     {
         if (message.isEmpty())
             return;

         QList<Connection *> connections = peers.values();
         foreach (Connection *connection, connections)
             connection->sendMessage(message);
     }

     QString Client::nickName() const
     {
         return QString(peerManager->userName()) + "@" + QHostInfo::localHostName()
                + ":" + QString::number(server.serverPort());
     }

     bool Client::hasConnection(const QHostAddress &senderIp, int senderPort) const
     {
         if (senderPort == -1)
             return peers.contains(senderIp);

         if (!peers.contains(senderIp))
             return false;

         QList<Connection *> connections = peers.values(senderIp);
         foreach (Connection *connection, connections) {
             if (connection->peerPort() == senderPort)
                 return true;
         }

         return false;
     }

     void Client::newConnection(Connection *connection)
     {
         connection->setGreetingMessage(peerManager->userName());

         connect(connection, SIGNAL(error(QAbstractSocket::SocketError)),
                 this, SLOT(connectionError(QAbstractSocket::SocketError)));
         connect(connection, SIGNAL(disconnected()), this, SLOT(disconnected()));
         connect(connection, SIGNAL(readyForUse()), this, SLOT(readyForUse()));
     }

     void Client::readyForUse()
     {
         Connection *connection = qobject_cast<Connection *>(sender());
         if (!connection || hasConnection(connection->peerAddress(),
                                          connection->peerPort()))
             return;

         connect(connection, SIGNAL(newMessage(const QString &, const QString &)),
                 this, SIGNAL(newMessage(const QString &, const QString &)));

         peers.insert(connection->peerAddress(), connection);
         QString nick = connection->name();
         if (!nick.isEmpty())
             emit newParticipant(nick);
     }

     void Client::disconnected()
     {
         if (Connection *connection = qobject_cast<Connection *>(sender()))
             removeConnection(connection);
     }

     void Client::connectionError(QAbstractSocket::SocketError /* socketError */)
     {
         if (Connection *connection = qobject_cast<Connection *>(sender()))
             removeConnection(connection);
     }

     void Client::removeConnection(Connection *connection)
     {
         if (peers.contains(connection->peerAddress())) {
             peers.remove(connection->peerAddress());
             QString nick = connection->name();
             if (!nick.isEmpty())
                 emit participantLeft(nick);
         }
         connection->deleteLater();
     }