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# glbox.h Example File
activeqt/opengl/glbox.h

     /****************************************************************************
     **
     ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
     **
     ** This file is part of the example classes of the Qt Toolkit.
     **
     ** This file may be used under the terms of the GNU General Public
     ** License version 2.0 as published by the Free Software Foundation
     ** and appearing in the file LICENSE.GPL included in the packaging of
     ** this file.  Please review the following information to ensure GNU
     ** General Public Licensing requirements will be met:
     ** http://www.trolltech.com/products/qt/opensource.html
     **
     ** If you are unsure which license is appropriate for your use, please
     ** review the following information:
     ** http://www.trolltech.com/products/qt/licensing.html or contact the
     ** sales department at sales@trolltech.com.
     **
     ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
     ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
     **
     ****************************************************************************/

     /****************************************************************************
     **
     ** This is a simple QGLWidget displaying an openGL wireframe box
     **
     ****************************************************************************/

     #ifndef GLBOX_H
     #define GLBOX_H

     #include <QtOpenGL>
     #include <QAxBindable>

     class GLBox : public QGLWidget,
                   public QAxBindable
     {
         Q_OBJECT

     public:

         GLBox( QWidget* parent, const char* name = 0 );
         ~GLBox();

         QAxAggregated *createAggregate();

     public slots:

         void                setXRotation( int degrees );
         void                setYRotation( int degrees );
         void                setZRotation( int degrees );

     protected:

         void                initializeGL();
         void                paintGL();
         void                resizeGL( int w, int h );

         virtual GLuint      makeObject();

     private:

         GLuint object;
         GLfloat xRot, yRot, zRot, scale;

     };

     #endif // GLBOX_H