/****************************************************************************
**
** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License version 2.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file.  Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
** http://www.trolltech.com/products/qt/opensource.html
**
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://www.trolltech.com/products/qt/licensing.html or contact the
** sales department at sales@trolltech.com.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/

#ifndef QTESSELATOR_P_H
#define QTESSELATOR_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists for the convenience
// of other Qt classes.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <qpoint.h>
#include <qrect.h>

class QTessellatorPrivate;

typedef int Q27Dot5;
#define Q27Dot5ToDouble(i) ((i)/32.)
#define FloatToQ27Dot5(i) (int)((i) * 32)
#define IntToQ27Dot5(i) ((i) << 5)
#define Q27Dot5ToXFixed(i) ((i) << 11)
#define Q27Dot5Factor 32

class Q_GUI_EXPORT QTessellator {
public:
    QTessellator();
    virtual ~QTessellator();

    QRectF tessellate(const QPointF *points, int nPoints);
    void tessellateConvex(const QPointF *points, int nPoints);
    void tessellateRect(const QPointF &a, const QPointF &b, qreal width);

    void setWinding(bool w);

    struct Vertex {
        Q27Dot5 x;
        Q27Dot5 y;
    };
    struct Trapezoid {
        Q27Dot5 top;
        Q27Dot5 bottom;
        const Vertex *topLeft;
        const Vertex *bottomLeft;
        const Vertex *topRight;
        const Vertex *bottomRight;
    };
    virtual void addTrap(const Trapezoid &trap) = 0;

private:
    friend class QTessellatorPrivate;
    QTessellatorPrivate *d;
};

#endif
