|  | Home · All Classes · Main Classes · Grouped Classes · Modules · Functions |

# svgalibsurface.h Example File
qtopiacore/svgalib/svgalibsurface.h

     /****************************************************************************
     **
     ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
     **
     ** This file is part of the example classes of the Qt Toolkit.
     **
     ** This file may be used under the terms of the GNU General Public
     ** License version 2.0 as published by the Free Software Foundation
     ** and appearing in the file LICENSE.GPL included in the packaging of
     ** this file.  Please review the following information to ensure GNU
     ** General Public Licensing requirements will be met:
     ** http://www.trolltech.com/products/qt/opensource.html
     **
     ** If you are unsure which license is appropriate for your use, please
     ** review the following information:
     ** http://www.trolltech.com/products/qt/licensing.html or contact the
     ** sales department at sales@trolltech.com.
     **
     ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
     ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
     **
     ****************************************************************************/

     #ifndef SVGALIBSURFACE_H
     #define SVGALIBSURFACE_H

     #include "svgalibpaintengine.h"
     #include "svgalibpaintdevice.h"
     #include <private/qwindowsurface_qws_p.h>

     class SvgalibPaintDevice;

     class SvgalibSurface : public QWSWindowSurface
     {
     public:
         SvgalibSurface();
         SvgalibSurface(QWidget *w);
         ~SvgalibSurface();

         void setGeometry(const QRect &rect);
         QRect geometry() const { return brect; }

         bool isValidFor(const QWidget *) const { return true; }

         void scroll(const QRegion &region, int dx, int dy);

         const QString key() const { return QLatin1String("svgalib"); }
         const QByteArray data() const { return QByteArray(); }

         bool attach(const QByteArray &) { return true; }
         void detach() {}

         const QImage image() const { return QImage(); }
         QPaintDevice *paintDevice() { return pdevice; }
         QPoint painterOffset() const;

     private:
         QRect brect;
         SvgalibPaintDevice *pdevice;
     };

     #endif // SVGALIBSURFACE_H