|  | Home · All Classes · Main Classes · Grouped Classes · Modules · Functions |

# Qt 3 Support Members for QPaintDevice

The following class members are part of the Qt 3 support layer. They are provided to help you port old code to Qt 4. We advise against using them in new code.

- QPaintDevice class reference

### Public Functions

- int x11Cells () const
- Qt::HANDLE x11Colormap () const
- bool x11DefaultColormap () const
- bool x11DefaultVisual () const
- int x11Depth () const
- Display * x11Display () const
- int x11Screen () const
- void * x11Visual () const

### Static Public Members

- int x11AppCells ( int screen = -1 )
- Qt::HANDLE x11AppColormap ( int screen = -1 )
- bool x11AppDefaultColormap ( int screen = -1 )
- bool x11AppDefaultVisual ( int screen = -1 )
- int x11AppDepth ( int screen = -1 )
- Display * x11AppDisplay ()
- int x11AppDpiX ( int screen = -1 )
- int x11AppDpiY ( int screen = -1 )
- Qt::HANDLE x11AppRootWindow ( int screen = -1 )
- int x11AppScreen ()
- void * x11AppVisual ( int screen = -1 )
- void x11SetAppDpiX ( int dpi, int screen )
- void x11SetAppDpiY ( int dpi, int screen )

## Member Function Documentation

### int QPaintDevice::x11AppCells ( int screen = -1 ) `[static]`

Use QX11Info::cells() instead.

For example, if you have code like

     int cells = QPaintDevice::x11AppCells(screen);

you can rewrite it as

     int cells = qApp->x11Info(screen).cells();

See also QWidget::x11Info() and QPixmap::x11Info().

### Qt::HANDLE QPaintDevice::x11AppColormap ( int screen = -1 ) `[static]`

Use QX11Info::colormap() instead.

For example, if you have code like

     unsigned long colormap = QPaintDevice::x11AppColormap(screen);

you can rewrite it as

     unsigned long colormap = qApp->x11Info(screen).colormap();

See also QWidget::x11Info() and QPixmap::x11Info().

### bool QPaintDevice::x11AppDefaultColormap ( int screen = -1 ) `[static]`

Use QX11Info::defaultColormap() instead.

For example, if you have code like

     bool isDefault = QPaintDevice::x11AppDefaultColormap(screen);

you can rewrite it as

     bool isDefault = qApp->x11Info(screen).defaultColormap();

See also QWidget::x11Info() and QPixmap::x11Info().

### bool QPaintDevice::x11AppDefaultVisual ( int screen = -1 ) `[static]`

Use QX11Info::defaultVisual() instead.

For example, if you have code like

     bool isDefault = QPaintDevice::x11AppDefaultVisual(screen);

you can rewrite it as

     bool isDefault = qApp->x11Info(screen).defaultVisual();

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11AppDepth ( int screen = -1 ) `[static]`

Use QX11Info::depth() instead.

For example, if you have code like

     int depth = QPaintDevice::x11AppDepth(screen);

you can rewrite it as

     int depth = qApp->x11Info(screen).depth();

See also QWidget::x11Info() and QPixmap::x11Info().

### Display * QPaintDevice::x11AppDisplay () `[static]`

Use QX11Info::display() instead.

For example, if you have code like

     Display *display = QPaintDevice::x11AppDisplay();

you can rewrite it as

     Display *display = qApp->x11Info().display();

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11AppDpiX ( int screen = -1 ) `[static]`

Use QX11Info::appDpiX() instead.

For example, if you have code like

     bool isDefault = QPaintDevice::x11AppDpiX(screen);

you can rewrite it as

     bool isDefault = qApp->x11Info(screen).appDpiX();

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11AppDpiY ( int screen = -1 ) `[static]`

Use QX11Info::appDpiY() instead.

For example, if you have code like

     bool isDefault = QPaintDevice::x11AppDpiY(screen);

you can rewrite it as

     bool isDefault = qApp->x11Info(screen).appDpiY();

See also QWidget::x11Info() and QPixmap::x11Info().

### Qt::HANDLE QPaintDevice::x11AppRootWindow ( int screen = -1 ) `[static]`

Use QX11Info::appRootWindow() instead.

For example, if you have code like

     unsigned long window = QPaintDevice::x11AppRootWindow(screen);

you can rewrite it as

     unsigned long window = qApp->x11Info(screen).appRootWindow();

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11AppScreen () `[static]`

Use QX11Info::screen() instead.

For example, if you have code like

     int screen = QPaintDevice::x11AppScreen();

you can rewrite it as

     int screen = qApp->x11Info().screen();

See also QWidget::x11Info() and QPixmap::x11Info().

### void * QPaintDevice::x11AppVisual ( int screen = -1 ) `[static]`

Use QX11Info::visual() instead.

For example, if you have code like

     void *visual = QPaintDevice::x11AppVisual(screen);

you can rewrite it as

     void *visual = qApp->x11Info(screen).visual();

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11Cells () const

Use QX11Info::cells() instead.

For example, if you have code like

     int cells = widget->x11Cells();

you can rewrite it as

     int cells = widget->x11Info().cells();

See also QWidget::x11Info() and QPixmap::x11Info().

### Qt::HANDLE QPaintDevice::x11Colormap () const

Use QX11Info::colormap() instead.

For example, if you have code like

     unsigned long screen = widget->x11Colormap();

you can rewrite it as

     unsigned long screen = widget->x11Info().colormap();

See also QWidget::x11Info() and QPixmap::x11Info().

### bool QPaintDevice::x11DefaultColormap () const

Use QX11Info::defaultColormap() instead.

For example, if you have code like

     bool isDefault = widget->x11DefaultColormap();

you can rewrite it as

     bool isDefault = widget->x11Info().defaultColormap();

See also QWidget::x11Info() and QPixmap::x11Info().

### bool QPaintDevice::x11DefaultVisual () const

Use QX11Info::defaultVisual() instead.

For example, if you have code like

     bool isDefault = widget->x11DefaultVisual();

you can rewrite it as

     bool isDefault = widget->x11Info().defaultVisual();

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11Depth () const

Use QX11Info::depth() instead.

For example, if you have code like

     int depth = widget->x11Depth();

you can rewrite it as

     int depth = widget->x11Info().depth();

See also QWidget::x11Info() and QPixmap::x11Info().

### Display * QPaintDevice::x11Display () const

Use QX11Info::display() instead.

For example, if you have code like

     Display *display = widget->x11Display();

you can rewrite it as

     Display *display = widget->x11Info().display();

See also QWidget::x11Info() and QPixmap::x11Info().

### int QPaintDevice::x11Screen () const

Use QX11Info::screen() instead.

For example, if you have code like

     int screen = widget->x11Screen();

you can rewrite it as

     int screen = widget->x11Info().screen();

See also QWidget::x11Info() and QPixmap::x11Info().

### void QPaintDevice::x11SetAppDpiX ( int dpi, int screen ) `[static]`

Use QX11Info::setAppDpiX() instead.

### void QPaintDevice::x11SetAppDpiY ( int dpi, int screen ) `[static]`

Use QX11Info::setAppDpiY() instead.

### void * QPaintDevice::x11Visual () const

Use QX11Info::visual() instead.

For example, if you have code like

     void *visual = widget->x11Visual();

you can rewrite it as

     void *visual = widget->x11Info().visual();

See also QWidget::x11Info() and QPixmap::x11Info().