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# QPluginLoader Class Reference
[QtCore module]

The QPluginLoader class loads a plugin at run-time. More...

     #include <QPluginLoader>

Inherits QObject.

Note: All the functions in this class are reentrant.

- List of all members, including inherited members

### Properties

- fileName : QString

- 1 property inherited from QObject

### Public Functions

- QPluginLoader ( QObject * parent = 0 )
- QPluginLoader ( const QString & fileName, QObject * parent = 0 )
- ~QPluginLoader ()
- QString errorString () const
- QString fileName () const
- QObject * instance ()
- bool isLoaded () const
- bool load ()
- void setFileName ( const QString & fileName )
- bool unload ()

- 29 public functions inherited from QObject

### Static Public Members

- QObjectList staticInstances ()

- 5 static public members inherited from QObject

### Additional Inherited Members

- 1 public slot inherited from QObject
- 1 signal inherited from QObject
- 7 protected functions inherited from QObject

## Detailed Description

The QPluginLoader class loads a plugin at run-time.

QPluginLoader provides access to a Qt plugin. A Qt plugin is stored in a shared library (a DLL) and offers these benefits over shared libraries accessed using QLibrary:

- QPluginLoader checks that a plugin is linked against the same version of Qt as the application.
- QPluginLoader provides direct access to a root component object (instance()), instead of forcing you to resolve a C function manually.

An instance of a QPluginLoader object operates on a single shared library file, which we call a plugin. It provides access to the functionality in the plugin in a platform-independent way. To specify which plugin to load, either pass a file name in the constructor or set it with setFileName().

The most important functions are load() to dynamically load the plugin file, isLoaded() to check whether loading was successful, and instance() to access the root component in the plugin. The instance() function implicitly tries to load the plugin if it has not been loaded yet. Multiple instances of QPluginLoader can be used to access the same physical plugin.

Once loaded, plugins remain in memory until the application terminates. You can attempt to unload a plugin using unload(), but if other instances of QPluginLoader are using the same library, the call will fail, and unloading will only happen when every instance has called unload().

In order to speed up loading and validation of plugins, some of the information that is collected during loading is cached in persistent memory (through QSettings). For instance, the result of a load operation (e.g. succeeded or failed) is stored in the cache, so that subsequent load operations don't try to load an invalid plugin. However, if the "last modified" timestamp of a plugin has changed, the plugin's cache entry is invalidated and the plugin is reloaded regardless of the values in the cache entry. The cache entry is then updated with the new result of the load operation.

This also means that the timestamp must be updated each time the plugin or any dependent resources (such as a shared library) is updated, since the dependent resources might influence the result of loading a plugin.

See How to Create Qt Plugins for more information about how to make your application extensible through plugins.

See also QLibrary and Plug & Paint Example.

## Property Documentation

### fileName : QString

This property holds the file name of the plugin.

To be loadable, the file's suffix must be a valid suffix for a loadable library in accordance with the platform, e.g. `.so` on Unix, `.dylib` on Mac OS X, and `.dll` on Windows. The suffix can be verified with QLibrary::isLibrary().

Access functions:

- QString fileName () const
- void setFileName ( const QString & fileName )

See also load().

## Member Function Documentation

### QPluginLoader::QPluginLoader ( QObject * parent = 0 )

Constructs a plugin loader with the given parent.

### QPluginLoader::QPluginLoader ( const QString & fileName, QObject * parent = 0 )

Constructs a plugin loader with the given parent that will load the plugin specified by fileName.

To be loadable, the file's suffix must be a valid suffix for a loadable library in accordance with the platform, e.g. `.so` on Unix, - `.dylib` on Mac OS X, and `.dll` on Windows. The suffix can be verified with QLibrary::isLibrary().

See also setFileName().

### QPluginLoader::~QPluginLoader ()

Destroys the QPluginLoader object.

Unless unload() was called explicitly, the plugin stays in memory until the application terminates.

See also isLoaded() and unload().

### QString QPluginLoader::errorString () const

Returns a text string with the description of the last error that occurred.

This function was introduced in Qt 4.2.

### QObject * QPluginLoader::instance ()

Returns the root component object of the plugin. The plugin is loaded if necessary. The function returns 0 if the plugin could not be loaded or if the root component object could not be instantiated.

If the root component object was destroyed, calling this function creates a new instance.

The instance is not deleted when the QPluginLoader is destroyed.

The component object is a QObject. Use qobject_cast() to access interfaces you are interested in.

See also load().

### bool QPluginLoader::isLoaded () const

Returns true if the plugin is loaded; otherwise returns false.

See also load().

### bool QPluginLoader::load ()

Loads the plugin and returns true if the plugin was loaded successfully; otherwise returns false. Since instance() always calls this function before resolving any symbols it is not necessary to call it explicitly. In some situations you might want the plugin loaded in advance, in which case you would use this function.

See also unload().

### QObjectList QPluginLoader::staticInstances () `[static]`

Returns a list of static plugin instances held by the plugin loader.

### bool QPluginLoader::unload ()

Unloads the plugin and returns true if the plugin could be unloaded; otherwise returns false.

This happens automatically on application termination, so you shouldn't normally need to call this function.

If other instances of QPluginLoader are using the same plugin, the call will fail, and unloading will only happen when every instance has called unload().

See also instance() and load().