/****************************************************************************
**
** Copyright (C) 2004-2006 Trolltech ASA. All rights reserved.
**
** This file is part of the example classes of the Qt Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License version 2.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file.  Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
** http://www.trolltech.com/products/qt/opensource.html
**
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://www.trolltech.com/products/qt/licensing.html or contact the
** sales department at sales@trolltech.com.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/

#include <QtGui>

#include "tetrixboard.h"
#include "tetrixwindow.h"

TetrixWindow::TetrixWindow()
{
    board = new TetrixBoard;

    nextPieceLabel = new QLabel;
    nextPieceLabel->setFrameStyle(QFrame::Box | QFrame::Raised);
    nextPieceLabel->setAlignment(Qt::AlignCenter);
    board->setNextPieceLabel(nextPieceLabel);

    scoreLcd = new QLCDNumber(5);
    scoreLcd->setSegmentStyle(QLCDNumber::Filled);
    levelLcd = new QLCDNumber(2);
    levelLcd->setSegmentStyle(QLCDNumber::Filled);
    linesLcd = new QLCDNumber(5);
    linesLcd->setSegmentStyle(QLCDNumber::Filled);

    startButton = new QPushButton(tr("&Start"));
    startButton->setFocusPolicy(Qt::NoFocus);
    quitButton = new QPushButton(tr("&Quit"));
    quitButton->setFocusPolicy(Qt::NoFocus);
    pauseButton = new QPushButton(tr("&Pause"));
    pauseButton->setFocusPolicy(Qt::NoFocus);

    connect(startButton, SIGNAL(clicked()), board, SLOT(start()));
    connect(quitButton , SIGNAL(clicked()), qApp, SLOT(quit()));
    connect(pauseButton, SIGNAL(clicked()), board, SLOT(pause()));
    connect(board, SIGNAL(scoreChanged(int)), scoreLcd, SLOT(display(int)));
    connect(board, SIGNAL(levelChanged(int)), levelLcd, SLOT(display(int)));
    connect(board, SIGNAL(linesRemovedChanged(int)),
            linesLcd, SLOT(display(int)));

    QGridLayout *layout = new QGridLayout;
    layout->addWidget(createLabel(tr("NEXT")), 0, 0);
    layout->addWidget(nextPieceLabel, 1, 0);
    layout->addWidget(createLabel(tr("LEVEL")), 2, 0);
    layout->addWidget(levelLcd, 3, 0);
    layout->addWidget(startButton, 4, 0);
    layout->addWidget(board, 0, 1, 6, 1);
    layout->addWidget(createLabel(tr("SCORE")), 0, 2);
    layout->addWidget(scoreLcd, 1, 2);
    layout->addWidget(createLabel(tr("LINES REMOVED")), 2, 2);
    layout->addWidget(linesLcd, 3, 2);
    layout->addWidget(quitButton, 4, 2);
    layout->addWidget(pauseButton, 5, 2);
    setLayout(layout);

    setWindowTitle(tr("Tetrix"));
    resize(550, 370);
}

QLabel *TetrixWindow::createLabel(const QString &text)
{
    QLabel *lbl = new QLabel(text);
    lbl->setAlignment(Qt::AlignHCenter | Qt::AlignBottom);
    return lbl;
}

