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# complexwizard.cpp Example File
dialogs/complexwizard/complexwizard.cpp

        /****************************************************************************
        **
        ** Copyright (C) 2004-2005 Trolltech AS. All rights reserved.
        **
        ** This file is part of the documentation of the Qt Toolkit.
        **
        ** This file may be used under the terms of the GNU General Public
        ** License version 2.0 as published by the Free Software Foundation
        ** and appearing in the file LICENSE.GPL included in the packaging of
        ** this file.  Please review the following information to ensure GNU
        ** General Public Licensing requirements will be met:
        ** http://www.trolltech.com/products/qt/opensource.html
        **
        ** If you are unsure which license is appropriate for your use, please
        ** review the following information:
        ** http://www.trolltech.com/products/qt/licensing.html or contact the
        ** sales department at sales@trolltech.com.
        **
        ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
        ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        **
        ****************************************************************************/

        #include <QtGui>

        #include "complexwizard.h"

        ComplexWizard::ComplexWizard(QWidget *parent)
            : QDialog(parent)
        {
            cancelButton = new QPushButton(tr("Cancel"));
            backButton = new QPushButton(tr("< &Back"));
            nextButton = new QPushButton(tr("Next >"));
            finishButton = new QPushButton(tr("&Finish"));

            connect(cancelButton, SIGNAL(clicked()), this, SLOT(reject()));
            connect(backButton, SIGNAL(clicked()), this, SLOT(backButtonClicked()));
            connect(nextButton, SIGNAL(clicked()), this, SLOT(nextButtonClicked()));
            connect(finishButton, SIGNAL(clicked()), this, SLOT(accept()));

            buttonLayout = new QHBoxLayout;
            buttonLayout->addStretch(1);
            buttonLayout->addWidget(cancelButton);
            buttonLayout->addWidget(backButton);
            buttonLayout->addWidget(nextButton);
            buttonLayout->addWidget(finishButton);

            mainLayout = new QVBoxLayout;
            mainLayout->addLayout(buttonLayout);
            setLayout(mainLayout);
        }

        void ComplexWizard::setFirstPage(WizardPage *page)
        {
            page->resetPage();
            history.append(page);
            switchPage(0);
        }

        void ComplexWizard::backButtonClicked()
        {
            WizardPage *oldPage = history.takeLast();
            oldPage->resetPage();
            switchPage(oldPage);
        }

        void ComplexWizard::nextButtonClicked()
        {
            WizardPage *oldPage = history.last();
            WizardPage *newPage = oldPage->nextPage();
            newPage->resetPage();
            history.append(newPage);
            switchPage(oldPage);
        }

        void ComplexWizard::completeStateChanged()
        {
            WizardPage *currentPage = history.last();
            if (currentPage->isLastPage())
                finishButton->setEnabled(currentPage->isComplete());
            else
                nextButton->setEnabled(currentPage->isComplete());
        }

        void ComplexWizard::switchPage(WizardPage *oldPage)
        {
            if (oldPage) {
                oldPage->hide();
                mainLayout->removeWidget(oldPage);
                disconnect(oldPage, SIGNAL(completeStateChanged()),
                           this, SLOT(completeStateChanged()));
            }

            WizardPage *newPage = history.last();
            mainLayout->insertWidget(0, newPage);
            newPage->show();
            newPage->setFocus();
            connect(newPage, SIGNAL(completeStateChanged()),
                    this, SLOT(completeStateChanged()));

            backButton->setEnabled(history.size() != 1);
            if (newPage->isLastPage()) {
                nextButton->setEnabled(false);
                finishButton->setDefault(true);
            } else {
                nextButton->setDefault(true);
                finishButton->setEnabled(false);
            }
            completeStateChanged();
        }

        WizardPage::WizardPage(QWidget *parent)
            : QWidget(parent)
        {
            hide();
        }

        void WizardPage::resetPage()
        {
        }

        WizardPage *WizardPage::nextPage()
        {
            return 0;
        }

        bool WizardPage::isLastPage()
        {
            return false;
        }

        bool WizardPage::isComplete()
        {
            return true;
        }