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# complexwizard.h Example File
dialogs/complexwizard/complexwizard.h

        /****************************************************************************
        **
        ** Copyright (C) 2004-2005 Trolltech AS. All rights reserved.
        **
        ** This file is part of the documentation of the Qt Toolkit.
        **
        ** This file may be used under the terms of the GNU General Public
        ** License version 2.0 as published by the Free Software Foundation
        ** and appearing in the file LICENSE.GPL included in the packaging of
        ** this file.  Please review the following information to ensure GNU
        ** General Public Licensing requirements will be met:
        ** http://www.trolltech.com/products/qt/opensource.html
        **
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        ** review the following information:
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        ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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        #ifndef COMPLEXWIZARD_H
        #define COMPLEXWIZARD_H

        #include <QDialog>
        #include <QList>

        class QHBoxLayout;
        class QPushButton;
        class QVBoxLayout;
        class WizardPage;

        class ComplexWizard : public QDialog
        {
            Q_OBJECT

        public:
            ComplexWizard(QWidget *parent = 0);

            QList<WizardPage *> historyPages() const { return history; }

        protected:
            void setFirstPage(WizardPage *page);

        private slots:
            void backButtonClicked();
            void nextButtonClicked();
            void completeStateChanged();

        private:
            void switchPage(WizardPage *oldPage);

            QList<WizardPage *> history;
            QPushButton *cancelButton;
            QPushButton *backButton;
            QPushButton *nextButton;
            QPushButton *finishButton;
            QHBoxLayout *buttonLayout;
            QVBoxLayout *mainLayout;
        };

        class WizardPage : public QWidget
        {
            Q_OBJECT

        public:
            WizardPage(QWidget *parent = 0);

            virtual void resetPage();
            virtual WizardPage *nextPage();
            virtual bool isLastPage();
            virtual bool isComplete();

        signals:
            void completeStateChanged();
        };

        #endif