|  | Home · All Classes · Main Classes · Annotated · Grouped Classes · Functions |

# glwidget.h Example File
opengl/textures/glwidget.h

        /****************************************************************************
        **
        ** Copyright (C) 2005-2005 Trolltech AS. All rights reserved.
        **
        ** This file is part of the documentation of the Qt Toolkit.
        **
        ** This file may be distributed and/or modified under the terms of the
    ** GNU General Public License version 2 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.GPL included in the
    ** packaging of this file.
    **
    ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
    ** information about Qt Commercial License Agreements.
    ** See http://www.trolltech.com/gpl/ for GPL licensing information.
    **
    ** Contact info@trolltech.com if any conditions of this licensing are
    ** not clear to you.
        **
        ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
        ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        **
        ****************************************************************************/

        #ifndef GLWIDGET_H
        #define GLWIDGET_H

        #include <QGLWidget>

        class GLWidget : public QGLWidget
        {
            Q_OBJECT

        public:
            GLWidget(QWidget *parent = 0, QGLWidget *shareWidget = 0);
            ~GLWidget();

            QSize minimumSizeHint() const;
            QSize sizeHint() const;
            void rotateBy(int xAngle, int yAngle, int zAngle);
            void setClearColor(const QColor &color);

        signals:
            void clicked();

        protected:
            void initializeGL();
            void paintGL();
            void resizeGL(int width, int height);
            void mousePressEvent(QMouseEvent *event);
            void mouseMoveEvent(QMouseEvent *event);
            void mouseReleaseEvent(QMouseEvent *event);

        private:
            GLuint makeObject();

            QColor clearColor;
            QPoint lastPos;
            int xRot;
            int yRot;
            int zRot;

            static GLuint sharedObject;
            static int refCount;
        };

        #endif