/****************************************************************************
**
** Copyright (C) 1992-2005 Trolltech AS. All rights reserved.
**
** This file is part of the gui module of the Qt Toolkit.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/

#ifndef QACTIONGROUP_H
#define QACTIONGROUP_H
#include "QtGui/qaction.h"

class QActionGroupPrivate;

class Q_GUI_EXPORT QActionGroup : public QObject
{
    Q_OBJECT
    Q_DECLARE_PRIVATE(QActionGroup)

    Q_PROPERTY(bool exclusive READ isExclusive WRITE setExclusive)
    Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled)
    Q_PROPERTY(bool visible READ isVisible WRITE setVisible)

public:
    explicit QActionGroup(QObject* parent);
    ~QActionGroup();

    QAction *addAction(QAction* a);
    QAction *addAction(const QString &text);
    QAction *addAction(const QIcon &icon, const QString &text);
    void removeAction(QAction *a);
    QList<QAction*> actions() const;

    QAction *checkedAction() const;
    bool isExclusive() const;
    bool isEnabled() const;
    bool isVisible() const;

#ifdef QT3_SUPPORT
    inline QT3_SUPPORT void add(QAction* a) { addAction(a); }
    inline QT3_SUPPORT void addSeparator()
    { QAction *act = new QAction(this); act->setSeparator(true); addAction(act); }
    inline QT3_SUPPORT bool addTo(QWidget *w) { w->addActions(actions()); return true; }
#endif

public slots:
    void setEnabled(bool);
    inline void setDisabled(bool b) { setEnabled(!b); }
    void setVisible(bool);
    void setExclusive(bool);

signals:
    void triggered(QAction *);
    QT_MOC_COMPAT void selected(QAction *);
    void hovered(QAction *);

private:
    Q_DISABLE_COPY(QActionGroup)
    Q_PRIVATE_SLOT(d_func(), void actionTriggered())
    Q_PRIVATE_SLOT(d_func(), void actionChanged())
    Q_PRIVATE_SLOT(d_func(), void actionHovered())
};

#endif
