Qt Toolkit - qaction.h include file

| Classes - Annotated - Tree - Functions - Home - Structure

# qaction.h

This is the verbatim text of the qaction.h include file. It is provided only for illustration; the copyright remains with Trolltech.

    /****************************************************************************
    ** $Id: qt/src/widgets/qaction.h   2.3.7   edited 2001-01-26 $
    **
    ** Definition of QAction class
    **
    ** Created : 000000
    **
    ** Copyright (C) 2000 Trolltech AS.  All rights reserved.
    **
    ** This file is part of the widgets module of the Qt GUI Toolkit.
    **
    ** This file may be distributed under the terms of the Q Public License
    ** as defined by Trolltech AS of Norway and appearing in the file
    ** LICENSE.QPL included in the packaging of this file.
    **
    ** This file may be distributed and/or modified under the terms of the
    ** GNU General Public License version 2 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.GPL included in the
    ** packaging of this file.
    **
    ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
    ** licenses may use this file in accordance with the Qt Commercial License
    ** Agreement provided with the Software.
    **
    ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
    ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
    **
    ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
    **   information about Qt Commercial License Agreements.
    ** See http://www.trolltech.com/qpl/ for QPL licensing information.
    ** See http://www.trolltech.com/gpl/ for GPL licensing information.
    **
    ** Contact info@trolltech.com if any conditions of this licensing are
    ** not clear to you.
    **
    **********************************************************************/

    #ifndef QACTION_H
    #define QACTION_H

    #ifndef QT_H
    #include <qobject.h>
    #include <qiconset.h>
    #include <qstring.h>
    #endif // QT_H

    #ifndef QT_NO_ACTION

    class QActionPrivate;
    class QActionGroupPrivate;
    class QStatusBar;

    class Q_EXPORT QAction : public QObject
    {
        Q_OBJECT
        Q_PROPERTY( bool toggleAction READ isToggleAction WRITE setToggleAction)
        Q_PROPERTY( bool on READ isOn WRITE setOn )
        Q_PROPERTY( bool enabled READ isEnabled WRITE setEnabled )
        Q_PROPERTY( QIconSet iconSet READ iconSet WRITE setIconSet )
        Q_PROPERTY( QString text READ text WRITE setText )
        Q_PROPERTY( QString menuText READ menuText WRITE setMenuText )
        Q_PROPERTY( QString toolTip READ toolTip WRITE setToolTip )
        Q_PROPERTY( QString statusTip READ statusTip WRITE setStatusTip )
        Q_PROPERTY( QString whatsThis READ whatsThis WRITE setWhatsThis )
        Q_PROPERTY( int accel READ accel WRITE setAccel )

    public:
        QAction( QObject* parent = 0, const char* name = 0, bool toggle = FALSE  );
        QAction( const QString& text, const QIconSet& icon, const QString& menuText, int accel,
                 QObject* parent, const char* name = 0, bool toggle = FALSE );
        QAction( const QString& text, const QString& menuText, int accel, QObject* parent,
                 const char* name = 0, bool toggle = FALSE );
        ~QAction();

        virtual void setIconSet( const QIconSet& );
        QIconSet iconSet() const;
        virtual void setText( const QString& );
        QString text() const;
        virtual void setMenuText( const QString& );
        QString menuText() const;
        virtual void setToolTip( const QString& );
        QString toolTip() const;
        virtual void setStatusTip( const QString& );
        QString statusTip() const;
        virtual void setWhatsThis( const QString& );
        QString whatsThis() const;
        virtual void setAccel( int key );
        int accel() const;
        virtual void setToggleAction( bool );
        bool isToggleAction() const;
        virtual void setOn( bool );
        bool isOn() const;
        bool isEnabled() const;
        virtual bool addTo( QWidget* );
        virtual bool removeFrom( QWidget* );

    public slots:
        virtual void setEnabled( bool );

    signals:
        void activated();
        void toggled( bool );

    private slots:
        void internalActivation();
        void toolButtonToggled( bool );
        void objectDestroyed();
        void menuStatusText( int id );
        void showStatusText( const QString& );
        void clearStatusText();

    private:
        void init();

        QActionPrivate* d;

    };

    class Q_EXPORT QActionGroup : public QAction
    {
        Q_OBJECT
        Q_PROPERTY( bool exclusive READ isExclusive WRITE setExclusive )

    public:
        QActionGroup( QWidget* parent, const char* name = 0, bool exclusive = TRUE );
        ~QActionGroup();
        void setExclusive( bool );
        bool isExclusive() const;
        void insert( QAction* );
        bool addTo( QWidget* );
        bool removeFrom( QWidget* );
        void setEnabled( bool );

    signals:
        void selected( QAction* );

    private slots:
        void childToggled( bool );
        void childDestroyed();

    private:
        QActionGroupPrivate* d;

    };

    #endif

    #endif