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#pragma once

#include <languageserverprotocol/workspace.h>
#include <languageserverprotocol/languagefeatures.h>

#include <texteditor/refactoroverlay.h>

namespace Core { class IEditor; }

namespace TextEditor {
class TextDocument;
class TextDocumentManipulatorInterface;
} // namespace TextEditor

namespace LanguageClient {

class Client;

bool applyWorkspaceEdit(const LanguageServerProtocol::WorkspaceEdit &edit);
bool applyTextDocumentEdit(const LanguageServerProtocol::TextDocumentEdit &edit);
bool applyTextEdits(const LanguageServerProtocol::DocumentUri &uri,
                    const QList<LanguageServerProtocol::TextEdit> &edits);
void applyTextEdit(TextEditor::TextDocumentManipulatorInterface &manipulator,
                   const LanguageServerProtocol::TextEdit &edit);
void updateCodeActionRefactoringMarker(Client *client,
                                       const LanguageServerProtocol::CodeAction &action,
                                       const LanguageServerProtocol::DocumentUri &uri);
void updateEditorToolBar(Core::IEditor *editor);
const QIcon symbolIcon(int type);

} // namespace LanguageClient
