qt_path_join(destination ${QT_INSTALL_DIR} "${INSTALL_QMLDIR}/QtQuick3D/designer")
qt_copy_or_install(
    FILES
        AbstractLightSection.qml
        BufferInputSection.qml
        BufferInputSpecifics.qml
        BufferSection.qml
        BufferSpecifics.qml
        CustomMaterialSection.qml
        CustomMaterialSpecifics.qml
        DefaultMaterialSection.qml
        DefaultMaterialSpecifics.qml
        DirectionalLightSection.qml
        DirectionalLightSpecifics.qml
        EffectSection.qml
        EffectSpecifics.qml
        FileInstancingSection.qml
        FileInstancingSpecifics.qml
        FrustumCameraSection.qml
        FrustumCameraSpecifics.qml
        IdComboBox.qml
        InstanceListEntrySection.qml
        InstanceListEntrySpecifics.qml
        InstanceListSection.qml
        InstanceListSpecifics.qml
        JointSection.qml
        JointSpecifics.qml
        Loader3DSection.qml
        Loader3DSpecifics.qml
        MaterialSection.qml
        ModelSection.qml
        ModelSpecifics.qml
        MorphTargetSection.qml
        MorphTargetSpecifics.qml
        NodeSection.qml
        NodeSpecifics.qml
        Object3DSection.qml
        OrthographicCameraSection.qml
        OrthographicCameraSpecifics.qml
        PassSection.qml
        PassSpecifics.qml
        PerspectiveCameraSection.qml
        PerspectiveCameraSpecifics.qml
        PointLightSection.qml
        PointLightSpecifics.qml
        PrincipledMaterialSection.qml
        PrincipledMaterialSpecifics.qml
        Repeater3DSection.qml
        Repeater3DSpecifics.qml
        SceneEnvironmentSection.qml
        SceneEnvironmentSpecifics.qml
        SetUniformValueSection.qml
        SetUniformValueSpecifics.qml
        ShaderSection.qml
        ShaderSpecifics.qml
        ShadowSection.qml
        SpotLightSection.qml
        SpotLightSpecifics.qml
        TextureInputSection.qml
        TextureInputSpecifics.qml
        TextureSection.qml
        TextureSpecifics.qml
        View3DSection.qml
        View3DSpecifics.qml
        quick3d.metainfo
    DESTINATION "${destination}"
)

add_subdirectory(source)
add_subdirectory(images)
