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#include "qeglfsbrcmintegration.h"
#include <bcm_host.h>

QT_BEGIN_NAMESPACE

static DISPMANX_DISPLAY_HANDLE_T dispman_display = 0;

static EGLNativeWindowType createDispmanxLayer(const QPoint &pos, const QSize &size, int z, DISPMANX_FLAGS_ALPHA_T flags)
{
    VC_RECT_T dst_rect;
    dst_rect.x = pos.x();
    dst_rect.y = pos.y();
    dst_rect.width = size.width();
    dst_rect.height = size.height();

    VC_RECT_T src_rect;
    src_rect.x = 0;
    src_rect.y = 0;
    src_rect.width = size.width() << 16;
    src_rect.height = size.height() << 16;

    DISPMANX_UPDATE_HANDLE_T dispman_update = vc_dispmanx_update_start(0);

    VC_DISPMANX_ALPHA_T alpha;
    alpha.flags = flags;
    alpha.opacity = 0xFF;
    alpha.mask = 0;

    DISPMANX_ELEMENT_HANDLE_T dispman_element = vc_dispmanx_element_add(
            dispman_update, dispman_display, z, &dst_rect, 0, &src_rect,
            DISPMANX_PROTECTION_NONE, &alpha, (DISPMANX_CLAMP_T *)NULL, (DISPMANX_TRANSFORM_T)0);

    vc_dispmanx_update_submit_sync(dispman_update);

    EGL_DISPMANX_WINDOW_T *eglWindow = new EGL_DISPMANX_WINDOW_T;
    eglWindow->element = dispman_element;
    eglWindow->width = size.width();
    eglWindow->height = size.height();

    return eglWindow;
}

static void destroyDispmanxLayer(EGLNativeWindowType window)
{
    EGL_DISPMANX_WINDOW_T *eglWindow = static_cast<EGL_DISPMANX_WINDOW_T *>(window);
    DISPMANX_UPDATE_HANDLE_T dispman_update = vc_dispmanx_update_start(0);
    vc_dispmanx_element_remove(dispman_update, eglWindow->element);
    vc_dispmanx_update_submit_sync(dispman_update);
    delete eglWindow;
}

void QEglFSBrcmIntegration::platformInit()
{
    bcm_host_init();
}

static int getDisplayId()
{
    // As defined in vc_dispmanx_types.h
    // DISPMANX_ID_MAIN_LCD     0
    // DISPMANX_ID_AUX_LCD      1
    // DISPMANX_ID_HDMI         2
    // DISPMANX_ID_SDTV         3
    // DISPMANX_ID_FORCE_LCD    4
    // DISPMANX_ID_FORCE_TV     5
    // DISPMANX_ID_FORCE_OTHER  6 /* non-default display */
    static const int dispmanxId = qEnvironmentVariableIntValue("QT_QPA_EGLFS_DISPMANX_ID");
    return (dispmanxId >= 0 && dispmanxId <= 6) ? dispmanxId : 0;
}

EGLNativeDisplayType QEglFSBrcmIntegration::platformDisplay() const
{
    dispman_display = vc_dispmanx_display_open(getDisplayId());
    return EGL_DEFAULT_DISPLAY;
}

void QEglFSBrcmIntegration::platformDestroy()
{
    vc_dispmanx_display_close(dispman_display);
}

QSize QEglFSBrcmIntegration::screenSize() const
{
    uint32_t width, height;
    graphics_get_display_size(getDisplayId(), &width, &height);
    return QSize(width, height);
}

EGLNativeWindowType QEglFSBrcmIntegration::createNativeWindow(QPlatformWindow *window, const QSize &size, const QSurfaceFormat &format)
{
    Q_UNUSED(window);
    return createDispmanxLayer(QPoint(0, 0), size, 1, format.hasAlpha() ? DISPMANX_FLAGS_ALPHA_FROM_SOURCE : DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS);
}

void QEglFSBrcmIntegration::destroyNativeWindow(EGLNativeWindowType window)
{
    destroyDispmanxLayer(window);
}

bool QEglFSBrcmIntegration::hasCapability(QPlatformIntegration::Capability cap) const
{
    switch (cap) {
        case QPlatformIntegration::ThreadedPixmaps:
        case QPlatformIntegration::OpenGL:
        case QPlatformIntegration::ThreadedOpenGL:
        case QPlatformIntegration::BufferQueueingOpenGL:
            return true;
        default:
            return false;
    }
}

QT_END_NAMESPACE
