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#ifndef QT3DRENDER_RENDER_RENDERTARGETSELECTOR_H
#define QT3DRENDER_RENDER_RENDERTARGETSELECTOR_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists for the convenience
// of other Qt classes.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <Qt3DRender/private/framegraphnode_p.h>

QT_BEGIN_NAMESPACE

namespace Qt3DRender {

class QRenderTargetSelector;

namespace Render {

class RenderTargetSelector : public FrameGraphNode
{
public:
    RenderTargetSelector();

    void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;

    Qt3DCore::QNodeId renderTargetUuid() const { return m_renderTargetUuid; }
    QVector<QRenderTargetOutput::AttachmentPoint> outputs() const { return m_outputs; }

private:
    void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) Q_DECL_FINAL;

    Qt3DCore::QNodeId m_renderTargetUuid;
    QVector<QRenderTargetOutput::AttachmentPoint> m_outputs;
};

} // namespace Render
} // namespace Qt3DRender

QT_END_NAMESPACE

#endif // QT3DRENDER_RENDER_RENDERTARGETSELECTOR_H
