/****************************************************************************
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****************************************************************************/

#ifndef QXCBEGLINTEGRATION_H
#define QXCBEGLINTEGRATION_H

#include "qxcbglintegration.h"

#include "qxcbeglwindow.h"

#include <QtGui/QOpenGLContext>
#include <QtGui/qpa/qplatformscreen.h>
#include <QtGui/QScreen>

#include "qxcbscreen.h"

#include "qxcbeglinclude.h"

QT_BEGIN_NAMESPACE

class QXcbEglNativeInterfaceHandler;

class QXcbEglIntegration : public QXcbGlIntegration
{
public:
    QXcbEglIntegration();
    ~QXcbEglIntegration();

    bool initialize(QXcbConnection *connection) Q_DECL_OVERRIDE;

    QXcbWindow *createWindow(QWindow *window) const Q_DECL_OVERRIDE;
    QPlatformOpenGLContext *createPlatformOpenGLContext(QOpenGLContext *context) const Q_DECL_OVERRIDE;
    QPlatformOffscreenSurface *createPlatformOffscreenSurface(QOffscreenSurface *surface) const Q_DECL_OVERRIDE;

    bool supportsThreadedOpenGL() const Q_DECL_OVERRIDE { return true; }

    EGLDisplay eglDisplay() const { return m_egl_display; }
    void *xlib_display() const;
private:
    QXcbConnection *m_connection;
    EGLDisplay m_egl_display;

    QScopedPointer<QXcbEglNativeInterfaceHandler> m_native_interface_handler;
};

QT_END_NAMESPACE
#endif //QXCBEGLINTEGRATION_H
