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#include "qviewport.h"
#include "qviewport_p.h"

#include <Qt3DCore/qpropertyupdatedchange.h>

QT_BEGIN_NAMESPACE

namespace Qt3DRender {

QViewportPrivate::QViewportPrivate()
    : QFrameGraphNodePrivate()
    , m_normalizedRect(QRectF(0.0f, 0.0f, 1.0f, 1.0f))
{
}

/*!
 * \class Qt3DRender::QViewport
 * \inmodule Qt3DRender
 * \brief A viewport on the Qt3D Scene
 * \since 5.7
 *
 * \inherits Qt3DRender::QFrameGraphNode
 *
 */

/*!
 * \qmltype Viewport
 * \inqmlmodule Qt3D.Render
 * \since 5.7
 * \ingroup
 * \instantiates Qt3DRender::QViewport
 * \brief A viewport on the Qt3D Scene
 *
 */

/*!
 * Constructs QViewport with given \a parent.
 */
QViewport::QViewport(QNode *parent)
    : QFrameGraphNode(*new QViewportPrivate, parent)
{
}

/*! \internal */
QViewport::~QViewport()
{
}

/*! \internal */
QViewport::QViewport(QViewportPrivate &dd, QNode *parent)
    : QFrameGraphNode(dd, parent)
{
}


QRectF QViewport::normalizedRect() const
{
    Q_D(const QViewport);
    return d->m_normalizedRect;
}

/*!
    \property Qt3DRender::QViewport::normalizedRect
    Specifies the normalise rect for the viewport
*/

/*!
  \qmlproperty QRectF Qt3D.Render::QViewport::normalizedRect

*/
void QViewport::setNormalizedRect(const QRectF &normalizedRect)
{
    Q_D(QViewport);
    if (normalizedRect != d->m_normalizedRect) {
        d->m_normalizedRect = normalizedRect;
        emit normalizedRectChanged(normalizedRect);
    }
}

Qt3DCore::QNodeCreatedChangeBasePtr QViewport::createNodeCreationChange() const
{
    auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QViewportData>::create(this);
    auto &data = creationChange->data;
    Q_D(const QViewport);
    data.normalizedRect = d->m_normalizedRect;
    return creationChange;
}

} // namespace Qt3DRender

QT_END_NAMESPACE
