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#include "parametermapping_p.h"

QT_BEGIN_NAMESPACE

namespace Qt3DRender {
namespace Render {

ParameterMapping::ParameterMapping()
    : m_bindingType(QParameterMapping::Uniform)
{
}

ParameterMapping::ParameterMapping(QParameterMapping *mapping)
    : m_id(mapping ? mapping->id() : Qt3DCore::QNodeId())
    , m_parameterName(mapping ? mapping->parameterName() : QString())
    , m_shaderVariableName(mapping ? mapping->shaderVariableName() : QString())
    , m_bindingType(mapping ? mapping->bindingType() : QParameterMapping::Uniform)
{
}

bool ParameterMapping::isValid() const
{
    return !m_id.isNull();
}

Qt3DCore::QNodeId ParameterMapping::id() const
{
    return m_id;
}

QString ParameterMapping::parameterName() const
{
    return m_parameterName;
}

QString ParameterMapping::shaderVariableName() const
{
    return m_shaderVariableName;
}

QParameterMapping::Binding ParameterMapping::bindingType() const
{
    return m_bindingType;
}

} // namespace Render
} // namespace Qt3DRender

QT_END_NAMESPACE
