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import QtQuick 2.0

Effect {
    parameters: ListModel {
        ListElement {
            name: "Threshold"
            value: 0.5
        }
        onDataChanged: updateThreshold()
    }

    function updateThreshold()
    {
            threshold = parameters.get(0).value;
    }
    // Transform slider values, and bind result to shader uniforms
    property real threshold: 0.5

    fragmentShaderFilename: "blackandwhite.fsh"
}
