/****************************************************************************
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** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
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** This file is part of the Qt3D module of the Qt Toolkit.
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** $QT_BEGIN_LICENSE:LGPL3$
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** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
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****************************************************************************/

#include <window.h>
#include <Qt3DRender/qrenderaspect.h>
#include <Qt3DInput/QInputAspect>
#include <Qt3DQuick/QQmlAspectEngine>

#include <QGuiApplication>
#include <QtQml>

int main(int argc, char* argv[])
{
    QGuiApplication app(argc, argv);

    Window view;
    Qt3DCore::Quick::QQmlAspectEngine engine;

    engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect());
    engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect());
    QVariantMap data;
    data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast<QSurface *>(&view)));
    data.insert(QStringLiteral("eventSource"), QVariant::fromValue(&view));

    engine.aspectEngine()->setData(data);
    // Expose the window as a context property so we can set the aspect ratio
    engine.qmlEngine()->rootContext()->setContextProperty("_window", &view);
    engine.setSource(QUrl("qrc:/main.qml"));
    view.show();

    return app.exec();
}
