/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
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** accordance with the commercial license agreement provided with the
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****************************************************************************/

#include "qeglfscontext.h"
#include "qeglfswindow.h"
#include "qeglfshooks.h"

#include <QtPlatformSupport/private/qeglconvenience_p.h>
#include <QtPlatformSupport/private/qeglpbuffer_p.h>
#include <QtPlatformSupport/private/qeglplatformcursor_p.h>
#include <QtGui/QSurface>
#include <QtDebug>

QT_BEGIN_NAMESPACE

QEglFSContext::QEglFSContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display,
                             EGLConfig *config, const QVariant &nativeHandle)
    : QEGLPlatformContext(format, share, display, config, nativeHandle)
{
}

EGLSurface QEglFSContext::eglSurfaceForPlatformSurface(QPlatformSurface *surface)
{
    if (surface->surface()->surfaceClass() == QSurface::Window)
        return static_cast<QEglFSWindow *>(surface)->surface();
    else
        return static_cast<QEGLPbuffer *>(surface)->pbuffer();
}

void QEglFSContext::swapBuffers(QPlatformSurface *surface)
{
    // draw the cursor
    if (surface->surface()->surfaceClass() == QSurface::Window) {
        QPlatformWindow *window = static_cast<QPlatformWindow *>(surface);
        if (QEGLPlatformCursor *cursor = static_cast<QEGLPlatformCursor *>(window->screen()->cursor()))
            cursor->paintOnScreen();
    }

    QEglFSHooks::hooks()->waitForVSync();
    QEGLPlatformContext::swapBuffers(surface);
}

QT_END_NAMESPACE
