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#include "sensorfwtapsensor.h"

char const * const SensorfwTapSensor::id("sensorfw.tapsensor");

SensorfwTapSensor::SensorfwTapSensor(QSensor *sensor)
    : SensorfwSensorBase(sensor),
      m_isOnceStarted(false)
    , m_initDone(false)
{
    init();
    setReading<QTapReading>(&m_reading);
    addOutputRange(QTapReading::Undefined, QTapReading::Z_Both, 1);
    addDataRate(10,10); //TODO: fix this when we know better
    sensor->setDataRate(10);//set a default rate
}


void SensorfwTapSensor::start()
{
    QTapSensor * const tapSensor = qobject_cast<QTapSensor *>(sensor());

    bool b = tapSensor->returnDoubleTapEvents();
    bool isDoubleTapSensor = m_isDoubleTapSensor;
    if (!b) {
        tapSensor->setReturnDoubleTapEvents(true); //by default doubles
        m_isDoubleTapSensor = true;
    }
    else m_isDoubleTapSensor = b;

    if (!m_isOnceStarted || (m_isOnceStarted && isDoubleTapSensor != m_isDoubleTapSensor))
        ((TapSensorChannelInterface*)m_sensorInterface)->
                setTapType(m_isDoubleTapSensor?TapSensorChannelInterface::Double:TapSensorChannelInterface::Single);

    SensorfwSensorBase::start();
    // Set tap type (single/double)
    m_reading.setDoubleTap(m_isDoubleTapSensor);
    m_isOnceStarted = true;
}


void SensorfwTapSensor::slotDataAvailable(const Tap& data)
{
    // Set tap direction
    QTapReading::TapDirection o;
    switch (data.direction()) {
    case TapData::X:         o = QTapReading::X_Both;    break;
    case TapData::Y:         o = QTapReading::Y_Both;    break;
    case TapData::Z:         o = QTapReading::Z_Both;    break;
    case TapData::LeftRight: o = QTapReading::X_Pos;     break;
    case TapData::RightLeft: o = QTapReading::X_Neg;     break;
    case TapData::TopBottom: o = QTapReading::Z_Neg;     break;
    case TapData::BottomTop: o = QTapReading::Z_Pos;     break;
    case TapData::FaceBack:  o = QTapReading::Y_Pos;     break;
    case TapData::BackFace:  o = QTapReading::Y_Neg;     break;
    default:                 o = QTapReading::Undefined;
    }
    m_reading.setTapDirection(o);
    m_reading.setTimestamp(data.tapData().timestamp_);
    newReadingAvailable();
}


bool SensorfwTapSensor::doConnect()
{
    return QObject::connect(m_sensorInterface, SIGNAL(dataAvailable(Tap)),
                            this, SLOT(slotDataAvailable(Tap)));
}


QString SensorfwTapSensor::sensorName() const
{
    return "tapsensor";
}

void SensorfwTapSensor::init()
{
    m_initDone = false;
    initSensor<TapSensorChannelInterface>(m_initDone);
}
