/****************************************************************************
**
** Copyright (C) 2012 Lorn Potter
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtSensors module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
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** accordance with the commercial license agreement provided with the
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** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
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****************************************************************************/
#include <qmath.h>

#include "qfreefallsensorgesturerecognizer.h"

QT_BEGIN_NAMESPACE

QFreefallSensorGestureRecognizer::QFreefallSensorGestureRecognizer(QObject *parent)
    : QSensorGestureRecognizer(parent)
    , active(0)
    , detecting(0)
{
}

QFreefallSensorGestureRecognizer::~QFreefallSensorGestureRecognizer()
{
}

void QFreefallSensorGestureRecognizer::create()
{
}

QString QFreefallSensorGestureRecognizer::id() const
{
    return QString("QtSensors.freefall");
}

bool QFreefallSensorGestureRecognizer::start()
{
    if (QtSensorGestureSensorHandler::instance()->startSensor(QtSensorGestureSensorHandler::Accel)) {
        active = true;
        connect(QtSensorGestureSensorHandler::instance(),SIGNAL(accelReadingChanged(QAccelerometerReading*)),
                this,SLOT(accelChanged(QAccelerometerReading*)));
    } else {
        active = false;
    }
    return active;

}

bool QFreefallSensorGestureRecognizer::stop()
{
    QtSensorGestureSensorHandler::instance()->stopSensor(QtSensorGestureSensorHandler::Accel);
    disconnect(QtSensorGestureSensorHandler::instance(),SIGNAL(accelReadingChanged(QAccelerometerReading*)),
            this,SLOT(accelChanged(QAccelerometerReading*)));
    active = false;

    return active;
}

bool QFreefallSensorGestureRecognizer::isActive()
{
    return active;
}

#define FREEFALL_THRESHOLD 1.0
#define LANDED_THRESHOLD 20.0
#define FREEFALL_MAX 4

void QFreefallSensorGestureRecognizer::accelChanged(QAccelerometerReading *reading)
{
    const qreal x = reading->x();
    const qreal y = reading->y();
    const qreal z = reading->z();
    qreal sum = qSqrt(x * x + y * y + z * z);

    if (qAbs(sum) < FREEFALL_THRESHOLD) {
        detecting = true;
        freefallList.append(sum);
    } else {
        if (detecting && qAbs(sum) > LANDED_THRESHOLD) {
            Q_EMIT landed();
            Q_EMIT detected("landed");
            freefallList.clear();
        }
    }

    if (freefallList.count() > FREEFALL_MAX) {
        Q_EMIT freefall();
        Q_EMIT detected("freefall");
    }
}


QT_END_NAMESPACE

