/****************************************************************************
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** use the contact form at http://qt.digia.com/contact-us.
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** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
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****************************************************************************/

#ifndef DESIGNERSUPPORT_H
#define DESIGNERSUPPORT_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//


#include <QtQuick/qtquickglobal.h>
#include <QtCore/QtGlobal>
#include <QtCore/QHash>
#include <QtCore/QRectF>

QT_BEGIN_NAMESPACE

class QQuickItem;
class QQuickShaderEffectTexture;
class QImage;
class QTransform;
class QQmlContext;
class QQuickView;
class QObject;
class QQuickWindow;

class Q_QUICK_EXPORT DesignerSupport
{
public:
    enum DirtyType {
        TransformOrigin         = 0x00000001,
        Transform               = 0x00000002,
        BasicTransform          = 0x00000004,
        Position                = 0x00000008,
        Size                    = 0x00000010,

        ZValue                  = 0x00000020,
        Content                 = 0x00000040,
        Smooth                  = 0x00000080,
        OpacityValue            = 0x00000100,
        ChildrenChanged         = 0x00000200,
        ChildrenStackingChanged = 0x00000400,
        ParentChanged           = 0x00000800,

        Clip                    = 0x00001000,
        Window                  = 0x00002000,

        EffectReference         = 0x00008000,
        Visible                 = 0x00010000,
        HideReference           = 0x00020000,

        TransformUpdateMask     = TransformOrigin | Transform | BasicTransform | Position | Size | Window,
        ComplexTransformUpdateMask     = Transform | Window,
        ContentUpdateMask       = Size | Content | Smooth | Window,
        ChildrenUpdateMask      = ChildrenChanged | ChildrenStackingChanged | EffectReference | Window,
        AllMask                 = TransformUpdateMask | ContentUpdateMask | ChildrenUpdateMask
    };


    DesignerSupport();
    ~DesignerSupport();

    void refFromEffectItem(QQuickItem *referencedItem, bool hide = true);
    void derefFromEffectItem(QQuickItem *referencedItem, bool unhide = true);

    QImage renderImageForItem(QQuickItem *referencedItem, const QRectF &boundingRect, const QSize &imageSize);

    static bool isDirty(QQuickItem *referencedItem, DirtyType dirtyType);
    static void addDirty(QQuickItem *referencedItem, DirtyType dirtyType);
    static void resetDirty(QQuickItem *referencedItem);

    static QTransform windowTransform(QQuickItem *referencedItem);
    static QTransform parentTransform(QQuickItem *referencedItem);

    static bool isAnchoredTo(QQuickItem *fromItem, QQuickItem *toItem);
    static bool areChildrenAnchoredTo(QQuickItem *fromItem, QQuickItem *toItem);
    static bool hasAnchor(QQuickItem *item, const QString &name);
    static QQuickItem *anchorFillTargetItem(QQuickItem *item);
    static QQuickItem *anchorCenterInTargetItem(QQuickItem *item);
    static QPair<QString, QObject*> anchorLineTarget(QQuickItem *item, const QString &name, QQmlContext *context);
    static void resetAnchor(QQuickItem *item, const QString &name);
    static void emitComponentCompleteSignalForAttachedProperty(QQuickItem *item);


    static QList<QObject*> statesForItem(QQuickItem *item);

    static bool isComponentComplete(QQuickItem *item);

    static int borderWidth(QQuickItem *item);

    static void refreshExpressions(QQmlContext *context);

    static void setRootItem(QQuickView *view, QQuickItem *item);

    static bool isValidWidth(QQuickItem *item);
    static bool isValidHeight(QQuickItem *item);

    static void updateDirtyNode(QQuickItem *item);

    static void activateDesignerWindowManager();
    static void activateDesignerMode();

    static void disableComponentComplete();
    static void enableComponentComplete();

    static void createOpenGLContext(QQuickWindow *window);

    static void polishItems(QQuickWindow *window);

private:
    QHash<QQuickItem*, QQuickShaderEffectTexture*> m_itemTextureHash;
};

QT_END_NAMESPACE

#endif // DESIGNERSUPPORT_H
