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#include <QtTest/QtTest>
#include "../../shared/util.h"
#include <QtQuick/qquickview.h>
#include <private/qabstractanimation_p.h>
#include <private/qquickanimatedsprite_p.h>

class tst_qquickanimatedsprite : public QQmlDataTest
{
    Q_OBJECT
public:
    tst_qquickanimatedsprite(){}

private slots:
    void initTestCase();
    void test_properties();
    void test_frameChangedSignal();
};

void tst_qquickanimatedsprite::initTestCase()
{
    QQmlDataTest::initTestCase();
    QUnifiedTimer::instance()->setConsistentTiming(true);
}

void tst_qquickanimatedsprite::test_properties()
{
    QQuickView *window = new QQuickView(0);

    window->setSource(testFileUrl("basic.qml"));
    window->show();
    QVERIFY(QTest::qWaitForWindowExposed(window));

    QVERIFY(window->rootObject());
    QQuickAnimatedSprite* sprite = window->rootObject()->findChild<QQuickAnimatedSprite*>("sprite");
    QVERIFY(sprite);

    QVERIFY(sprite->running());
    QVERIFY(!sprite->paused());
    QVERIFY(sprite->interpolate());
    QCOMPARE(sprite->loops(), 3);

    sprite->setRunning(false);
    QVERIFY(!sprite->running());
    sprite->setInterpolate(false);
    QVERIFY(!sprite->interpolate());

    delete window;
}

void tst_qquickanimatedsprite::test_frameChangedSignal()
{
    QQuickView *window = new QQuickView(0);

    window->setSource(testFileUrl("frameChange.qml"));
    window->show();
    window->requestActivate();
    QVERIFY(QTest::qWaitForWindowActive(window));

    QVERIFY(window->rootObject());
    QQuickAnimatedSprite* sprite = window->rootObject()->findChild<QQuickAnimatedSprite*>("sprite");
    QVERIFY(sprite);

    QVERIFY(!sprite->running());
    QVERIFY(!sprite->paused());
    QCOMPARE(sprite->loops(), 3);
    QCOMPARE(sprite->frameCount(), 6);

    QSignalSpy frameChangedSpy(sprite, SIGNAL(currentFrameChanged(int)));
    sprite->setRunning(true);
    QTRY_COMPARE(frameChangedSpy.count(), 3*6);
    QTRY_VERIFY(!sprite->running());

    delete window;
}

QTEST_MAIN(tst_qquickanimatedsprite)

#include "tst_qquickanimatedsprite.moc"
