/****************************************************************************
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****************************************************************************/

#ifndef QWINDOWSFONTDATABASE_H
#define QWINDOWSFONTDATABASE_H

#include <qpa/qplatformfontdatabase.h>
#include <QtCore/QSharedPointer>
#include "qtwindows_additional.h"

QT_BEGIN_NAMESPACE

#if !defined(QT_NO_DIRECTWRITE)
    struct IDWriteFactory;
    struct IDWriteGdiInterop;
#endif

class QWindowsFontEngineData
{
    Q_DISABLE_COPY(QWindowsFontEngineData)
public:
    QWindowsFontEngineData();
    ~QWindowsFontEngineData();

    uint pow_gamma[256];

    bool clearTypeEnabled;
    qreal fontSmoothingGamma;
    HDC hdc;
#if !defined(QT_NO_DIRECTWRITE)
    IDWriteFactory *directWriteFactory;
    IDWriteGdiInterop *directWriteGdiInterop;
#endif
};

class QWindowsFontDatabase : public QPlatformFontDatabase
{
public:
    QWindowsFontDatabase();
    ~QWindowsFontDatabase();

    virtual void populateFontDatabase();
    virtual QFontEngine *fontEngine(const QFontDef &fontDef, QUnicodeTables::Script script, void *handle);
    virtual QFontEngine *fontEngine(const QByteArray &fontData, qreal pixelSize, QFont::HintingPreference hintingPreference);
    virtual QStringList fallbacksForFamily(const QString family, const QFont::Style &style, const QFont::StyleHint &styleHint, const QUnicodeTables::Script &script) const;
    virtual QStringList addApplicationFont(const QByteArray &fontData, const QString &fileName);
    virtual void releaseHandle(void *handle);
    virtual QString fontDir() const;

    virtual QFont defaultFont() const { return systemDefaultFont(); }
    virtual bool fontsAlwaysScalable() const;
    void derefUniqueFont(const QString &uniqueFont);
    void refUniqueFont(const QString &uniqueFont);

    static QFont systemDefaultFont();

    static QFontEngine *createEngine(int script, const QFontDef &request,
                                     HDC fontHdc, int dpi, bool rawMode,
                                     const QStringList &family_list,
                                     const QSharedPointer<QWindowsFontEngineData> &data);

    static HFONT systemFont();
    static QFont LOGFONT_to_QFont(const LOGFONT& lf, int verticalDPI = 0);

    static qreal fontSmoothingGamma();
    static LOGFONT fontDefToLOGFONT(const QFontDef &fontDef);

private:
    void populate(const QString &family = QString());
    void removeApplicationFonts();
    QSet<QString> m_families;

    struct WinApplicationFont {
        HANDLE handle;
        QString fileName;
    };

    QList<WinApplicationFont> m_applicationFonts;

    struct UniqueFontData {
        HANDLE handle;
        QAtomicInt refCount;
    };

    QMap<QString, UniqueFontData> m_uniqueFontData;
};

QT_END_NAMESPACE

#endif // QWINDOWSFONTDATABASE_H
