/****************************************************************************
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** This file is part of the QtQml module of the Qt Toolkit.
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#include "qsgdefaultglyphnode_p.h"
#include "qsgdefaultglyphnode_p_p.h"

#include <qopenglshaderprogram.h>
#include <private/qfont_p.h>

QT_BEGIN_NAMESPACE

QSGDefaultGlyphNode::QSGDefaultGlyphNode()
    : m_material(0)
    , m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 0)
{
    m_geometry.setDrawingMode(GL_TRIANGLES);
    setGeometry(&m_geometry);
}

QSGDefaultGlyphNode::~QSGDefaultGlyphNode()
{
    delete m_material;
}

void QSGDefaultGlyphNode::setColor(const QColor &color)
{
    m_color = color;
    if (m_material != 0) {
        m_material->setColor(color);
        markDirty(DirtyMaterial);
    }
}

void QSGDefaultGlyphNode::setGlyphs(const QPointF &position, const QGlyphRun &glyphs)
{
    if (m_material != 0)
        delete m_material;

    QRawFont font = glyphs.rawFont();
    m_material = new QSGTextMaskMaterial(font);
    m_material->setColor(m_color);

    QRectF boundingRect;
    m_material->populate(position, glyphs.glyphIndexes(), glyphs.positions(), geometry(),
                         &boundingRect, &m_baseLine);

    setMaterial(m_material);
    setBoundingRect(boundingRect);

    markDirty(DirtyGeometry);

#ifdef QML_RUNTIME_TESTING
    description = QLatin1String("glyphs");
#endif
}

QT_END_NAMESPACE
